diff --git a/include/wx/sizer.h b/include/wx/sizer.h index 9ac8077b7d..b97b7c0854 100644 --- a/include/wx/sizer.h +++ b/include/wx/sizer.h @@ -655,8 +655,6 @@ protected: // the window this sizer is used in, can be NULL wxWindow *m_containingWindow; - wxSize GetMaxWindowSize( wxWindow *window ) const; - wxSize GetMinWindowSize( wxWindow *window ); wxSize GetMaxClientSize( wxWindow *window ) const; wxSize GetMinClientSize( wxWindow *window ); wxSize VirtualFitSize( wxWindow *window ); diff --git a/src/common/sizer.cpp b/src/common/sizer.cpp index 38753c7544..cc81970cb5 100644 --- a/src/common/sizer.cpp +++ b/src/common/sizer.cpp @@ -940,16 +940,6 @@ void wxSizer::SetVirtualSizeHints( wxWindow *window ) } #endif // WXWIN_COMPATIBILITY_2_8 -wxSize wxSizer::GetMaxWindowSize( wxWindow *window ) const -{ - return window->GetMaxSize(); -} - -wxSize wxSizer::GetMinWindowSize( wxWindow *window ) -{ - return window->ClientToWindowSize(GetMinSize()); -} - // TODO on mac we need a function that determines how much free space this // min size contains, in order to make sure that we have 20 pixels of free // space around the controls