Added wxMenu::UpdateUI to wxMSW, wxGTK, wxMotif, wxStubs; rearranged/debugged
docs git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1617 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -66,6 +66,9 @@ public:
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inline void SetClientData(void* clientData) { m_clientData = clientData; }
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inline void* GetClientData() const { return m_clientData; }
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void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; }
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wxWindow *GetInvokingWindow() const { return m_pInvokingWindow; }
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// item properties
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// title
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void SetTitle(const wxString& label);
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@@ -86,6 +89,12 @@ public:
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void ProcessCommand(wxCommandEvent& event);
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inline void Callback(const wxFunction func) { m_callback = func; }
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// Updates the UI for a menu and all submenus recursively.
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// source is the object that has the update event handlers
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// defined for it. If NULL, the menu or associated window
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// will be used.
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void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL);
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virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
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inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
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@@ -102,6 +111,7 @@ public:
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wxEvtHandler * m_parent;
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wxEvtHandler * m_eventHandler;
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void* m_clientData;
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wxWindow* m_pInvokingWindow;
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};
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// ----------------------------------------------------------------------------
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