Backported fix allowing for wxMac popup menus to have submenus
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@20139 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -371,33 +371,85 @@ void wxWindowMac::DoGetPosition(int *x, int *y) const
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}
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#if wxUSE_MENUS
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static void MacMenuAfterDisplay( wxMenu* menu );
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static void MacMenuBeforeDisplay( wxMenu* menu );
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bool wxWindowMac::DoPopupMenu(wxMenu *menu, int x, int y)
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{
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menu->SetInvokingWindow(this);
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menu->UpdateUI();
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ClientToScreen( &x , &y ) ;
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::InsertMenu( (MenuHandle) menu->GetHMenu() , -1 ) ;
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MacMenuBeforeDisplay(menu);
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long menuResult = ::PopUpMenuSelect((MenuHandle) menu->GetHMenu() ,y,x, 0) ;
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if ( HiWord(menuResult) != 0 )
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{
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MenuCommand id ;
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GetMenuItemCommandID( GetMenuHandle(HiWord(menuResult)) , LoWord(menuResult) , &id ) ;
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wxMenuItem* item = menu->FindChildItem(id);
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wxMenuItem* item = NULL ;
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wxMenu* realmenu ;
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item = menu->FindItem(id, &realmenu) ;
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if (item->IsCheckable())
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{
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item->Check( !item->IsChecked() );
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item->Check( !item->IsChecked() ) ;
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}
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menu->SendEvent(id, item->IsCheckable() ? item->IsChecked() : -1);
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menu->SendEvent( id , item->IsCheckable() ? item->IsChecked() : -1 ) ;
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}
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::DeleteMenu( menu->MacGetMenuId() ) ;
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MacMenuAfterDisplay(menu);
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menu->SetInvokingWindow(NULL);
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return TRUE;
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}
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// NOTE: In 2.5 functions similar to these are members of wxMenu. For 2.4 we
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// put a slightly modified version of them here as statics just to get the
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// popup submenus working, and to preserve binary compatibility.
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// MacOS needs to know about submenus somewhere within this menu
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// before it can be displayed
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static void MacMenuBeforeDisplay( wxMenu* menu )
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{
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int pos ;
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wxMenuItemList::Node *node;
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wxMenuItem *item;
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for (pos = 0, node = menu->GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
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{
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item = (wxMenuItem *)node->GetData();
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wxMenu* subMenu = item->GetSubMenu() ;
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if (subMenu)
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{
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MacMenuBeforeDisplay( subMenu ) ;
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}
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}
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::InsertMenu(MAC_WXHMENU( menu->GetHMenu()), -1);
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}
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// undo all changes from the MacMenuBeforeDisplay call
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static void MacMenuAfterDisplay( wxMenu* menu )
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{
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::DeleteMenu(menu->MacGetMenuId());
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int pos ;
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wxMenuItemList::Node *node;
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wxMenuItem *item;
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for (pos = 0, node = menu->GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
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{
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item = (wxMenuItem *)node->GetData();
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wxMenu* subMenu = item->GetSubMenu() ;
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if (subMenu)
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{
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MacMenuAfterDisplay( subMenu ) ;
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}
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}
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}
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#endif
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void wxWindowMac::DoScreenToClient(int *x, int *y) const
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{
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WindowRef window = (WindowRef) MacGetRootWindow() ;
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@@ -371,33 +371,85 @@ void wxWindowMac::DoGetPosition(int *x, int *y) const
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}
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#if wxUSE_MENUS
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static void MacMenuAfterDisplay( wxMenu* menu );
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static void MacMenuBeforeDisplay( wxMenu* menu );
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bool wxWindowMac::DoPopupMenu(wxMenu *menu, int x, int y)
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{
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menu->SetInvokingWindow(this);
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menu->UpdateUI();
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ClientToScreen( &x , &y ) ;
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::InsertMenu( (MenuHandle) menu->GetHMenu() , -1 ) ;
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MacMenuBeforeDisplay(menu);
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long menuResult = ::PopUpMenuSelect((MenuHandle) menu->GetHMenu() ,y,x, 0) ;
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if ( HiWord(menuResult) != 0 )
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{
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MenuCommand id ;
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GetMenuItemCommandID( GetMenuHandle(HiWord(menuResult)) , LoWord(menuResult) , &id ) ;
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wxMenuItem* item = menu->FindChildItem(id);
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wxMenuItem* item = NULL ;
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wxMenu* realmenu ;
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item = menu->FindItem(id, &realmenu) ;
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if (item->IsCheckable())
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{
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item->Check( !item->IsChecked() );
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item->Check( !item->IsChecked() ) ;
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}
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menu->SendEvent(id, item->IsCheckable() ? item->IsChecked() : -1);
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menu->SendEvent( id , item->IsCheckable() ? item->IsChecked() : -1 ) ;
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}
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::DeleteMenu( menu->MacGetMenuId() ) ;
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MacMenuAfterDisplay(menu);
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menu->SetInvokingWindow(NULL);
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return TRUE;
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}
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// NOTE: In 2.5 functions similar to these are members of wxMenu. For 2.4 we
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// put a slightly modified version of them here as statics just to get the
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// popup submenus working, and to preserve binary compatibility.
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// MacOS needs to know about submenus somewhere within this menu
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// before it can be displayed
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static void MacMenuBeforeDisplay( wxMenu* menu )
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{
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int pos ;
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wxMenuItemList::Node *node;
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wxMenuItem *item;
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for (pos = 0, node = menu->GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
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{
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item = (wxMenuItem *)node->GetData();
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wxMenu* subMenu = item->GetSubMenu() ;
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if (subMenu)
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{
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MacMenuBeforeDisplay( subMenu ) ;
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}
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}
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::InsertMenu(MAC_WXHMENU( menu->GetHMenu()), -1);
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}
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// undo all changes from the MacMenuBeforeDisplay call
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static void MacMenuAfterDisplay( wxMenu* menu )
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{
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::DeleteMenu(menu->MacGetMenuId());
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int pos ;
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wxMenuItemList::Node *node;
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wxMenuItem *item;
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for (pos = 0, node = menu->GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
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{
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item = (wxMenuItem *)node->GetData();
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wxMenu* subMenu = item->GetSubMenu() ;
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if (subMenu)
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{
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MacMenuAfterDisplay( subMenu ) ;
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}
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}
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}
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#endif
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void wxWindowMac::DoScreenToClient(int *x, int *y) const
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{
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WindowRef window = (WindowRef) MacGetRootWindow() ;
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