Derive wxBitmap from wxBitmapBase.

Move code from LoadFile/SaveFile/Create* to
bitmap handlers.
  Implemented wxBitmap::GetSubBitmap.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19987 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon
2003-04-05 12:11:05 +00:00
parent b71e94da10
commit 62ad3cb358
5 changed files with 428 additions and 198 deletions

View File

@@ -66,7 +66,15 @@ private:
// wxBitmap
//-----------------------------------------------------------------------------
class wxBitmap: public wxGDIObject
class WXDLLEXPORT wxBitmapHandler : public wxBitmapHandlerBase
{
public:
wxBitmapHandler() : wxBitmapHandlerBase() {}
private:
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
};
class wxBitmap: public wxBitmapBase
{
public:
wxBitmap();
@@ -75,7 +83,7 @@ public:
wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
wxBitmap( const wxBitmap& bmp );
wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM );
wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
~wxBitmap();
wxBitmap& operator = ( const wxBitmap& bmp );
@@ -83,8 +91,12 @@ public:
bool operator != ( const wxBitmap& bmp ) const;
bool Ok() const;
static void InitStandardHandlers();
bool Create(int width, int height, int depth = -1);
bool Create(void* data, wxBitmapType type,
int width, int height, int depth = -1);
int GetHeight() const;
int GetWidth() const;
int GetDepth() const;
@@ -99,12 +111,13 @@ public:
wxBitmap GetSubBitmap( const wxRect& rect ) const;
bool SaveFile( const wxString &name, int type, wxPalette *palette = (wxPalette *) NULL );
bool LoadFile( const wxString &name, int type = wxBITMAP_TYPE_XPM );
bool SaveFile( const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL ) const;
bool LoadFile( const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
wxPalette *GetPalette() const;
wxPalette *GetColourMap() const
{ return GetPalette(); };
virtual void SetPalette(const wxPalette& palette);
// implementation
// --------------