comments and cleanup
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27493 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -96,7 +96,10 @@ def CallAfter(callable, *args, **kw):
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"""
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"""
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Call the specified function after the current and pending event
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Call the specified function after the current and pending event
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handlers have been completed. This is also good for making GUI
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handlers have been completed. This is also good for making GUI
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method calls from non-GUI threads.
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method calls from non-GUI threads. Any extra positional or
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keyword args are passed on to the callable when it is called.
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:see: `wx.FutureCall`
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"""
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"""
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app = wx.GetApp()
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app = wx.GetApp()
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assert app, 'No wxApp created yet'
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assert app, 'No wxApp created yet'
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@@ -122,7 +125,7 @@ class FutureCall:
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A convenience class for wx.Timer, that calls the given callable
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A convenience class for wx.Timer, that calls the given callable
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object once after the given amount of milliseconds, passing any
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object once after the given amount of milliseconds, passing any
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positional or keyword args. The return value of the callable is
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positional or keyword args. The return value of the callable is
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availbale after it has been run with the GetResult method.
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availbale after it has been run with the `GetResult` method.
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If you don't need to get the return value or restart the timer
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If you don't need to get the return value or restart the timer
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then there is no need to hold a reference to this object. It will
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then there is no need to hold a reference to this object. It will
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@@ -130,6 +133,8 @@ class FutureCall:
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has a reference to self.Notify) but the cycle will be broken when
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has a reference to self.Notify) but the cycle will be broken when
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the timer completes, automatically cleaning up the wx.FutureCall
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the timer completes, automatically cleaning up the wx.FutureCall
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object.
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object.
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:see: `wx.CallAfter`
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"""
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"""
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def __init__(self, millis, callable, *args, **kwargs):
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def __init__(self, millis, callable, *args, **kwargs):
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self.millis = millis
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self.millis = millis
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@@ -30,6 +30,7 @@
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%native(_wxPySetDictionary) __wxPySetDictionary;
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%native(_wxPySetDictionary) __wxPySetDictionary;
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%native(_wxPyFixStockObjects) __wxPyFixStockObjects;
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%native(_wxPyFixStockObjects) __wxPyFixStockObjects;
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%pythoncode {
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%pythoncode {
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%#// Give a reference to the dictionary of this module to the C++ extension
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%#// Give a reference to the dictionary of this module to the C++ extension
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%#// code.
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%#// code.
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@@ -5773,7 +5773,7 @@ class Window(EvtHandler):
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"""
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"""
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GetClientRect(self) -> Rect
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GetClientRect(self) -> Rect
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Get the client area position and size as a wx.Rect object.
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Get the client area position and size as a `wx.Rect` object.
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"""
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"""
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return _core_.Window_GetClientRect(*args, **kwargs)
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return _core_.Window_GetClientRect(*args, **kwargs)
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@@ -9613,7 +9613,10 @@ def CallAfter(callable, *args, **kw):
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"""
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"""
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Call the specified function after the current and pending event
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Call the specified function after the current and pending event
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handlers have been completed. This is also good for making GUI
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handlers have been completed. This is also good for making GUI
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method calls from non-GUI threads.
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method calls from non-GUI threads. Any extra positional or
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keyword args are passed on to the callable when it is called.
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:see: `wx.FutureCall`
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"""
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"""
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app = wx.GetApp()
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app = wx.GetApp()
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assert app, 'No wxApp created yet'
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assert app, 'No wxApp created yet'
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@@ -9639,7 +9642,7 @@ class FutureCall:
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A convenience class for wx.Timer, that calls the given callable
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A convenience class for wx.Timer, that calls the given callable
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object once after the given amount of milliseconds, passing any
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object once after the given amount of milliseconds, passing any
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positional or keyword args. The return value of the callable is
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positional or keyword args. The return value of the callable is
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availbale after it has been run with the GetResult method.
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availbale after it has been run with the `GetResult` method.
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If you don't need to get the return value or restart the timer
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If you don't need to get the return value or restart the timer
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then there is no need to hold a reference to this object. It will
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then there is no need to hold a reference to this object. It will
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@@ -9647,6 +9650,8 @@ class FutureCall:
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has a reference to self.Notify) but the cycle will be broken when
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has a reference to self.Notify) but the cycle will be broken when
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the timer completes, automatically cleaning up the wx.FutureCall
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the timer completes, automatically cleaning up the wx.FutureCall
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object.
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object.
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:see: `wx.CallAfter`
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"""
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"""
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def __init__(self, millis, callable, *args, **kwargs):
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def __init__(self, millis, callable, *args, **kwargs):
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self.millis = millis
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self.millis = millis
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@@ -511,8 +511,8 @@ inline const char* dropwx(const char* name) {
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//----------------------------------------------------------------------
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//----------------------------------------------------------------------
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// This function is called when the wxc module is imported to do some initial
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// This function is called when the wx._core_ module is imported to do some
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// setup. (Before there is a wxApp object.) The rest happens in
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// initial setup. (Before there is a wxApp object.) The rest happens in
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// wxPyApp::_BootstrapApp
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// wxPyApp::_BootstrapApp
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void __wxPyPreStart(PyObject* moduleDict)
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void __wxPyPreStart(PyObject* moduleDict)
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{
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{
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@@ -665,20 +665,20 @@ bool wxPySwigInstance_Check(PyObject* obj) {
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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// The stock objects are no longer created when the wxc module is imported,
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// The stock objects are no longer created when the wx._core_ module is
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// but only after the app object has been created. The
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// imported, but only after the app object has been created. The
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// wxPy_ReinitStockObjects function will be called 3 times to pass the stock
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// wxPy_ReinitStockObjects function will be called 3 times to pass the stock
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// objects though various stages of evolution:
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// objects though various stages of evolution:
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//
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//
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// pass 1: Set all the pointers to a non-NULL value so the Python proxy
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// pass 1: Set all the pointers to a non-NULL value so the Python proxy
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// object will be created (otherwise it will just use None.)
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// object will be created (otherwise SWIG will just use None.)
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//
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//
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// pass 2: After the module has been imported and the python proxys have
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// pass 2: After the module has been imported and the python proxys have
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// been created, then set the __class__ to be _wxPyUnbornObject so
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// been created, then set the __class__ to be _wxPyUnbornObject so
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// it will catch any access to the object and will raise an exception.
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// it will catch any access to the object and will raise an exception.
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//
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//
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// pass 3: Finally, from OnInit patch things up so the stock objects can
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// pass 3: Finally, from BootstrapApp patch things up so the stock objects
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// be used.
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// can be used.
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PyObject* __wxPyFixStockObjects(PyObject* /* self */, PyObject* args)
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PyObject* __wxPyFixStockObjects(PyObject* /* self */, PyObject* args)
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@@ -735,6 +735,17 @@ static void rsoPass3(const char* name, const char* classname, void* ptr)
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void wxPy_ReinitStockObjects(int pass)
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void wxPy_ReinitStockObjects(int pass)
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{
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{
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// If there is already an App object then wxPython is probably embedded in
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// a wx C++ application, so there is no need to do all this.
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static bool embedded = false;
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if ((pass == 1 || pass == 2) && wxTheApp) {
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embedded = true;
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return;
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}
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if (pass == 3 && embedded)
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return;
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#define REINITOBJ(name, classname) \
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#define REINITOBJ(name, classname) \
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if (pass == 1) { name = (classname*)0xC0C0C0C0; } \
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if (pass == 1) { name = (classname*)0xC0C0C0C0; } \
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else if (pass == 2) { rsoPass2(#name); } \
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else if (pass == 2) { rsoPass2(#name); } \
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@@ -745,17 +756,7 @@ void wxPy_ReinitStockObjects(int pass)
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if (pass == 1) { } \
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if (pass == 1) { } \
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else if (pass == 2) { rsoPass2(#name); } \
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else if (pass == 2) { rsoPass2(#name); } \
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else if (pass == 3) { rsoPass3(#name, #classname, (void*)&name); }
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else if (pass == 3) { rsoPass3(#name, #classname, (void*)&name); }
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// If there is already an App object then wxPython is probably embedded in
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// a wx C++ application, so there is no need to do all this.
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static bool embedded = false;
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if ((pass == 1 || pass == 2) && wxTheApp) {
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embedded = true;
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return;
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}
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if (pass == 3 && embedded)
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return;
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REINITOBJ(wxNORMAL_FONT, wxFont);
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REINITOBJ(wxNORMAL_FONT, wxFont);
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REINITOBJ(wxSMALL_FONT, wxFont);
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REINITOBJ(wxSMALL_FONT, wxFont);
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