More project file fun
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12522 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -35,14 +35,13 @@
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#include "wx/wx.h"
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#endif
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#include "wx/generic/treectlg.h"
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#ifdef __WXMSW__
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#include "windows.h"
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#include <windows.h>
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#include "wx/msw/winundef.h"
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#endif
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#include "splittree.h"
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#include "wx/gizmos/splittree.h"
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#include <math.h>
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/*
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* wxRemotelyScrolledTreeCtrl
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@@ -78,7 +77,7 @@ wxRemotelyScrolledTreeCtrl::~wxRemotelyScrolledTreeCtrl()
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void wxRemotelyScrolledTreeCtrl::HideVScrollbar()
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{
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#ifdef __WXMSW__
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#if defined(__WXMSW__) && USE_GENERIC_TREECTRL
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if (!IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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::ShowScrollBar((HWND) GetHWND(), SB_VERT, FALSE);
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@@ -98,6 +97,7 @@ void wxRemotelyScrolledTreeCtrl::SetScrollbars(int pixelsPerUnitX, int pixelsPer
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int xPos, int yPos,
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bool noRefresh)
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{
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
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@@ -109,6 +109,7 @@ void wxRemotelyScrolledTreeCtrl::SetScrollbars(int pixelsPerUnitX, int pixelsPer
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scrolledWindow->SetScrollbars(0, pixelsPerUnitY, 0, noUnitsY, 0, yPos, noRefresh);
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}
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}
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#endif
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}
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// In case we're using the generic tree control.
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@@ -116,6 +117,7 @@ int wxRemotelyScrolledTreeCtrl::GetScrollPos(int orient) const
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{
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
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@@ -127,6 +129,7 @@ int wxRemotelyScrolledTreeCtrl::GetScrollPos(int orient) const
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return scrolledWindow->GetScrollPos(orient);
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}
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}
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#endif
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return 0;
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}
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@@ -137,6 +140,7 @@ void wxRemotelyScrolledTreeCtrl::GetViewStart(int *x, int *y) const
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{
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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@@ -151,6 +155,7 @@ void wxRemotelyScrolledTreeCtrl::GetViewStart(int *x, int *y) const
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* y = y2;
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}
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else
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#endif
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{
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// x is wrong since the horizontal scrollbar is controlled by the
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// tree control, but we probably don't need it.
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@@ -161,6 +166,7 @@ void wxRemotelyScrolledTreeCtrl::GetViewStart(int *x, int *y) const
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// In case we're using the generic tree control.
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void wxRemotelyScrolledTreeCtrl::PrepareDC(wxDC& dc)
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{
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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@@ -175,8 +181,9 @@ void wxRemotelyScrolledTreeCtrl::PrepareDC(wxDC& dc)
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scrolledWindow->GetScrollPixelsPerUnit(& xppu2, & yppu2);
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dc.SetDeviceOrigin( -startX * xppu1, -startY * yppu2 );
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//dc.SetUserScale( win->GetScaleX(), win->GetScaleY() );
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// dc.SetUserScale( win->GetScaleX(), win->GetScaleY() );
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}
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#endif
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}
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// Scroll to the given line (in scroll units where each unit is
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@@ -184,14 +191,19 @@ void wxRemotelyScrolledTreeCtrl::PrepareDC(wxDC& dc)
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void wxRemotelyScrolledTreeCtrl::ScrollToLine(int posHoriz, int posVert)
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{
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#ifdef __WXMSW__
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#if USE_GENERIC_TREECTRL
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if (!IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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#endif
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{
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UINT sbCode = SB_THUMBPOSITION;
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HWND vertScrollBar = 0;
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MSWDefWindowProc((WXUINT) WM_VSCROLL, MAKELONG(sbCode, posVert), (WXHWND) vertScrollBar);
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}
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#if USE_GENERIC_TREECTRL
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else
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#endif
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#endif
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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{
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wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
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win->Refresh();
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@@ -205,6 +217,7 @@ void wxRemotelyScrolledTreeCtrl::ScrollToLine(int posHoriz, int posVert)
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}
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*/
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}
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#endif
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}
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void wxRemotelyScrolledTreeCtrl::OnSize(wxSizeEvent& event)
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@@ -231,6 +244,7 @@ void wxRemotelyScrolledTreeCtrl::OnExpand(wxTreeEvent& event)
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// Adjust the containing wxScrolledWindow's scrollbars appropriately
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void wxRemotelyScrolledTreeCtrl::AdjustRemoteScrollbars()
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{
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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// This is for the generic tree control.
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@@ -241,6 +255,7 @@ void wxRemotelyScrolledTreeCtrl::AdjustRemoteScrollbars()
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return;
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}
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else
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#endif
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{
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// This is for the wxMSW tree control
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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@@ -249,14 +264,18 @@ void wxRemotelyScrolledTreeCtrl::AdjustRemoteScrollbars()
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wxRect itemRect;
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if (GetBoundingRect(GetRootItem(), itemRect))
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{
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int itemHeight = itemRect.GetHeight();
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// Actually, the real height seems to be 1 less than reported
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// (e.g. 16 instead of 16)
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int itemHeight = itemRect.GetHeight() - 1;
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int w, h;
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GetClientSize(&w, &h);
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wxRect rect(0, 0, 0, 0);
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CalcTreeSize(rect);
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int treeViewHeight = rect.GetHeight()/itemHeight;
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double f = ((double) (rect.GetHeight()) / (double) itemHeight) ;
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int treeViewHeight = (int) ceil(f);
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int scrollPixelsPerLine = itemHeight;
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int scrollPos = - (itemRect.y / itemHeight);
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@@ -304,9 +323,6 @@ void wxRemotelyScrolledTreeCtrl::CalcTreeSize(wxRect& rect)
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void wxRemotelyScrolledTreeCtrl::CalcTreeSize(const wxTreeItemId& id, wxRect& rect)
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{
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// TODO: implement GetFirst/NextVisibleItem
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// for wxGenericTreeCtrl, plus GetBoundingRect.
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// More efficient implementation would be to find the last item (but how?)
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// Q: is the bounding rect relative to the top of the virtual tree workspace
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// or the top of the window? How would we convert?
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@@ -408,7 +424,7 @@ void wxTreeCompanionWindow::OnPaint(wxPaintEvent& event)
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if (!m_treeCtrl)
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return;
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wxPen pen(wxColour(_T("BLACK")), 1, wxSOLID);
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wxPen pen(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT), 1, wxSOLID);
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dc.SetPen(pen);
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dc.SetBrush(* wxTRANSPARENT_BRUSH);
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wxFont font(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
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@@ -576,12 +592,15 @@ void wxSplitterScrolledWindow::OnScroll(wxScrollWinEvent& event)
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// don't cause an infinite loop
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static bool inOnScroll = FALSE;
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if (inOnScroll)
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{
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event.Skip();
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return;
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}
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inOnScroll = TRUE;
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int orient = event.GetOrientation();
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int nScrollInc = 16;// FIXME CalcScrollInc(event);
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int nScrollInc = CalcScrollInc(event);
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if (nScrollInc == 0)
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{
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inOnScroll = FALSE;
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