Added wxXmlResourceHandler to wxPython and enabled it's virtuals to be
Python Callbacks. Added a sample to the demo to show how to do it. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16721 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -15,6 +15,8 @@
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%{
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#include "wxPython.h"
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#include "pyistream.h"
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#include "wx/xrc/xml.h"
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#include "wx/xrc/xmlres.h"
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#include <wx/filesys.h>
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#include <wx/fs_mem.h>
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@@ -31,7 +33,21 @@
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%extern events.i
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%extern controls.i
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%extern streams.i
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//---------------------------------------------------------------------------
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%{
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// Put some wx default wxChar* values into wxStrings.
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static const wxString wxPyEmptyString(wxT(""));
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static const wxString wxPyUTF8String(wxT("UTF-8"));
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static const wxString wxPyStyleString(wxT("style"));
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static const wxString wxPySizeString(wxT("size"));
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static const wxString wxPyPosString(wxT("pos"));
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static const wxString wxPyBitmapString(wxT("bitmap"));
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static const wxString wxPyIconString(wxT("icon"));
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static const wxString wxPyFontString(wxT("font"));
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%}
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//---------------------------------------------------------------------------
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enum wxXmlResourceFlags
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@@ -104,7 +120,10 @@ public:
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// wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. XML resource compiler
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// (xmlres) can create include file that contains initialization code for
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// all controls used within the resource.
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void AddHandler(wxXmlResourceHandler *handler);
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void AddHandler(wxPyXmlResourceHandler *handler);
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// Add a new handler at the begining of the handler list
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void InsertHandler(wxPyXmlResourceHandler *handler);
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// Removes all handlers
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void ClearHandlers();
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@@ -135,9 +154,22 @@ public:
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wxPanel *LoadPanel(wxWindow *parent, const wxString& name);
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%name(LoadOnPanel)bool LoadPanel(wxPanel *panel, wxWindow *parent, const wxString& name);
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bool LoadFrame(wxFrame* frame, wxWindow *parent, const wxString& name);
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// Load a frame's contents from a resource
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wxFrame *LoadFrame(wxWindow* parent, const wxString& name);
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%name(LoadOnFrame)bool LoadFrame(wxFrame* frame, wxWindow *parent, const wxString& name);
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// Loads bitmap or icon resource from file:
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// Load an object from the resource specifying both the resource name and
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// the classname. This lets you load nonstandard container windows.
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wxObject *LoadObject(wxWindow *parent, const wxString& name,
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const wxString& classname);
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// Load an object from the resource specifying both the resource name and
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// the classname. This form lets you finish the creation of an existing
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// instance.
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%name(LoadOnObject)bool LoadObject(wxObject *instance, wxWindow *parent, const wxString& name,
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const wxString& classname);
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// Loads bitmap or icon resource from file:
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wxBitmap LoadBitmap(const wxString& name);
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wxIcon LoadIcon(const wxString& name);
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@@ -180,9 +212,448 @@ XMLCTRL = XRCCTRL
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"
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//----------------------------------------------------------------------
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//----------------------------------------------------------------------
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// In order to provide wrappers for wxXmlResourceHandler we need to also
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// provide the classes for representing and parsing XML.
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// TODO: Add wxXmlResourceHandler and allow it to be derived from.
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// Represents XML node type.
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enum wxXmlNodeType
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{
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// note: values are synchronized with xmlElementType from libxml
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wxXML_ELEMENT_NODE,
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wxXML_ATTRIBUTE_NODE,
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wxXML_TEXT_NODE,
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wxXML_CDATA_SECTION_NODE,
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wxXML_ENTITY_REF_NODE,
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wxXML_ENTITY_NODE,
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wxXML_PI_NODE,
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wxXML_COMMENT_NODE,
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wxXML_DOCUMENT_NODE,
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wxXML_DOCUMENT_TYPE_NODE,
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wxXML_DOCUMENT_FRAG_NODE,
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wxXML_NOTATION_NODE,
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wxXML_HTML_DOCUMENT_NODE
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};
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// Represents node property(ies).
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// Example: in <img src="hello.gif" id="3"/> "src" is property with value
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// "hello.gif" and "id" is property with value "3".
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class wxXmlProperty
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{
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public:
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wxXmlProperty(const wxString& name = wxPyEmptyString,
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const wxString& value = wxPyEmptyString,
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wxXmlProperty *next = NULL);
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wxString GetName() const;
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wxString GetValue() const;
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wxXmlProperty *GetNext() const;
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void SetName(const wxString& name);
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void SetValue(const wxString& value);
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void SetNext(wxXmlProperty *next);
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};
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// Represents node in XML document. Node has name and may have content
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// and properties. Most common node types are wxXML_TEXT_NODE (name and props
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// are irrelevant) and wxXML_ELEMENT_NODE (e.g. in <title>hi</title> there is
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// element with name="title", irrelevant content and one child (wxXML_TEXT_NODE
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// with content="hi").
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//
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// If wxUSE_UNICODE is 0, all strings are encoded in the encoding given to Load
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// (default is UTF-8).
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class wxXmlNode
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{
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public:
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wxXmlNode(wxXmlNode *parent = NULL,
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wxXmlNodeType type = 0,
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const wxString& name = wxPyEmptyString,
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const wxString& content = wxPyEmptyString,
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wxXmlProperty *props = NULL,
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wxXmlNode *next = NULL);
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~wxXmlNode();
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// user-friendly creation:
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%name(wxXmlNodeEasy)wxXmlNode(wxXmlNodeType type, const wxString& name,
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const wxString& content = wxPyEmptyString);
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void AddChild(wxXmlNode *child);
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void InsertChild(wxXmlNode *child, wxXmlNode *before_node);
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bool RemoveChild(wxXmlNode *child);
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void AddProperty(wxXmlProperty *prop);
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%name(AddPropertyName)void AddProperty(const wxString& name, const wxString& value);
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bool DeleteProperty(const wxString& name);
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// access methods:
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wxXmlNodeType GetType() const;
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wxString GetName() const;
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wxString GetContent() const;
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wxXmlNode *GetParent() const;
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wxXmlNode *GetNext() const;
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wxXmlNode *GetChildren() const;
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wxXmlProperty *GetProperties() const;
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wxString GetPropVal(const wxString& propName,
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const wxString& defaultVal) const;
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bool HasProp(const wxString& propName) const;
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void SetType(wxXmlNodeType type);
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void SetName(const wxString& name);
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void SetContent(const wxString& con);
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void SetParent(wxXmlNode *parent);
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void SetNext(wxXmlNode *next);
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void SetChildren(wxXmlNode *child);
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void SetProperties(wxXmlProperty *prop);
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};
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// This class holds XML data/document as parsed by XML parser.
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class wxXmlDocument : public wxObject
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{
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public:
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wxXmlDocument(const wxString& filename,
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const wxString& encoding = wxPyUTF8String);
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%name(wxXmlDocumentFromStream)wxXmlDocument(wxInputStream& stream,
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const wxString& encoding = wxPyUTF8String);
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%name(wxEmptyXmlDocument)wxXmlDocument();
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~wxXmlDocument();
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// Parses .xml file and loads data. Returns TRUE on success, FALSE
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// otherwise.
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bool Load(const wxString& filename,
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const wxString& encoding = wxPyUTF8String);
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%name(LoadFromStream)bool Load(wxInputStream& stream,
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const wxString& encoding = wxPyUTF8String);
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// Saves document as .xml file.
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bool Save(const wxString& filename) const;
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%name(SaveToStream)bool Save(wxOutputStream& stream) const;
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bool IsOk() const;
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// Returns root node of the document.
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wxXmlNode *GetRoot() const;
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// Returns version of document (may be empty).
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wxString GetVersion() const;
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// Returns encoding of document (may be empty).
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// Note: this is the encoding original file was saved in, *not* the
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// encoding of in-memory representation!
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wxString GetFileEncoding() const;
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// Write-access methods:
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void SetRoot(wxXmlNode *node);
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void SetVersion(const wxString& version);
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void SetFileEncoding(const wxString& encoding);
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%addmethods {
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// Returns encoding of in-memory representation of the document (same
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// as passed to Load or ctor, defaults to UTF-8). NB: this is
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// meaningless in Unicode build where data are stored as wchar_t*
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wxString GetEncoding() {
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#if wxUSE_UNICODE
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return wxPyEmptyString;
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#else
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return self->GetEncoding();
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#endif
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}
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}
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};
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//----------------------------------------------------------------------
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// And now for wxXmlResourceHandler...
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%{ // C++ version of Python aware wxXmlResourceHandler, for the pure virtual
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// callbacks, as well as to make some protected things public so they can
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// be wrapped.
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class wxPyXmlResourceHandler : public wxXmlResourceHandler {
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public:
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wxPyXmlResourceHandler() : wxXmlResourceHandler() {}
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//~wxPyXmlResourceHandler();
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// Base class virtuals
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DEC_PYCALLBACK_OBJECT__pure(DoCreateResource);
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DEC_PYCALLBACK_BOOL_NODE_pure(CanHandle);
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// wxObject* DoCreateResource() {
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// wxObject* rv = NULL;
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// wxPyBeginBlockThreads();
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// if (wxPyCBH_findCallback(m_myInst, "DoCreateResource")) {
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// PyObject* ro;
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// ro = wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue("()"));
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// if (ro) {
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// SWIG_GetPtrObj(ro, (void **)&rv, "_wxObject_p");
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// Py_DECREF(ro);
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// }
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// }
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// wxPyEndBlockThreads();
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// return rv;
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// }
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// bool CanHandle(wxXmlNode* a) {
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// bool rv=FALSE;
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// wxPyBeginBlockThreads();
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// if (wxPyCBH_findCallback(m_myInst, "CanHandle")) {
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// PyObject* obj = wxPyConstructObject((void*)a, "wxXmlNode", 0);
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// rv = wxPyCBH_callCallback(m_myInst, Py_BuildValue("(O)", obj));
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// Py_DECREF(obj);
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// }
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// wxPyEndBlockThreads();
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// return rv;
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// }
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// accessors for protected members
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wxXmlResource* GetResource() { return m_resource; }
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wxXmlNode* GetNode() { return m_node; }
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wxString GetClass() { return m_class; }
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wxObject* GetParent() { return m_parent; }
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wxObject* GetInstance() { return m_instance; }
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wxWindow* GetParentAsWindow() { return m_parentAsWindow; }
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wxWindow* GetInstanceAsWindow() { return m_instanceAsWindow; }
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// turn some protected methods into public via delegation
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bool IsOfClass(wxXmlNode *node, const wxString& classname)
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{ return wxXmlResourceHandler::IsOfClass(node, classname); }
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wxString GetNodeContent(wxXmlNode *node)
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{ return wxXmlResourceHandler::GetNodeContent(node); }
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bool HasParam(const wxString& param)
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{ return wxXmlResourceHandler::HasParam(param); }
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wxXmlNode *GetParamNode(const wxString& param)
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{ return wxXmlResourceHandler::GetParamNode(param); }
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wxString GetParamValue(const wxString& param)
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{ return wxXmlResourceHandler::GetParamValue(param); }
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void AddStyle(const wxString& name, int value)
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{ wxXmlResourceHandler::AddStyle(name, value); }
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void AddWindowStyles()
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{ wxXmlResourceHandler::AddWindowStyles(); }
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int GetStyle(const wxString& param = wxT("style"), int defaults = 0)
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{ return wxXmlResourceHandler::GetStyle(param, defaults); }
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wxString GetText(const wxString& param, bool translate = TRUE)
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{ return wxXmlResourceHandler::GetText(param, translate); }
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int GetID()
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{ return wxXmlResourceHandler::GetID(); }
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wxString GetName()
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{ return wxXmlResourceHandler::GetName(); }
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bool GetBool(const wxString& param, bool defaultv = FALSE)
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{ return wxXmlResourceHandler::GetBool(param, defaultv); }
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long GetLong( const wxString& param, long defaultv = 0 )
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{ return wxXmlResourceHandler::GetLong(param, defaultv); }
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wxColour GetColour(const wxString& param)
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{ return wxXmlResourceHandler::GetColour(param); }
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wxSize GetSize(const wxString& param = wxT("size"))
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{ return wxXmlResourceHandler::GetSize(param); }
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wxPoint GetPosition(const wxString& param = wxT("pos"))
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{ return wxXmlResourceHandler::GetPosition(param); }
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wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0)
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{ return wxXmlResourceHandler::GetDimension(param, defaultv); }
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wxBitmap GetBitmap(const wxString& param = wxT("bitmap"),
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const wxArtClient& defaultArtClient = wxART_OTHER,
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wxSize size = wxDefaultSize)
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{ return wxXmlResourceHandler::GetBitmap(param, defaultArtClient, size); }
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wxIcon GetIcon(const wxString& param = wxT("icon"),
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const wxArtClient& defaultArtClient = wxART_OTHER,
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wxSize size = wxDefaultSize)
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{ return wxXmlResourceHandler::GetIcon(param, defaultArtClient, size); }
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wxFont GetFont(const wxString& param = wxT("font"))
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{ return wxXmlResourceHandler::GetFont(param); }
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void SetupWindow(wxWindow *wnd)
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{ wxXmlResourceHandler::SetupWindow(wnd); }
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void CreateChildren(wxObject *parent, bool this_hnd_only = FALSE)
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{ wxXmlResourceHandler::CreateChildren(parent, this_hnd_only); }
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void CreateChildrenPrivately(wxObject *parent, wxXmlNode *rootnode = NULL)
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{ wxXmlResourceHandler::CreateChildrenPrivately(parent, rootnode); }
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wxObject *CreateResFromNode(wxXmlNode *node,
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wxObject *parent, wxObject *instance = NULL)
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{ return wxXmlResourceHandler::CreateResFromNode(node, parent, instance); }
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wxFileSystem& GetCurFileSystem()
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{ return wxXmlResourceHandler::GetCurFileSystem(); }
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PYPRIVATE;
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};
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IMP_PYCALLBACK_OBJECT__pure(wxPyXmlResourceHandler, wxXmlResourceHandler, DoCreateResource);
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IMP_PYCALLBACK_BOOL_NODE_pure(wxPyXmlResourceHandler, wxXmlResourceHandler, CanHandle);
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%}
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//----------------------------------------------------------------------
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// Now the version that will be SWIGged.
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%name(wxXmlResourceHandler) class wxPyXmlResourceHandler : public wxObject {
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public:
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wxPyXmlResourceHandler() : wxXmlResourceHandler() {}
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//~wxPyXmlResourceHandler();
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void _setCallbackInfo(PyObject* self, PyObject* _class);
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%pragma(python) addtomethod = "__init__:self._setCallbackInfo(self, wxXmlResourceHandler)"
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// Creates an object (menu, dialog, control, ...) from an XML node.
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// Should check for validity.
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// parent is a higher-level object (usually window, dialog or panel)
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// that is often neccessary to create the resource.
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// If instance is non-NULL it should not create a new instance via 'new' but
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// should rather use this one, and call its Create method.
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wxObject *CreateResource(wxXmlNode *node, wxObject *parent,
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wxObject *instance);
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// Sets the parent resource.
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void SetParentResource(wxXmlResource *res);
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wxXmlResource* GetResource() { return m_resource; }
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wxXmlNode* GetNode() { return m_node; }
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wxString GetClass() { return m_class; }
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wxObject* GetParent() { return m_parent; }
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wxObject* GetInstance() { return m_instance; }
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wxWindow* GetParentAsWindow() { return m_parentAsWindow; }
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wxWindow* GetInstanceAsWindow() { return m_instanceAsWindow; }
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// Returns true if the node has a property class equal to classname,
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// e.g. <object class="wxDialog">.
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bool IsOfClass(wxXmlNode *node, const wxString& classname);
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// Gets node content from wxXML_ENTITY_NODE
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// The problem is, <tag>content<tag> is represented as
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// wxXML_ENTITY_NODE name="tag", content=""
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// |-- wxXML_TEXT_NODE or
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// wxXML_CDATA_SECTION_NODE name="" content="content"
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wxString GetNodeContent(wxXmlNode *node);
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// Check to see if a parameter exists.
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bool HasParam(const wxString& param);
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// Finds the node or returns NULL.
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wxXmlNode *GetParamNode(const wxString& param);
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// Finds the parameter value or returns the empty string.
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wxString GetParamValue(const wxString& param);
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// Add a style flag (e.g. wxMB_DOCKABLE) to the list of flags
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// understood by this handler.
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void AddStyle(const wxString& name, int value);
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// Add styles common to all wxWindow-derived classes.
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void AddWindowStyles();
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// Gets style flags from text in form "flag | flag2| flag3 |..."
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// Only understads flags added with AddStyle
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int GetStyle(const wxString& param = wxPyStyleString, int defaults = 0);
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// Gets text from param and does some conversions:
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// - replaces \n, \r, \t by respective chars (according to C syntax)
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// - replaces _ by & and __ by _ (needed for _File => &File because of XML)
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// - calls wxGetTranslations (unless disabled in wxXmlResource)
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wxString GetText(const wxString& param, bool translate = TRUE);
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// Returns the XRCID.
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int GetID();
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// Returns the resource name.
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wxString GetName();
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// Gets a bool flag (1, t, yes, on, true are TRUE, everything else is FALSE).
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bool GetBool(const wxString& param, bool defaultv = FALSE);
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// Gets the integer value from the parameter.
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long GetLong( const wxString& param, long defaultv = 0 );
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// Gets colour in HTML syntax (#RRGGBB).
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wxColour GetColour(const wxString& param);
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// Gets the size (may be in dialog units).
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wxSize GetSize(const wxString& param = wxPySizeString);
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|
||||
// Gets the position (may be in dialog units).
|
||||
wxPoint GetPosition(const wxString& param = wxPyPosString);
|
||||
|
||||
// Gets a dimension (may be in dialog units).
|
||||
wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0);
|
||||
|
||||
// Gets a bitmap.
|
||||
wxBitmap GetBitmap(const wxString& param = wxPyBitmapString,
|
||||
const wxArtClient& defaultArtClient = wxART_OTHER,
|
||||
wxSize size = wxDefaultSize);
|
||||
|
||||
// Gets an icon.
|
||||
wxIcon GetIcon(const wxString& param = wxPyIconString,
|
||||
const wxArtClient& defaultArtClient = wxART_OTHER,
|
||||
wxSize size = wxDefaultSize);
|
||||
|
||||
// Gets a font.
|
||||
wxFont GetFont(const wxString& param = wxPyFontString);
|
||||
|
||||
// Sets common window options.
|
||||
void SetupWindow(wxWindow *wnd);
|
||||
|
||||
// Creates children.
|
||||
void CreateChildren(wxObject *parent, bool this_hnd_only = FALSE);
|
||||
|
||||
// Helper function.
|
||||
void CreateChildrenPrivately(wxObject *parent, wxXmlNode *rootnode = NULL);
|
||||
|
||||
// Creates a resource from a node.
|
||||
wxObject *CreateResFromNode(wxXmlNode *node,
|
||||
wxObject *parent, wxObject *instance = NULL);
|
||||
|
||||
// helper
|
||||
wxFileSystem& GetCurFileSystem();
|
||||
};
|
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
%init %{
|
||||
|
Reference in New Issue
Block a user