Fix text placement in statusbar

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16179 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Webster
2002-07-15 04:26:37 +00:00
parent e715f4e791
commit 650ff63d99

View File

@@ -1769,14 +1769,25 @@ void wxDC::DrawAnyText(
m_vRclPaint.yBottom == 0 &&
m_vRclPaint.xRight == 0 &&
m_vRclPaint.xLeft == 0))
vPtlStart.y = OS2Y(vY,vTextY/1.5); // Full extent is a bit much
{
//
// Position Text a little differently in the Statusbar from other panels
//
if (m_pCanvas && m_pCanvas->IsKindOf(CLASSINFO(wxStatusBar)))
vPtlStart.y = OS2Y(vY,vTextY);
else
vPtlStart.y = OS2Y(vY,vTextY/1.5); // Full extent is a bit much
}
else
{
if (m_vSelectedBitmap != wxNullBitmap)
{
m_vRclPaint.yTop = m_vSelectedBitmap.GetHeight();
m_vRclPaint.xRight = m_vSelectedBitmap.GetWidth();
vPtlStart.y = OS2Y(vY,vTextY/1.5);
if (m_pCanvas && m_pCanvas->IsKindOf(CLASSINFO(wxStatusBar)))
vPtlStart.y = OS2Y(vY,vTextY);
else
vPtlStart.y = OS2Y(vY,vTextY/1.5);
}
else
vPtlStart.y = vY;