renamed wxControlWithArrows::HitTest() to HitTestArrow() to avoid conflict with wxWindow::HitTest()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42715 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -53,8 +53,9 @@ public:
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bool scrollbarLike = false) const;
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// process a mouse move, enter or leave event, possibly calling
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// wxControlWithArrows::SetArrowState() if wxControlWithArrows::HitTest()
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// says that the mosue has left/entered an arrow
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// wxControlWithArrows::SetArrowState() if
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// wxControlWithArrows::HitTestArrow() says that the mouse has left/entered
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// an arrow
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bool HandleMouseMove(const wxMouseEvent& event) const;
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// process a mouse click event
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@@ -101,7 +102,7 @@ public:
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int flag, bool set = true) = 0;
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// hit testing: return on which arrow the point is (or Arrow_None)
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virtual wxScrollArrows::Arrow HitTest(const wxPoint& pt) const = 0;
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virtual wxScrollArrows::Arrow HitTestArrow(const wxPoint& pt) const = 0;
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// called when the arrow is pressed, return true to continue scrolling and
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// false to stop it
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