first round of debug/release merge: introduce wxDEBUG_LEVEL, for now defined as 1 if __WXDEBUG__ is defined, i.e. no real changes; don't use __WXDEBUG__ in the headers to keep debug and release builds ABI-compatible; add functions to customize or disable asserts handling

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59711 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-03-21 23:36:37 +00:00
parent b822bdc032
commit 657a8a3598
43 changed files with 659 additions and 568 deletions

View File

@@ -216,9 +216,6 @@ private:
#define wxAutoBufferedPaintDCBase wxBufferedPaintDC
#endif
#ifdef __WXDEBUG__
class WXDLLIMPEXP_CORE wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
{
public:
@@ -226,30 +223,18 @@ public:
wxAutoBufferedPaintDC(wxWindow* win)
: wxAutoBufferedPaintDCBase(win)
{
TestWinStyle(win);
wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM,
"You need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM) in ctor, "
"and also, if needed, paint the background in wxEVT_PAINT handler."
);
}
virtual ~wxAutoBufferedPaintDC() { }
private:
void TestWinStyle(wxWindow* win)
{
// Help the user to get the double-buffering working properly.
wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM,
wxT("In constructor, you need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
wxT("and also, if needed, paint the background manually in the paint event handler."));
}
wxDECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC);
};
#else // !__WXDEBUG__
// In release builds, just use typedef
typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC;
#endif
// Check if the window is natively double buffered and will return a wxPaintDC