More updates to wxWindow, wxMenu, GdiImage to get minimal to work

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6325 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Webster
2000-02-28 04:40:52 +00:00
parent dcd386834a
commit 61243a510f
9 changed files with 2656 additions and 1857 deletions

View File

@@ -28,82 +28,139 @@ class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxMenu : public wxMenuBase
{
public:
// ctors & dtor
wxMenu(const wxString& title, long style = 0)
: wxMenuBase(title, style) { Init(); }
//
// Ctors & dtor
//
wxMenu( const wxString& rTitle
,long lStyle = 0
)
: wxMenuBase( rTitle
,lStyle
)
{
Init();
}
wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
wxMenu(long lStyle = 0)
: wxMenuBase(lStyle)
{
Init();
}
virtual ~wxMenu();
// implement base class virtuals
virtual bool DoAppend(wxMenuItem *item);
virtual bool DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem *DoRemove(wxMenuItem *item);
//
// Implement base class virtuals
//
virtual bool DoAppend(wxMenuItem* pItem);
virtual bool DoInsert( size_t nPos
,wxMenuItem* pItem
);
virtual wxMenuItem* DoRemove(wxMenuItem* pItem);
virtual void Break(void);
virtual void SetTitle(const wxString& rTitle);
virtual void Break();
virtual void SetTitle(const wxString& title);
// OS2-specific
bool ProcessCommand(wxCommandEvent& event);
#if WXWIN_COMPATIBILITY
wxMenu(const wxString& title, const wxFunction func)
: wxMenuBase(title)
#if wxUSE_MENU_CALLBACK
wxMenu( const wxString& rTitle
,const wxFunction fnFunc
)
: wxMenuBase(rTitle)
{
Callback(func);
Init();
Callback(fnFunc);
}
#endif // WXWIN_COMPATIBILITY
#endif // wxUSE_MENU_CALLBACK
// implementation only from now on
//
// OS2-specific
//
bool ProcessCommand(wxCommandEvent& rEvent);
//
// Implementation only from now on
// -------------------------------
//
bool OS2Command( WXUINT uParam
,WXWORD wId
);
bool OS2Command(WXUINT param, WXWORD id);
//
// Semi-private accessors
//
// semi-private accessors
// get the window which contains this menu
wxWindow *GetWindow() const;
// get the menu handle
//
// Get the window which contains this menu
//
wxWindow* GetWindow(void) const;
//
// Get the menu handle
//
WXHMENU GetHMenu() const { return m_hMenu; }
// attach/detach menu to/from wxMenuBar
void Attach(wxMenuBar *menubar);
void Detach();
//
// Attach/detach menu to/from wxMenuBar
//
void Attach(wxMenuBar* pMenubar);
void Detach(void);
#if wxUSE_ACCEL
// called by wxMenuBar to build its accel table from the accels of all menus
bool HasAccels() const { return !m_accels.IsEmpty(); }
size_t GetAccelCount() const { return m_accels.GetCount(); }
size_t CopyAccels(wxAcceleratorEntry *accels) const;
//
// Called by wxMenuBar to build its accel table from the accels of all menus
//
bool HasAccels(void) const { return !m_vAccels.IsEmpty(); }
size_t GetAccelCount(void) const { return m_vAccels.GetCount(); }
size_t CopyAccels(wxAcceleratorEntry* pAccels) const;
// called by wxMenuItem when its accels changes
void UpdateAccel(wxMenuItem *item);
//
// Called by wxMenuItem when its accels changes
//
void UpdateAccel(wxMenuItem* pItem);
// helper used by wxMenu itself (returns the index in m_accels)
int FindAccel(int id) const;
//
// Helper used by wxMenu itself (returns the index in m_accels)
//
int FindAccel(int nId) const;
#endif // wxUSE_ACCEL
//
// All OS/2PM Menu's have one of these
//
MENUITEM m_vMenuData;
private:
// common part of all ctors
//
// Common part of all ctors
//
void Init();
// common part of Append/Insert (behaves as Append is pos == (size_t)-1)
bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
//
// Common part of Append/Insert (behaves as Append is pos == (size_t)-1)
//
bool DoInsertOrAppend( wxMenuItem* pItem
,size_t nPos = (size_t)-1
);
// if TRUE, insert a breal before appending the next item
bool m_doBreak;
//
// If TRUE, insert a breal before appending the next item
//
bool m_bDoBreak;
// the menu handle of this menu
WXHMENU m_hMenu;
//
// The menu handle of this menu
//
WXHMENU m_hMenu;
#if wxUSE_ACCEL
// the accelerators for our menu items
wxAcceleratorArray m_accels;
//
// The accelerators for our menu items
//
wxAcceleratorArray m_vAccels;
#endif // wxUSE_ACCEL
DECLARE_DYNAMIC_CLASS(wxMenu)
};
}; // end of wxMenu
// ----------------------------------------------------------------------------
// Menu Bar (a la Windows)
@@ -112,88 +169,142 @@ private:
class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
{
public:
// ctors & dtor
// default constructor
//
// Ctors & dtor
//
//
// Default constructor
//
wxMenuBar();
// unused under OS2
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
//
// Unused under OS2
wxMenuBar(long lStyle);
//
// Menubar takes ownership of the menus arrays but copies the titles
//
wxMenuBar( int n
,wxMenu* vMenus[]
,const wxString sTitles[]
);
virtual ~wxMenuBar();
// menubar construction
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
//
// Menubar construction
//
virtual bool Append( wxMenu* pMenu
,const wxString& rTitle
);
virtual bool Insert( size_t nPos
,wxMenu* pMenu
,const wxString& rTitle
);
virtual wxMenu* Replace( size_t nPos
,wxMenu* pMenu
,const wxString& rTitle
);
virtual wxMenu* Remove(size_t nPos);
virtual int FindMenuItem( const wxString& rMenuString
,const wxString& rItemString
) const;
virtual wxMenuItem* FindItem( int nId
,wxMenu** ppMenu = NULL
) const;
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const;
virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
virtual void EnableTop( size_t nPos
,bool bFlag
);
virtual void SetLabelTop( size_t nPos
,const wxString& rLabel
);
virtual wxString GetLabelTop(size_t nPos) const;
virtual void EnableTop( size_t pos, bool flag );
virtual void SetLabelTop( size_t pos, const wxString& label );
virtual wxString GetLabelTop( size_t pos ) const;
// compatibility: these functions are deprecated
//
// Compatibility: these functions are deprecated
//
#if WXWIN_COMPATIBILITY
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() { return m_eventHandler; }
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
void SetEventHandler(wxEvtHandler* pHandler) { m_pEventHandler = pHandler; }
wxEvtHandler* GetEventHandler(void) { return m_pEventHandler; }
bool Enabled(int nId) const { return IsEnabled(nId); }
bool Checked(int nId) const { return IsChecked(nId); }
#endif // WXWIN_COMPATIBILITY
// implementation from now on
WXHMENU Create();
int FindMenu(const wxString& title);
void Detach();
//
// Implementation from now on
//
WXHMENU Create(void);
void Detach(void);
// returns TRUE if we're attached to a frame
bool IsAttached() const { return m_menuBarFrame != NULL; }
// get the frame we live in
wxFrame *GetFrame() const { return m_menuBarFrame; }
// attach to a frame
void Attach(wxFrame *frame);
//
// Returns TRUE if we're attached to a frame
//
bool IsAttached(void) const { return m_pMenuBarFrame != NULL; }
//
// Get the frame we live in
//
wxFrame * GetFrame(void) const { return m_pMenuBarFrame; }
//
// Attach to a frame
//
void Attach(wxFrame* pFrame);
#if wxUSE_ACCEL
// get the accel table for all the menus
const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
//
// Get the accel table for all the menus
//
const wxAcceleratorTable& GetAccelTable(void) const { return m_vAccelTable; }
// update the accel table (must be called after adding/deletign a menu)
void RebuildAccelTable();
//
// Update the accel table (must be called after adding/deletign a menu)
//
void RebuildAccelTable(void);
#endif // wxUSE_ACCEL
// get the menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
unsigned long GetMenubarId() const { return m_ulMenubarId; }
//
// Get the menu handle
WXHMENU GetHMenu(void) const { return m_hMenu; }
// if the menubar is modified, the display is not updated automatically,
//
// If the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh( bool eraseBackground = TRUE
,const wxRect *rect = (const wxRect *) NULL
);
//
void Refresh(void);
protected:
// common part of all ctors
void Init();
//
// Common part of all ctors
//
void Init(void);
#if WXWIN_COMPATIBILITY
wxEvtHandler *m_eventHandler;
wxEvtHandler* m_pEventHandler;
#endif // WXWIN_COMPATIBILITY
wxArrayString m_titles;
wxFrame* m_menuBarFrame;
wxFrame* m_pMenuBarFrame;
WXHMENU m_hMenu;
unsigned long m_ulMenubarId;
#if wxUSE_ACCEL
// the accelerator table for all accelerators in all our menus
wxAcceleratorTable m_accelTable;
//
// The accelerator table for all accelerators in all our menus
//
wxAcceleratorTable m_vAccelTable;
#endif // wxUSE_ACCEL
private:
//
// Virtual function hiding suppression
//
void Refresh( bool bErase
,const wxRect* pRect
)
{ wxWindow::Refresh(bErase, pRect); }
DECLARE_DYNAMIC_CLASS(wxMenuBar)
};