ryan's QT implementation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28359 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -33,6 +33,7 @@ public:
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bool Create(const wxString& fileName, bool isResource = FALSE);
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bool IsOk() const { return !m_sndname.IsEmpty(); }
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void* GetHandle();
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protected:
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// prevent collision with some BSD definitions of macro Free()
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bool FreeData();
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@@ -40,12 +41,18 @@ protected:
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bool DoPlay(unsigned flags) const;
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private:
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void* m_sndChan;
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wxString m_sndname; //file path
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char* m_hSnd; //pointer to resource or memory location
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int m_waveLength; //size of file in memory mode
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void* m_pTimer; //timer
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wxString m_sndname;
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void* m_hSnd;
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int m_waveLength;
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bool m_isResource;
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enum wxSoundType
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{
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wxSound_MEMORY,
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wxSound_FILE,
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wxSound_RESOURCE,
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wxSound_NONE
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} m_type; //mode
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};
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#endif
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