don't update the tree unnecessarily in Expand/CollapseAllChildren() (patch 1809520)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49262 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -191,6 +191,7 @@ void wxTreeCtrlBase::ExpandAll()
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void wxTreeCtrlBase::ExpandAllChildren(const wxTreeItemId& item)
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{
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Freeze();
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// expand this item first, this might result in its children being added on
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// the fly
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if ( item != GetRootItem() || !HasFlag(wxTR_HIDE_ROOT) )
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@@ -205,6 +206,7 @@ void wxTreeCtrlBase::ExpandAllChildren(const wxTreeItemId& item)
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{
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ExpandAllChildren(idCurr);
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}
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Thaw();
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}
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void wxTreeCtrlBase::CollapseAll()
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@@ -217,6 +219,7 @@ void wxTreeCtrlBase::CollapseAll()
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void wxTreeCtrlBase::CollapseAllChildren(const wxTreeItemId& item)
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{
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Freeze();
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// first (recursively) collapse all the children
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wxTreeItemIdValue cookie;
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for ( wxTreeItemId idCurr = GetFirstChild(item, cookie);
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@@ -228,6 +231,7 @@ void wxTreeCtrlBase::CollapseAllChildren(const wxTreeItemId& item)
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// then collapse this element too
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Collapse(item);
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Thaw();
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}
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bool wxTreeCtrlBase::IsEmpty() const
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