Fixed border drawing bug when width is more than 1

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70261 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2012-01-04 12:50:47 +00:00
parent 5024d0ac1e
commit 63af79dee1

View File

@@ -778,7 +778,7 @@ bool wxRichTextObject::DrawBorder(wxDC& dc, wxRichTextBuffer* buffer, const wxTe
wxBrush brush(col);
dc.SetPen(pen);
dc.SetBrush(brush);
dc.DrawRectangle(rect.x - borderRight, rect.y, borderRight, rect.height);
dc.DrawRectangle(rect.x + rect.width - borderRight, rect.y, borderRight, rect.height);
}
}
@@ -835,7 +835,7 @@ bool wxRichTextObject::DrawBorder(wxDC& dc, wxRichTextBuffer* buffer, const wxTe
wxBrush brush(col);
dc.SetPen(pen);
dc.SetBrush(brush);
dc.DrawRectangle(rect.x, rect.y - rect.height - borderBottom, rect.width, borderBottom);
dc.DrawRectangle(rect.x, rect.y + rect.height - borderBottom, rect.width, borderBottom);
}
}