Removed some old, outdated, unfinished, or unstarted docs and the

samples that go with them.  These can be added back later if somebody
wants to work on them again.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26378 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2004-03-26 21:25:58 +00:00
parent 1ee4156aae
commit 625a9dc666
17 changed files with 2 additions and 1119 deletions

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<?xml version="1.0" encoding="iso-8859-1" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
<meta name="generator" content="Docutils 0.3.1: http://docutils.sourceforge.net/" />
<title>wxPython Documentation</title>
<meta name="author" content="Patrick K. O'Brien" />
<meta name="organization" content="Orbtech" />
<meta name="date" content="2003-07-02" />
<link rel="stylesheet" href="default.css" type="text/css" />
</head>
<body>
<div class="document" id="wxpython-documentation">
<h1 class="title">wxPython Documentation</h1>
<table class="docinfo" frame="void" rules="none">
<col class="docinfo-name" />
<col class="docinfo-content" />
<tbody valign="top">
<tr><th class="docinfo-name">Author:</th>
<td>Patrick K. O'Brien</td></tr>
<tr><th class="docinfo-name">Contact:</th>
<td><a class="first last reference" href="mailto:pobrien&#64;orbtech.com">pobrien&#64;orbtech.com</a></td></tr>
<tr><th class="docinfo-name">Organization:</th>
<td><a class="first last reference" href="http://www.orbtech.com/">Orbtech</a></td></tr>
<tr><th class="docinfo-name">Date:</th>
<td>2003-07-02</td></tr>
<tr><th class="docinfo-name">Revision:</th>
<td>1.2</td></tr>
</tbody>
</table>
<div class="section" id="wxpython-manual">
<h1><a name="wxpython-manual">wxPython Manual</a></h1>
<p><a class="reference" href="wxPythonManual.html">The wxPython Manual</a> is a reference to the wxPython toolkit.</p>
</div>
<div class="section" id="wxpython-developer-reference">
<h1><a name="wxpython-developer-reference">wxPython Developer Reference</a></h1>
<p><a class="reference" href="http://www.orbtech.com/www/wx/epydoc/">The wxPython source code documentation</a> is for developers, and was
created using the Epydoc tool.</p>
</div>
<div class="section" id="wxpython-tutorial">
<h1><a name="wxpython-tutorial">wxPython Tutorial</a></h1>
<p><a class="reference" href="wxPythonTutorial.html">The wxPython Tutorial</a> will help get you started with wxPython.</p>
</div>
<div class="section" id="wxpython-examples">
<h1><a name="wxpython-examples">wxPython Examples</a></h1>
<p><a class="reference" href="wxPythonExamples.html">The wxPython Examples</a> illustrates example programs using wxPython.</p>
</div>
<div class="section" id="wx-package">
<h1><a name="wx-package">wx Package</a></h1>
<p><a class="reference" href="wxPackage.html">The wxPython wx Package</a> explains the new prefix-less wx package.</p>
</div>
<div class="section" id="py-manual">
<h1><a name="py-manual">Py Manual</a></h1>
<p><a class="reference" href="PyManual.html">The Py Manual</a> documents the Py collection of programs and source
code modules, including:</p>
<ul class="simple">
<li>PyAlaCarte</li>
<li>PyAlaMode</li>
<li>PyCrust</li>
<li>PyFilling</li>
<li>PyShell</li>
<li>PyWrap</li>
</ul>
</div>
<div class="section" id="py-developer-reference">
<h1><a name="py-developer-reference">Py Developer Reference</a></h1>
<p><a class="reference" href="http://www.orbtech.com/www/wx/epydoc/public/wx.py-module.html">The Py source code documentation</a> is for developers, and was created
using the Epydoc tool.</p>
</div>
</div>
<hr class="footer" />
<div class="footer">
Generated on: 2004-03-12 19:55 UTC.
</div>
</body>
</html>

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========================
wxPython Documentation
========================
:Author: Patrick K. O'Brien
:Contact: pobrien@orbtech.com
:Organization: Orbtech_
:Date: $Date$
:Revision: $Revision$
.. _Orbtech: http://www.orbtech.com/
wxPython Manual
===============
`The wxPython Manual`_ is a reference to the wxPython toolkit.
.. _The wxPython Manual: wxPythonManual.html
wxPython Developer Reference
============================
`The wxPython source code documentation`_ is for developers, and was
created using the Epydoc tool.
.. _The wxPython source code documentation: http://www.orbtech.com/www/wx/epydoc/
wxPython Tutorial
=================
`The wxPython Tutorial`_ will help get you started with wxPython.
.. _The wxPython Tutorial: wxPythonTutorial.html
wxPython Examples
=================
`The wxPython Examples`_ illustrates example programs using wxPython.
.. _The wxPython Examples: wxPythonExamples.html
wx Package
==========
`The wxPython wx Package`_ explains the new prefix-less wx package.
.. _The wxPython wx Package: wxPackage.html
Py Manual
=========
`The Py Manual`_ documents the Py collection of programs and source
code modules, including:
* PyAlaCarte
* PyAlaMode
* PyCrust
* PyFilling
* PyShell
* PyWrap
.. _The Py Manual: PyManual.html
Py Developer Reference
======================
`The Py source code documentation`_ is for developers, and was created
using the Epydoc tool.
.. _The Py source code documentation: http://www.orbtech.com/www/wx/epydoc/public/wx.py-module.html

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<?xml version="1.0" encoding="iso-8859-1" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
<meta name="generator" content="Docutils 0.3.1: http://docutils.sourceforge.net/" />
<title>Example Programs Using wxPython</title>
<meta name="author" content="Patrick K. O'Brien" />
<meta name="organization" content="Orbtech" />
<meta name="date" content="2003-07-02" />
<link rel="stylesheet" href="default.css" type="text/css" />
</head>
<body>
<div class="document" id="example-programs-using-wxpython">
<h1 class="title">Example Programs Using wxPython</h1>
<h2 class="subtitle" id="a-survival-guide-for-the-post-wx-prefixed-world">A survival guide for the post-wx-prefixed world.</h2>
<table class="docinfo" frame="void" rules="none">
<col class="docinfo-name" />
<col class="docinfo-content" />
<tbody valign="top">
<tr><th class="docinfo-name">Author:</th>
<td>Patrick K. O'Brien</td></tr>
<tr><th class="docinfo-name">Contact:</th>
<td><a class="first last reference" href="mailto:pobrien&#64;orbtech.com">pobrien&#64;orbtech.com</a></td></tr>
<tr><th class="docinfo-name">Organization:</th>
<td><a class="first last reference" href="http://www.orbtech.com/">Orbtech</a></td></tr>
<tr><th class="docinfo-name">Date:</th>
<td>2003-07-02</td></tr>
<tr><th class="docinfo-name">Revision:</th>
<td>1.2</td></tr>
</tbody>
</table>
<div class="contents topic" id="contents">
<p class="topic-title"><a name="contents">Contents</a></p>
<ul class="simple">
<li><a class="reference" href="#introduction" id="id1" name="id1">Introduction</a></li>
<li><a class="reference" href="#background-with-tongue-firmly-in-cheek" id="id2" name="id2">Background (with tongue firmly in cheek)</a></li>
<li><a class="reference" href="#basic-program-example" id="id3" name="id3">Basic Program Example</a></li>
<li><a class="reference" href="#hello-wxpython-example" id="id4" name="id4">Hello wxPython Example</a></li>
</ul>
</div>
<div class="section" id="introduction">
<h1><a class="toc-backref" href="#id1" name="introduction">Introduction</a></h1>
<p>This document illustrates example programs using wxPython. All the
examples make use of the new wx package syntax introduced in wxPython
2.4.1, which is a bit different than older examples you might come
across.</p>
</div>
<div class="section" id="background-with-tongue-firmly-in-cheek">
<h1><a class="toc-backref" href="#id2" name="background-with-tongue-firmly-in-cheek">Background (with tongue firmly in cheek)</a></h1>
<p>If something hits you on the head, don't run around screaming that the
sky is falling. Instead, take a close look and see if it wasn't a
&quot;wx&quot; prefix that hit you. Apparently, they're dropping off wxPython
class names like flies dropping dead in the scorching heat of a
summer's day.</p>
<p>Yes, the world is changing, and even our little wxPython world must
change with it. Then again, I'm not fond of pesky summertime flies,
and I'm not too upset that the &quot;wx&quot; prefixes are going to bite the
dust. I think it's for the best. But, being the kind, considerate
person that I am, I decided to write this guide to make the wx
namespace transition easier for everyone, even Chicken Little.</p>
<div class="note">
<p class="admonition-title">Note</p>
<p>Say what?</p>
<p>If you have no idea what I mean by the &quot;wx namespace transition,&quot;
consider yourself lucky. You can simply use these examples to
learn wxPython in its current state (beginning with wxPython
version 2.4.1). All you need to know is that previous wxPython
code used a slightly different syntax that some folks (including
me) considered ugly. So we changed it. And that's when the sky
starting falling...</p>
<p>If you want more of the technical details, read the <a class="reference" href="wxPackage.html">wx package
documentation</a>.</p>
</div>
<p>Rather than simply <strong>tell</strong> you that everything will be okay, I
decided to <strong>show</strong> you that everything will be okay. To do that,
I've created a bunch of example programs using the new wx package. I
hope you like them.</p>
</div>
<div class="section" id="basic-program-example">
<h1><a class="toc-backref" href="#id3" name="basic-program-example">Basic Program Example</a></h1>
<p>It doesn't get much simpler than this. Every wxPython program needs
an application and a frame. To encourage good coding habits, I've
split them into separate modules. They don't do much, but they're a
good starting point.</p>
<p>I include a simple App class in the frame module because the PyWrap
&quot;wrapper&quot; utility (<tt class="literal"><span class="pre">pywrap</span></tt>) only works with modules that contain an
application class. So including a simple one in each of your frame
modules allows you to use the PyWrap runtime wrapper and debug your
frames independent of your full application.</p>
<p>Here is the module (<tt class="literal"><span class="pre">frame.py</span></tt>) that defines the frame class:</p>
<pre class="literal-block">
#!/usr/bin/env python
&quot;&quot;&quot;Basic frame class, with App for testing.&quot;&quot;&quot;
__author__ = &quot;Patrick K. O'Brien &lt;pobrien&#64;orbtech.com&gt;&quot;
__cvsid__ = &quot;$Id$&quot;
__revision__ = &quot;$Revision$&quot;[11:-2]
import wx
class Frame(wx.Frame):
&quot;&quot;&quot;Frame class.&quot;&quot;&quot;
def __init__(self, parent=None, id=-1, title='Title',
pos=wx.DefaultPosition, size=(400, 200)):
&quot;&quot;&quot;Create a Frame instance.&quot;&quot;&quot;
wx.Frame.__init__(self, parent, id, title, pos, size)
class App(wx.App):
&quot;&quot;&quot;Application class.&quot;&quot;&quot;
def OnInit(self):
self.frame = Frame()
self.frame.Show()
self.SetTopWindow(self.frame)
return True
def main():
app = App()
app.MainLoop()
if __name__ == '__main__':
main()
</pre>
<p>And here is the module (<tt class="literal"><span class="pre">app.py</span></tt>) that defines the application class
and imports the frame from <tt class="literal"><span class="pre">frame.py</span></tt>:</p>
<pre class="literal-block">
#!/usr/bin/env python
&quot;&quot;&quot;Basic application class.&quot;&quot;&quot;
__author__ = &quot;Patrick K. O'Brien &lt;pobrien&#64;orbtech.com&gt;&quot;
__cvsid__ = &quot;$Id$&quot;
__revision__ = &quot;$Revision$&quot;[11:-2]
import wx
from frame import Frame
class App(wx.App):
&quot;&quot;&quot;Application class.&quot;&quot;&quot;
def OnInit(self):
self.frame = Frame()
self.frame.Show()
self.SetTopWindow(self.frame)
return True
def main():
app = App()
app.MainLoop()
if __name__ == '__main__':
main()
</pre>
</div>
<div class="section" id="hello-wxpython-example">
<h1><a class="toc-backref" href="#id4" name="hello-wxpython-example">Hello wxPython Example</a></h1>
<p>This program displays an image file (<tt class="literal"><span class="pre">wxPython.jpg</span></tt>) inside a frame
sized to match the graphic.</p>
<div class="figure">
<p><img alt="screenshots/hello-win98.png" scale="100" src="screenshots/hello-win98.png" /></p>
<p class="caption">Running <tt class="literal"><span class="pre">hello.py</span></tt> on Windows.</p>
</div>
<div class="figure">
<p><img alt="screenshots/hello-linux.png" scale="100" src="screenshots/hello-linux.png" /></p>
<p class="caption">Running <tt class="literal"><span class="pre">hello.py</span></tt> on Linux.</p>
</div>
<div class="figure">
<p><img alt="screenshots/hello-mac.png" scale="100" src="screenshots/hello-mac.png" /></p>
<p class="caption">Running <tt class="literal"><span class="pre">hello.py</span></tt> on Mac OS X.</p>
</div>
<p>Here is the source code for <tt class="literal"><span class="pre">hello.py</span></tt>:</p>
<pre class="literal-block">
#!/usr/bin/env python
&quot;&quot;&quot;Hello, wxPython! program.&quot;&quot;&quot;
__author__ = &quot;Patrick K. O'Brien &lt;pobrien&#64;orbtech.com&gt;&quot;
__cvsid__ = &quot;$Id$&quot;
__revision__ = &quot;$Revision$&quot;[11:-2]
import wx
class Frame(wx.Frame):
&quot;&quot;&quot;Frame class that displays an image.&quot;&quot;&quot;
def __init__(self, image, parent=None, id=-1,
pos=wx.DefaultPosition, title='Hello, wxPython!'):
&quot;&quot;&quot;Create a Frame instance and display image.&quot;&quot;&quot;
temp = image.ConvertToBitmap()
size = temp.GetWidth(), temp.GetHeight()
wx.Frame.__init__(self, parent, id, title, pos, size)
self.bmp = wx.StaticBitmap(parent=self, id=-1, bitmap=temp)
class App(wx.App):
&quot;&quot;&quot;Application class.&quot;&quot;&quot;
def OnInit(self):
wx.InitAllImageHandlers()
image = wx.Image('wxPython.jpg', wx.BITMAP_TYPE_JPEG)
self.frame = Frame(image)
self.frame.Show()
self.SetTopWindow(self.frame)
return True
def main():
app = App()
app.MainLoop()
if __name__ == '__main__':
main()
</pre>
</div>
</div>
<hr class="footer" />
<div class="footer">
Generated on: 2004-03-12 19:55 UTC.
</div>
</body>
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=================================
Example Programs Using wxPython
=================================
--------------------------------------------------
A survival guide for the post-wx-prefixed world.
--------------------------------------------------
:Author: Patrick K. O'Brien
:Contact: pobrien@orbtech.com
:Organization: Orbtech_
:Date: $Date$
:Revision: $Revision$
.. _Orbtech: http://www.orbtech.com/
.. contents::
Introduction
============
This document illustrates example programs using wxPython. All the
examples make use of the new wx package syntax introduced in wxPython
2.4.1, which is a bit different than older examples you might come
across.
Background (with tongue firmly in cheek)
========================================
If something hits you on the head, don't run around screaming that the
sky is falling. Instead, take a close look and see if it wasn't a
"wx" prefix that hit you. Apparently, they're dropping off wxPython
class names like flies dropping dead in the scorching heat of a
summer's day.
Yes, the world is changing, and even our little wxPython world must
change with it. Then again, I'm not fond of pesky summertime flies,
and I'm not too upset that the "wx" prefixes are going to bite the
dust. I think it's for the best. But, being the kind, considerate
person that I am, I decided to write this guide to make the wx
namespace transition easier for everyone, even Chicken Little.
.. note:: Say what?
If you have no idea what I mean by the "wx namespace transition,"
consider yourself lucky. You can simply use these examples to
learn wxPython in its current state (beginning with wxPython
version 2.4.1). All you need to know is that previous wxPython
code used a slightly different syntax that some folks (including
me) considered ugly. So we changed it. And that's when the sky
starting falling...
If you want more of the technical details, read the `wx package
documentation`_.
.. _wx package documentation: wxPackage.html
Rather than simply **tell** you that everything will be okay, I
decided to **show** you that everything will be okay. To do that,
I've created a bunch of example programs using the new wx package. I
hope you like them.
Basic Program Example
=====================
It doesn't get much simpler than this. Every wxPython program needs
an application and a frame. To encourage good coding habits, I've
split them into separate modules. They don't do much, but they're a
good starting point.
I include a simple App class in the frame module because the PyWrap
"wrapper" utility (``pywrap``) only works with modules that contain an
application class. So including a simple one in each of your frame
modules allows you to use the PyWrap runtime wrapper and debug your
frames independent of your full application.
Here is the module (``frame.py``) that defines the frame class:
.. include:: ../samples/wx_examples/basic/frame.py
:literal:
And here is the module (``app.py``) that defines the application class
and imports the frame from ``frame.py``:
.. include:: ../samples/wx_examples/basic/app.py
:literal:
Hello wxPython Example
======================
This program displays an image file (``wxPython.jpg``) inside a frame
sized to match the graphic.
.. figure:: screenshots/hello-win98.png
:scale: 100
Running ``hello.py`` on Windows.
.. figure:: screenshots/hello-linux.png
:scale: 100
Running ``hello.py`` on Linux.
.. figure:: screenshots/hello-mac.png
:scale: 100
Running ``hello.py`` on Mac OS X.
Here is the source code for ``hello.py``:
.. include:: ../samples/wx_examples/hello/hello.py
:literal:

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<?xml version="1.0" encoding="iso-8859-1" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
<meta name="generator" content="Docutils 0.3.1: http://docutils.sourceforge.net/" />
<title>The wxPython Tutorial</title>
<meta name="author" content="Patrick K. O'Brien" />
<meta name="organization" content="Orbtech" />
<meta name="date" content="2003-07-02" />
<link rel="stylesheet" href="default.css" type="text/css" />
</head>
<body>
<div class="document" id="the-wxpython-tutorial">
<h1 class="title">The wxPython Tutorial</h1>
<h2 class="subtitle" id="how-to-get-up-and-running-with-wxpython">How to get up and running with wxPython</h2>
<table class="docinfo" frame="void" rules="none">
<col class="docinfo-name" />
<col class="docinfo-content" />
<tbody valign="top">
<tr><th class="docinfo-name">Author:</th>
<td>Patrick K. O'Brien</td></tr>
<tr><th class="docinfo-name">Contact:</th>
<td><a class="first last reference" href="mailto:pobrien&#64;orbtech.com">pobrien&#64;orbtech.com</a></td></tr>
<tr><th class="docinfo-name">Organization:</th>
<td><a class="first last reference" href="http://www.orbtech.com/">Orbtech</a></td></tr>
<tr><th class="docinfo-name">Date:</th>
<td>2003-07-02</td></tr>
<tr><th class="docinfo-name">Revision:</th>
<td>1.2</td></tr>
<tr class="field"><th class="docinfo-name">License:</th><td class="field-body">wxWindows Free Documentation Licence, Version 3</td>
</tr>
</tbody>
</table>
<div class="contents topic" id="contents">
<p class="topic-title"><a name="contents">Contents</a></p>
<ul class="simple">
<li><a class="reference" href="#introduction" id="id1" name="id1">Introduction</a></li>
<li><a class="reference" href="#what-is-wxpython" id="id2" name="id2">What is wxPython?</a></li>
<li><a class="reference" href="#license" id="id3" name="id3">License</a></li>
</ul>
</div>
<div class="section" id="introduction">
<h1><a class="toc-backref" href="#id1" name="introduction">Introduction</a></h1>
<p>This is a tutorial for the wxPython GUI toolkit. It uses the new wx
package syntax that was introduced in wxPython 2.4.1.</p>
</div>
<div class="section" id="what-is-wxpython">
<h1><a class="toc-backref" href="#id2" name="what-is-wxpython">What is wxPython?</a></h1>
<p>wxPython is a GUI toolkit for the Python programming language. It
allows Python programmers to create programs with a graphical user
interface for Windows, Linux, and Mac OS X.</p>
</div>
<div class="section" id="license">
<h1><a class="toc-backref" href="#id3" name="license">License</a></h1>
<p>This document adheres to the same license as the other documentation
that comes with wxWindows:</p>
<pre class="literal-block">
wxWindows Free Documentation Licence, Version 3
===============================================
Copyright (c) 1998 Julian Smart, Robert Roebling et al
Everyone is permitted to copy and distribute verbatim copies
of this licence document, but changing it is not allowed.
WXWINDOWS FREE DOCUMENTATION LICENCE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
1. Permission is granted to make and distribute verbatim copies of this
manual or piece of documentation provided any copyright notice and this
permission notice are preserved on all copies.
2. Permission is granted to process this file or document through a
document processing system and, at your option and the option of any third
party, print the results, provided a printed document carries a copying
permission notice identical to this one.
3. Permission is granted to copy and distribute modified versions of this
manual or piece of documentation under the conditions for verbatim
copying, provided also that any sections describing licensing conditions
for this manual, such as, in particular, the GNU General Public Licence,
the GNU Library General Public Licence, and any wxWindows Licence are
included exactly as in the original, and provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.
4. Permission is granted to copy and distribute translations of this
manual or piece of documentation into another language, under the above
conditions for modified versions, except that sections related to
licensing, including this paragraph, may also be included in translations
approved by the copyright holders of the respective licence documents in
addition to the original English.
WARRANTY DISCLAIMER
5. BECAUSE THIS MANUAL OR PIECE OF DOCUMENTATION IS LICENSED FREE OF CHARGE,
THERE IS NO WARRANTY FOR IT, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER
PARTIES PROVIDE THIS MANUAL OR PIECE OF DOCUMENTATION &quot;AS IS&quot; WITHOUT
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF
THE MANUAL OR PIECE OF DOCUMENTATION IS WITH YOU. SHOULD THE MANUAL OR
PIECE OF DOCUMENTATION PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
NECESSARY SERVICING, REPAIR OR CORRECTION.
6. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE MANUAL OR PIECE OF DOCUMENTATION AS PERMITTED ABOVE, BE
LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
MANUAL OR PIECE OF DOCUMENTATION (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF A PROGRAM BASED ON THE MANUAL OR PIECE OF
DOCUMENTATION TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR
OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
</pre>
</div>
</div>
<hr class="footer" />
<div class="footer">
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=======================
The wxPython Tutorial
=======================
-----------------------------------------
How to get up and running with wxPython
-----------------------------------------
:Author: Patrick K. O'Brien
:Contact: pobrien@orbtech.com
:Organization: Orbtech_
:Date: $Date$
:Revision: $Revision$
:License: wxWindows Free Documentation Licence, Version 3
.. _Orbtech: http://www.orbtech.com/
.. contents::
Introduction
============
This is a tutorial for the wxPython GUI toolkit. It uses the new wx
package syntax that was introduced in wxPython 2.4.1.
What is wxPython?
=================
wxPython is a GUI toolkit for the Python programming language. It
allows Python programmers to create programs with a graphical user
interface for Windows, Linux, and Mac OS X.
License
=======
This document adheres to the same license as the other documentation
that comes with wxWindows:
.. include:: ../licence/licendoc.txt
:literal: