More updates to wxWindow, wxMenu, GdiImage to get minimal to work
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6325 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -28,82 +28,139 @@ class WXDLLEXPORT wxFrame;
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class WXDLLEXPORT wxMenu : public wxMenuBase
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{
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public:
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// ctors & dtor
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wxMenu(const wxString& title, long style = 0)
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: wxMenuBase(title, style) { Init(); }
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//
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// Ctors & dtor
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//
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wxMenu( const wxString& rTitle
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,long lStyle = 0
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)
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: wxMenuBase( rTitle
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,lStyle
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)
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{
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Init();
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}
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wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
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wxMenu(long lStyle = 0)
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: wxMenuBase(lStyle)
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{
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Init();
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}
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virtual ~wxMenu();
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// implement base class virtuals
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virtual bool DoAppend(wxMenuItem *item);
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virtual bool DoInsert(size_t pos, wxMenuItem *item);
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virtual wxMenuItem *DoRemove(wxMenuItem *item);
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//
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// Implement base class virtuals
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//
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virtual bool DoAppend(wxMenuItem* pItem);
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virtual bool DoInsert( size_t nPos
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,wxMenuItem* pItem
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);
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virtual wxMenuItem* DoRemove(wxMenuItem* pItem);
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virtual void Break(void);
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virtual void SetTitle(const wxString& rTitle);
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virtual void Break();
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virtual void SetTitle(const wxString& title);
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// OS2-specific
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bool ProcessCommand(wxCommandEvent& event);
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#if WXWIN_COMPATIBILITY
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wxMenu(const wxString& title, const wxFunction func)
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: wxMenuBase(title)
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#if wxUSE_MENU_CALLBACK
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wxMenu( const wxString& rTitle
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,const wxFunction fnFunc
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)
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: wxMenuBase(rTitle)
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{
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Callback(func);
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Init();
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Callback(fnFunc);
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}
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#endif // WXWIN_COMPATIBILITY
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#endif // wxUSE_MENU_CALLBACK
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// implementation only from now on
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//
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// OS2-specific
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//
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bool ProcessCommand(wxCommandEvent& rEvent);
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//
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// Implementation only from now on
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// -------------------------------
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//
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bool OS2Command( WXUINT uParam
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,WXWORD wId
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);
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bool OS2Command(WXUINT param, WXWORD id);
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//
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// Semi-private accessors
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//
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// semi-private accessors
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// get the window which contains this menu
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wxWindow *GetWindow() const;
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// get the menu handle
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//
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// Get the window which contains this menu
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//
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wxWindow* GetWindow(void) const;
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//
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// Get the menu handle
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//
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WXHMENU GetHMenu() const { return m_hMenu; }
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// attach/detach menu to/from wxMenuBar
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void Attach(wxMenuBar *menubar);
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void Detach();
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//
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// Attach/detach menu to/from wxMenuBar
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//
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void Attach(wxMenuBar* pMenubar);
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void Detach(void);
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#if wxUSE_ACCEL
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// called by wxMenuBar to build its accel table from the accels of all menus
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bool HasAccels() const { return !m_accels.IsEmpty(); }
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size_t GetAccelCount() const { return m_accels.GetCount(); }
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size_t CopyAccels(wxAcceleratorEntry *accels) const;
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//
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// Called by wxMenuBar to build its accel table from the accels of all menus
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//
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bool HasAccels(void) const { return !m_vAccels.IsEmpty(); }
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size_t GetAccelCount(void) const { return m_vAccels.GetCount(); }
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size_t CopyAccels(wxAcceleratorEntry* pAccels) const;
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// called by wxMenuItem when its accels changes
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void UpdateAccel(wxMenuItem *item);
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//
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// Called by wxMenuItem when its accels changes
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//
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void UpdateAccel(wxMenuItem* pItem);
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// helper used by wxMenu itself (returns the index in m_accels)
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int FindAccel(int id) const;
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//
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// Helper used by wxMenu itself (returns the index in m_accels)
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//
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int FindAccel(int nId) const;
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#endif // wxUSE_ACCEL
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//
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// All OS/2PM Menu's have one of these
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//
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MENUITEM m_vMenuData;
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private:
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// common part of all ctors
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//
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// Common part of all ctors
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//
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void Init();
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// common part of Append/Insert (behaves as Append is pos == (size_t)-1)
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bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
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//
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// Common part of Append/Insert (behaves as Append is pos == (size_t)-1)
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//
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bool DoInsertOrAppend( wxMenuItem* pItem
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,size_t nPos = (size_t)-1
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);
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// if TRUE, insert a breal before appending the next item
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bool m_doBreak;
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//
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// If TRUE, insert a breal before appending the next item
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//
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bool m_bDoBreak;
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// the menu handle of this menu
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WXHMENU m_hMenu;
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//
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// The menu handle of this menu
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//
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WXHMENU m_hMenu;
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#if wxUSE_ACCEL
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// the accelerators for our menu items
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wxAcceleratorArray m_accels;
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//
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// The accelerators for our menu items
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//
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wxAcceleratorArray m_vAccels;
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#endif // wxUSE_ACCEL
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DECLARE_DYNAMIC_CLASS(wxMenu)
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};
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}; // end of wxMenu
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// ----------------------------------------------------------------------------
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// Menu Bar (a la Windows)
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@@ -112,88 +169,142 @@ private:
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class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
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{
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public:
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// ctors & dtor
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// default constructor
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//
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// Ctors & dtor
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//
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//
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// Default constructor
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//
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wxMenuBar();
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// unused under OS2
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wxMenuBar(long style);
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// menubar takes ownership of the menus arrays but copies the titles
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wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
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//
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// Unused under OS2
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wxMenuBar(long lStyle);
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//
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// Menubar takes ownership of the menus arrays but copies the titles
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//
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wxMenuBar( int n
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,wxMenu* vMenus[]
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,const wxString sTitles[]
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);
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virtual ~wxMenuBar();
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// menubar construction
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virtual bool Append( wxMenu *menu, const wxString &title );
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virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
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virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
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virtual wxMenu *Remove(size_t pos);
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//
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// Menubar construction
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//
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virtual bool Append( wxMenu* pMenu
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,const wxString& rTitle
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);
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virtual bool Insert( size_t nPos
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,wxMenu* pMenu
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,const wxString& rTitle
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);
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virtual wxMenu* Replace( size_t nPos
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,wxMenu* pMenu
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,const wxString& rTitle
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);
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virtual wxMenu* Remove(size_t nPos);
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virtual int FindMenuItem( const wxString& rMenuString
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,const wxString& rItemString
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) const;
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virtual wxMenuItem* FindItem( int nId
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,wxMenu** ppMenu = NULL
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) const;
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virtual int FindMenuItem(const wxString& menuString,
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const wxString& itemString) const;
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virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
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virtual void EnableTop( size_t nPos
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,bool bFlag
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);
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virtual void SetLabelTop( size_t nPos
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,const wxString& rLabel
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);
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virtual wxString GetLabelTop(size_t nPos) const;
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virtual void EnableTop( size_t pos, bool flag );
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virtual void SetLabelTop( size_t pos, const wxString& label );
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virtual wxString GetLabelTop( size_t pos ) const;
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// compatibility: these functions are deprecated
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//
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// Compatibility: these functions are deprecated
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//
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#if WXWIN_COMPATIBILITY
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void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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wxEvtHandler *GetEventHandler() { return m_eventHandler; }
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bool Enabled(int id) const { return IsEnabled(id); }
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bool Checked(int id) const { return IsChecked(id); }
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void SetEventHandler(wxEvtHandler* pHandler) { m_pEventHandler = pHandler; }
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wxEvtHandler* GetEventHandler(void) { return m_pEventHandler; }
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bool Enabled(int nId) const { return IsEnabled(nId); }
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bool Checked(int nId) const { return IsChecked(nId); }
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#endif // WXWIN_COMPATIBILITY
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// implementation from now on
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WXHMENU Create();
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int FindMenu(const wxString& title);
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void Detach();
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//
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// Implementation from now on
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//
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WXHMENU Create(void);
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void Detach(void);
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// returns TRUE if we're attached to a frame
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bool IsAttached() const { return m_menuBarFrame != NULL; }
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// get the frame we live in
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wxFrame *GetFrame() const { return m_menuBarFrame; }
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// attach to a frame
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void Attach(wxFrame *frame);
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//
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// Returns TRUE if we're attached to a frame
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//
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bool IsAttached(void) const { return m_pMenuBarFrame != NULL; }
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//
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// Get the frame we live in
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//
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wxFrame * GetFrame(void) const { return m_pMenuBarFrame; }
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//
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// Attach to a frame
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//
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void Attach(wxFrame* pFrame);
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#if wxUSE_ACCEL
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// get the accel table for all the menus
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const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
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//
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// Get the accel table for all the menus
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//
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const wxAcceleratorTable& GetAccelTable(void) const { return m_vAccelTable; }
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// update the accel table (must be called after adding/deletign a menu)
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void RebuildAccelTable();
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//
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// Update the accel table (must be called after adding/deletign a menu)
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//
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void RebuildAccelTable(void);
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#endif // wxUSE_ACCEL
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// get the menu handle
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WXHMENU GetHMenu() const { return m_hMenu; }
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unsigned long GetMenubarId() const { return m_ulMenubarId; }
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//
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// Get the menu handle
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WXHMENU GetHMenu(void) const { return m_hMenu; }
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// if the menubar is modified, the display is not updated automatically,
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//
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// If the menubar is modified, the display is not updated automatically,
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// call this function to update it (m_menuBarFrame should be !NULL)
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void Refresh( bool eraseBackground = TRUE
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,const wxRect *rect = (const wxRect *) NULL
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);
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//
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void Refresh(void);
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protected:
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// common part of all ctors
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void Init();
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//
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// Common part of all ctors
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//
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void Init(void);
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#if WXWIN_COMPATIBILITY
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wxEvtHandler *m_eventHandler;
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wxEvtHandler* m_pEventHandler;
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#endif // WXWIN_COMPATIBILITY
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wxArrayString m_titles;
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wxFrame* m_menuBarFrame;
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wxFrame* m_pMenuBarFrame;
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WXHMENU m_hMenu;
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unsigned long m_ulMenubarId;
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#if wxUSE_ACCEL
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// the accelerator table for all accelerators in all our menus
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wxAcceleratorTable m_accelTable;
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//
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// The accelerator table for all accelerators in all our menus
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//
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wxAcceleratorTable m_vAccelTable;
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#endif // wxUSE_ACCEL
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private:
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//
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// Virtual function hiding suppression
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//
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void Refresh( bool bErase
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,const wxRect* pRect
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)
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{ wxWindow::Refresh(bErase, pRect); }
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DECLARE_DYNAMIC_CLASS(wxMenuBar)
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};
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