Added wxShadowObject for imitating a VMT with
virtual functions without changing the C++ interface etc. of the class. Added test to it to the dynamic sample. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34763 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,6 +18,67 @@
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#include "wx/defs.h"
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#include "wx/string.h"
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#include "wx/hashmap.h"
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typedef int (*wxShadowObjectMethod)(void*, void*);
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WX_DECLARE_STRING_HASH_MAP( wxShadowObjectMethod, wxShadowObjectMethods );
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WX_DECLARE_STRING_HASH_MAP( void*, wxShadowObjectFields );
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class WXDLLIMPEXP_BASE wxShadowObject
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{
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public:
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wxShadowObject() { }
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void AddMethod( const wxString &name, wxShadowObjectMethod method )
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{
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wxShadowObjectMethods::iterator it = m_methods.find( name );
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if (it == m_methods.end())
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m_methods[ name ] = method;
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else
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it->second = method;
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}
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bool InvokeMethod( const wxString &name, void* window, void* param, int* returnValue )
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{
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wxShadowObjectMethods::iterator it = m_methods.find( name );
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if (it == m_methods.end())
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return false;
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wxShadowObjectMethod method = it->second;
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int ret = (*method)(window, param);
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if (returnValue)
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*returnValue = ret;
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return true;
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}
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void AddField( const wxString &name, void* initialValue = NULL )
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{
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wxShadowObjectFields::iterator it = m_fields.find( name );
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if (it == m_fields.end())
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m_fields[ name ] = initialValue;
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else
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it->second = initialValue;
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}
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void SetField( const wxString &name, void* value )
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{
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wxShadowObjectFields::iterator it = m_fields.find( name );
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if (it == m_fields.end())
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return;
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it->second = value;
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}
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void* GetField( const wxString &name, void *defaultValue = NULL )
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{
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wxShadowObjectFields::iterator it = m_fields.find( name );
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if (it == m_fields.end())
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return defaultValue;
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return it->second;
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}
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private:
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wxShadowObjectMethods m_methods;
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wxShadowObjectFields m_fields;
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};
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// ----------------------------------------------------------------------------
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