Removed treelay sample
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19897 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,7 +0,0 @@
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treelayM5.mcp
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treelayM*Data
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*Classic?Debug*
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*Classic?Release*
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*Carbon?Debug*
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*Carbon?Release*
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treelay
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@@ -1,15 +0,0 @@
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# Purpose: makefile for treelay example (UNIX).
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# Created: 2000-03-15
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top_srcdir = @top_srcdir@/..
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top_builddir = ../..
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program_dir = samples/treelay
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PROGRAM=treelay
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OBJECTS =$(PROGRAM).o
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DEPFILES=$(PROGRAM).d
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include ../../src/makeprog.env
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@IF_GNU_MAKE@-include $(DEPFILES)
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@@ -1,10 +0,0 @@
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# Purpose: makefile for treelay example (BC++ 32bit)
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# Created: 2000-03-15
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WXDIR = $(WXWIN)
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TARGET=treelay
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OBJECTS = $(TARGET).obj
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!include $(WXDIR)\src\makeprog.b32
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@@ -1,14 +0,0 @@
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# Purpose: makefile for treelay example (BC++ 16bit)
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# Created: 2000-03-15
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!if "$(WXWIN)" == ""
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!error You must define the WXWIN variable in autoexec.bat, e.g. WXWIN=c:\wx
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!endif
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WXDIR = $(WXWIN)
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TARGET=treelay
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OBJECTS=$(TARGET).obj
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!include $(WXDIR)\src\makeprog.bcc
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@@ -1,10 +0,0 @@
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# Purpose: makefile for treelay example (VC++ 1.5x)
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# Created: 2000-03-15
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WXDIR = $(WXWIN)
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TARGET=treelay
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OBJECTS=$(TARGET).obj
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!include $(WXDIR)\src\makeprog.msc
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@@ -1,10 +0,0 @@
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# Purpose: makefile for treelay example (Cygwin/Mingw32)
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# Created: #03.01.00
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WXDIR = ../..
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TARGET=treelay
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OBJECTS = $(TARGET).o
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include $(WXDIR)/src/makeprog.g95
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@@ -1,37 +0,0 @@
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# Purpose: makefile for treelay example (Symantec C++)
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# Created: 2000-03-15
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WXDIR = $(WXWIN)
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WXLIB = $(WXDIR)\lib\wx.lib
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INCDIR = $(WXDIR)\include
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INCLUDE=$(INCDIR)
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TARGET=treelay
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include $(WXDIR)\src\makesc.env
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treelay.exe: treelay.obj $(DEFFILE) treelay.res
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*$(CC) $(LDFLAGS) -o$@ $** $(LIBS)
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*$(RC) -k treelay.res
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sc32.def:
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echo EXETYPE NT > sc32.def
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echo SUBSYSTEM WINDOWS >> sc32.def
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sc16.def:
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echo NAME $(TARGET) > sc16.def
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echo EXETYPE WINDOWS >> sc16.def
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echo STUB 'WINSTUB.EXE' >> sc16.def
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echo CODE PRELOAD MOVEABLE DISCARDABLE >> sc16.def
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echo DATA PRELOAD MOVEABLE MULTIPLE >> sc16.def
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echo HEAPSIZE 1024 >> sc16.def
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echo STACKSIZE 8192 >> sc16.def
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clean:
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-del *.obj
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-del *.exe
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-del *.res
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-del *.map
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-del *.rws
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-del sc32.def
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-del sc16.def
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@@ -1,14 +0,0 @@
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# Purpose: makefile for treelay example (Salford C++)
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# Created: 2000-03-15
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PROGRAM = treelay
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OBJECTS = $(PROGRAM).obj
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include ..\..\src\makeprog.sl
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all: wx $(TARGET)
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wx:
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cd $(WXDIR)\src\msw ^ mk32 -f makefile.sl all
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cd $(WXDIR)\samples\treelay
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@@ -1,35 +0,0 @@
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# Purpose: makefile for treelay example (TWIN)
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# Created: 2000-03-15
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WXDIR = ../..
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# All common UNIX compiler flags and options are now in
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# this central makefile.
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include $(WXDIR)/src/maketwin.env
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OBJECTS = $(OBJDIR)/treelay.$(OBJSUFF) $(OBJDIR)/treelay.$(OBJSUFF)
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all: $(OBJDIR) treelay$(GUISUFFIX)$(EXESUFF)
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wx:
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$(OBJDIR):
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mkdir $(OBJDIR)
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treelay$(GUISUFFIX)$(EXESUFF): $(OBJECTS) $(WXLIB)
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$(CC) $(LDFLAGS) -o treelay$(GUISUFFIX)$(EXESUFF) $(OBJECTS) $(LDLIBS)
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$(OBJDIR)/treelay.$(OBJSUFF): treelay.$(SRCSUFF)
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$(CC) -c $(CPPFLAGS) -o $@ treelay.$(SRCSUFF)
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treelay.c: treelay.rc
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$(RESCOMP) $(RCINPUTSWITCH) treelay.rc $(RCOUTPUTSWITCH) treelay.c $(RESFLAGS)
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$(OBJDIR)/treelay.$(OBJSUFF): treelay.c
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$(CC) -c $(CPPFLAGS) -o $@ treelay.c
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#$(OBJDIR)/treelay.o: treelay.rc
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# $(RESCOMP) $(RCINPUTSWITCH) treelay.rc $(RCOUTPUTSWITCH) $(OBJDIR)/treelay.o $(RESFLAGS)
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clean:
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rm -f $(OBJECTS) treelay$(GUISUFFIX).exe core *.rsc *.res
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@@ -1,23 +0,0 @@
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# Purpose: makefile for treelay example (Unix)
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# Created: 2000-03-15
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CXX = $(shell wx-config --cxx)
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PROGRAM = treelay
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OBJECTS = $(PROGRAM).o
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# implementation
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.SUFFIXES: .o .cpp
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.cpp.o :
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$(CXX) -c `wx-config --cxxflags` -o $@ $<
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all: $(PROGRAM)
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$(PROGRAM): $(OBJECTS)
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$(CXX) -o $(PROGRAM) $(OBJECTS) `wx-config --libs`
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clean:
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rm -f *.o $(PROGRAM)
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@@ -1,11 +0,0 @@
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# Purpose: makefile for treelay example (VC++ 32bit)
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# Created: 2000-03-15
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# Set WXDIR for your system
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WXDIR = $(WXWIN)
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PROGRAM=treelay
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OBJECTS = $(PROGRAM).obj
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!include $(WXDIR)\src\makeprog.vc
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@@ -1,11 +0,0 @@
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# Purpose: makefile for treelay example (Watcom)
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# Created: 2000-03-15
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WXDIR = $(%WXWIN)
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PROGRAM = treelay
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OBJECTS = $(PROGRAM).obj
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!include $(WXDIR)\src\makeprog.wat
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Binary file not shown.
Before Width: | Height: | Size: 766 B |
@@ -1,213 +0,0 @@
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///////////////////////////////////////////////////////////////////////////////
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// Name: treelay.cpp
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// Purpose: wxTreeLayout sample
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// Author: Julian Smart
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// Modified by:
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// Created: 7/4/98
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Julian Smart
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/treelay.h"
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#include "treelay.h"
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wxTreeLayoutStored *myTree = (wxTreeLayoutStored *) NULL;
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// A macro needed for some compilers (AIX) that need 'main' to be defined
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// in the application itself.
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IMPLEMENT_APP(MyApp)
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// The `main program' equivalent, creating the windows and returning the
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// main frame
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bool MyApp::OnInit()
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{
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// Create the main frame window
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MyFrame* frame = new MyFrame(NULL, _T("Tree Test"), wxPoint(-1, -1), wxSize(400, 550));
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// Give it a status line
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frame->CreateStatusBar(2);
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// Give it an icon
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#ifdef __WINDOWS__
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wxIcon icon(_T("tree_icn"));
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frame->SetIcon(icon);
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#endif
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(TEST_LEFT_RIGHT, _T("&Left to right"), _T("Redraw left to right"));
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file_menu->Append(TEST_TOP_BOTTOM, _T("&Top to bottom"), _T("Redraw top to bottom"));
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file_menu->AppendSeparator();
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file_menu->Append(TEST_QUIT, _T("E&xit"), _T("Quit program"));
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wxMenu *help_menu = new wxMenu;
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help_menu->Append(TEST_ABOUT, _T("&About"), _T("About Tree Test"));
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wxMenuBar* menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, _T("&File"));
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menu_bar->Append(help_menu, _T("&Help"));
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// Associate the menu bar with the frame
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frame->SetMenuBar(menu_bar);
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MyCanvas *canvas = new MyCanvas(frame);
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// Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction
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canvas->SetScrollbars(20, 20, 50, 50);
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frame->canvas = canvas;
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myTree = new wxTreeLayoutStored();
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wxClientDC dc(canvas);
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wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
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dc.SetFont(font);
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TreeTest(*myTree, dc);
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frame->Show(TRUE);
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frame->SetStatusText(_T("Hello, tree!"));
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// Return the main frame window
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return TRUE;
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}
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int MyApp::OnExit()
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{
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if (myTree)
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{
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delete myTree;
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myTree = (wxTreeLayoutStored *) NULL;
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}
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return 0;
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}
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void MyApp::TreeTest(wxTreeLayoutStored& tree, wxDC& dc)
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{
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tree.Initialize(200);
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tree.AddChild(_T("animal"));
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tree.AddChild(_T("mammal"), _T("animal"));
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tree.AddChild(_T("insect"), _T("animal"));
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tree.AddChild(_T("bird"), _T("animal"));
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tree.AddChild(_T("man"), _T("mammal"));
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tree.AddChild(_T("cat"), _T("mammal"));
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tree.AddChild(_T("dog"), _T("mammal"));
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tree.AddChild(_T("giraffe"), _T("mammal"));
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tree.AddChild(_T("elephant"), _T("mammal"));
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tree.AddChild(_T("donkey"), _T("mammal"));
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tree.AddChild(_T("horse"), _T("mammal"));
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tree.AddChild(_T("fido"), _T("dog"));
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tree.AddChild(_T("domestic cat"), _T("cat"));
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tree.AddChild(_T("lion"), _T("cat"));
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tree.AddChild(_T("tiger"), _T("cat"));
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tree.AddChild(_T("felix"), _T("domestic cat"));
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tree.AddChild(_T("socks"), _T("domestic cat"));
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tree.AddChild(_T("beetle"), _T("insect"));
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tree.AddChild(_T("earwig"), _T("insect"));
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tree.AddChild(_T("eagle"), _T("bird"));
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tree.AddChild(_T("bluetit"), _T("bird"));
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tree.AddChild(_T("sparrow"), _T("bird"));
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tree.AddChild(_T("blackbird"), _T("bird"));
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tree.AddChild(_T("emu"), _T("bird"));
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tree.AddChild(_T("crow"), _T("bird"));
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tree.DoLayout(dc);
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}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
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EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
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EVT_MENU(TEST_LEFT_RIGHT, MyFrame::OnLeftRight)
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EVT_MENU(TEST_TOP_BOTTOM, MyFrame::OnTopBottom)
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EVT_CLOSE(MyFrame::OnCloseWindow)
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END_EVENT_TABLE()
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// Define my frame constructor
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MyFrame::MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size):
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wxFrame(parent, -1, title, pos, size)
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{
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}
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void MyFrame::OnQuit(wxCommandEvent& event)
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{
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Close(TRUE);
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}
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void MyFrame::OnLeftRight(wxCommandEvent& event)
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{
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if (myTree)
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{
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myTree->SetOrientation(FALSE);
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wxClientDC dc(canvas);
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wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
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dc.SetFont(font);
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wxGetApp().TreeTest(*myTree, dc);
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canvas->Refresh();
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||||||
}
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}
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void MyFrame::OnTopBottom(wxCommandEvent& event)
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{
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if (myTree)
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{
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myTree->SetOrientation(TRUE);
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wxClientDC dc(canvas);
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wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
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dc.SetFont(font);
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||||||
wxGetApp().TreeTest(*myTree, dc);
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canvas->Refresh();
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||||||
}
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||||||
}
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||||||
void MyFrame::OnAbout(wxCommandEvent& event)
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||||||
{
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||||||
(void)wxMessageBox(_T("wxWindows tree library demo Vsn 2.0\nAuthor: Julian Smart (c) 1998"), _T("About tree test"));
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||||||
}
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||||||
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void MyFrame::OnCloseWindow(wxCloseEvent& event)
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||||||
{
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||||||
Destroy();
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||||||
}
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||||||
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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||||||
EVT_PAINT(MyCanvas::OnPaint)
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|
||||||
END_EVENT_TABLE()
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|
||||||
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||||||
// Define a constructor for my canvas
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|
||||||
MyCanvas::MyCanvas(wxWindow *parent):
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|
||||||
wxScrolledWindow(parent, -1)
|
|
||||||
{
|
|
||||||
SetBackgroundColour(*wxWHITE);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Define the repainting behaviour
|
|
||||||
void MyCanvas::OnPaint(wxPaintEvent& event)
|
|
||||||
{
|
|
||||||
wxPaintDC dc(this);
|
|
||||||
PrepareDC(dc);
|
|
||||||
if (myTree)
|
|
||||||
{
|
|
||||||
wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
|
|
||||||
dc.SetFont(font);
|
|
||||||
myTree->Draw(dc);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@@ -1,8 +0,0 @@
|
|||||||
NAME Treelay
|
|
||||||
DESCRIPTION 'Tree Layout Test'
|
|
||||||
EXETYPE WINDOWS
|
|
||||||
STUB 'WINSTUB.EXE'
|
|
||||||
CODE PRELOAD MOVEABLE DISCARDABLE
|
|
||||||
DATA PRELOAD MOVEABLE MULTIPLE
|
|
||||||
HEAPSIZE 1024
|
|
||||||
STACKSIZE 16192
|
|
@@ -1,154 +0,0 @@
|
|||||||
# Microsoft Developer Studio Project File - Name="treelay" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** DO NOT EDIT **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
|
||||||
|
|
||||||
CFG=treelay - Win32 Debug
|
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
||||||
!MESSAGE use the Export Makefile command and run
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "treelay.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "treelay.mak" CFG="treelay - Win32 Debug"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Possible choices for configuration are:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "treelay - Win32 Release DLL" (based on "Win32 (x86) Application")
|
|
||||||
!MESSAGE "treelay - Win32 Debug DLL" (based on "Win32 (x86) Application")
|
|
||||||
!MESSAGE "treelay - Win32 Release" (based on "Win32 (x86) Application")
|
|
||||||
!MESSAGE "treelay - Win32 Debug" (based on "Win32 (x86) Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
# PROP Scc_ProjName ""
|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
MTL=midl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "treelay - Win32 Release DLL"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "ReleaseDll"
|
|
||||||
# PROP BASE Intermediate_Dir "ReleaseDll"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "ReleaseDll"
|
|
||||||
# PROP Intermediate_Dir "ReleaseDll"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
|
|
||||||
# ADD CPP /nologo /W4 /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /I..\..\lib\mswdll
|
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "../../include"
|
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG" /I "../../include"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\wxmsw250.lib
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "treelay - Win32 Debug DLL"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "DebugDll"
|
|
||||||
# PROP BASE Intermediate_Dir "DebugDll"
|
|
||||||
# PROP BASE Target_Dir ""
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|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "DebugDll"
|
|
||||||
# PROP Intermediate_Dir "DebugDll"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
|
|
||||||
# ADD CPP /nologo /W4 /Zi /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I..\..\lib\mswdlld
|
|
||||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
|
||||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "../../include"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG" /I "../../include"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\wxmsw250d.lib
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "treelay - Win32 Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "Release"
|
|
||||||
# PROP BASE Intermediate_Dir "Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Release"
|
|
||||||
# PROP Intermediate_Dir "Release"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
|
|
||||||
# ADD CPP /nologo /W4 /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /I..\..\lib\msw
|
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "../../include"
|
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG" /I "../../include"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\png.lib ..\..\lib\jpeg.lib ..\..\lib\tiff.lib ..\..\lib\wxmsw.lib
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "treelay - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Debug"
|
|
||||||
# PROP Intermediate_Dir "Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
|
|
||||||
# ADD CPP /nologo /W4 /Zi /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I..\..\lib\mswd
|
|
||||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
|
||||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "../../include"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG" /I "../../include"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\pngd.lib ..\..\lib\jpegd.lib ..\..\lib\tiffd.lib ..\..\lib\wxmswd.lib
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "treelay - Win32 Release DLL"
|
|
||||||
# Name "treelay - Win32 Debug DLL"
|
|
||||||
# Name "treelay - Win32 Release"
|
|
||||||
# Name "treelay - Win32 Debug"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\treelay.cpp
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\treelay.rc
|
|
||||||
# End Source File
|
|
||||||
# End Target
|
|
||||||
# End Project
|
|
@@ -1,55 +0,0 @@
|
|||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Name: treelay.h
|
|
||||||
// Purpose: wxTreeLayout sample
|
|
||||||
// Author: Julian Smart
|
|
||||||
// Modified by:
|
|
||||||
// Created: 7/4/98
|
|
||||||
// RCS-ID: $Id$
|
|
||||||
// Copyright: (c) 1998 Julian Smart
|
|
||||||
// Licence: wxWindows licence
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
// Define a new application
|
|
||||||
class MyApp: public wxApp
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
virtual bool OnInit();
|
|
||||||
virtual int OnExit();
|
|
||||||
void TreeTest(wxTreeLayoutStored& tree, wxDC& dc);
|
|
||||||
};
|
|
||||||
|
|
||||||
DECLARE_APP(MyApp)
|
|
||||||
|
|
||||||
class MyCanvas;
|
|
||||||
|
|
||||||
class MyFrame: public wxFrame
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
MyCanvas *canvas;
|
|
||||||
MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size);
|
|
||||||
|
|
||||||
void OnCloseWindow(wxCloseEvent& event);
|
|
||||||
void OnQuit(wxCommandEvent& event);
|
|
||||||
void OnAbout(wxCommandEvent& event);
|
|
||||||
void OnLeftRight(wxCommandEvent& event);
|
|
||||||
void OnTopBottom(wxCommandEvent& event);
|
|
||||||
|
|
||||||
DECLARE_EVENT_TABLE()
|
|
||||||
};
|
|
||||||
|
|
||||||
// Define a new canvas which can receive some events
|
|
||||||
class MyCanvas: public wxScrolledWindow
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
MyCanvas(wxWindow *frame);
|
|
||||||
void OnPaint(wxPaintEvent& event);
|
|
||||||
void OnEvent(wxMouseEvent& event);
|
|
||||||
void OnChar(wxKeyEvent& event);
|
|
||||||
DECLARE_EVENT_TABLE()
|
|
||||||
};
|
|
||||||
|
|
||||||
#define TEST_QUIT 1
|
|
||||||
#define TEST_ABOUT 2
|
|
||||||
#define TEST_LEFT_RIGHT 3
|
|
||||||
#define TEST_TOP_BOTTOM 4
|
|
||||||
|
|
@@ -1,17 +0,0 @@
|
|||||||
# this is the project file for the treelay wxWindows sample
|
|
||||||
|
|
||||||
# we generate the VC++ IDE project file, comment this line
|
|
||||||
# to generate a makefile for (n)make
|
|
||||||
TEMPLATE = vc6app
|
|
||||||
|
|
||||||
# wx is mandatory for wxWindows projects
|
|
||||||
CONFIG = wx
|
|
||||||
|
|
||||||
# the configurations of wxWindows we want to use: the value below is the
|
|
||||||
# default one; possible other values are {Debug|Release}Unicode[Dll]
|
|
||||||
#WXCONFIGS = Debug Release DebugDll ReleaseDll
|
|
||||||
|
|
||||||
# project files
|
|
||||||
SOURCES = treelay.cpp
|
|
||||||
RC_FILE = treelay.rc
|
|
||||||
TARGET = treelay
|
|
@@ -1,3 +0,0 @@
|
|||||||
tree_icn ICON "mondrian.ico"
|
|
||||||
#include "wx/msw/wx.rc"
|
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user