Socket sample:

- Test 3 added to test large transfers involving multiple low level calls.
- Stub for datagram socket tests (not yet in place)

IPC sample:
- Client no longer needs to use GetHostName for DDE and LocalHost for IPC;
now it can just use GetHostName for both (because now the IPC server binds to
INADDR_ANY instead of binding to localhost).
- Fixed once again another warning about wxString objects that can't be
passed through '...'


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5563 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia
2000-01-21 03:16:02 +00:00
parent 636c47a794
commit 6097c3a28a
4 changed files with 107 additions and 34 deletions

View File

@@ -75,11 +75,7 @@ MyClient *my_client ;
bool MyApp::OnInit()
{
wxString server = "4242";
#if wxUSE_DDE_FOR_SAMPLE
wxString hostName = wxGetHostName();
#else
wxString hostName = "localhost";
#endif
if (argc > 1)
server = argv[1];

View File

@@ -215,7 +215,7 @@ bool MyConnection::OnPoke(const wxString& WXUNUSED(topic),
int WXUNUSED(size),
wxIPCFormat WXUNUSED(format))
{
wxLogStatus("Poke command: %s = %s", item, data);
wxLogStatus("Poke command: %s = %s", item.c_str(), data);
return TRUE;
}

View File

@@ -34,10 +34,10 @@
# include "wx/wx.h"
#endif
# include "wx/socket.h"
# include "wx/url.h"
# include "wx/protocol/http.h"
# include "wx/progdlg.h"
#include "wx/socket.h"
#include "wx/url.h"
#include "wx/protocol/http.h"
#include "wx/progdlg.h"
// --------------------------------------------------------------------------
// resources
@@ -75,6 +75,7 @@ public:
void OnTest3(wxCommandEvent& event);
void OnCloseConnection(wxCommandEvent& event);
void OnSocketEvent(wxSocketEvent& event);
void OnDatagram(wxCommandEvent& event);
// convenience functions
void UpdateStatusBar();
@@ -85,6 +86,7 @@ private:
wxTextCtrl *m_text;
wxMenu *m_menuFile;
wxMenu *m_menuSocket;
wxMenu *m_menuDatagramSocket;
wxMenuBar *m_menuBar;
bool m_busy;
@@ -107,6 +109,7 @@ enum
CLIENT_TEST2,
CLIENT_TEST3,
CLIENT_CLOSE,
CLIENT_DGRAM,
// id for socket
SOCKET_ID
@@ -124,6 +127,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
EVT_MENU(CLIENT_DGRAM, MyFrame::OnDatagram)
EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
END_EVENT_TABLE()
@@ -177,10 +181,14 @@ MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
m_menuSocket->AppendSeparator();
m_menuSocket->Append(CLIENT_CLOSE, _T("&Close session"), _T("Close connection"));
m_menuDatagramSocket = new wxMenu();
m_menuDatagramSocket->Append(CLIENT_DGRAM, _T("Send Datagram"), _("Test UDP sockets"));
// Append menus to the menubar
m_menuBar = new wxMenuBar();
m_menuBar->Append(m_menuFile, _T("&File"));
m_menuBar->Append(m_menuSocket, _T("&Socket"));
m_menuBar->Append(m_menuDatagramSocket, _T("&DatagramSocket"));
SetMenuBar(m_menuBar);
// Status bar
@@ -245,8 +253,8 @@ void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
// Non-blocking connect
m_text->AppendText(_T("Trying to connect (timeout = 10 sec) ...\n"));
m_sock->Connect(addr, FALSE);
m_sock->WaitOnConnect(10);
m_sock->Connect(addr, TRUE);
// m_sock->WaitOnConnect(10);
if (m_sock->IsConnected())
m_text->AppendText(_T("Succeeded ! Connection established\n"));
@@ -262,8 +270,9 @@ void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
{
char *buf1, *buf2;
char len;
char *buf1;
char *buf2;
unsigned char len;
// Disable socket menu entries (exception: Close Session)
m_busy = TRUE;
@@ -277,24 +286,24 @@ void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
// Send some data and read it back. We know the size of the
// buffer, so we can specify the exact number of bytes to be
// sent or received and use the WAITALL flag. Also, we have
// disabled menu entries which could interfere with the test,
// so we can safely avoid the BLOCK (formerly SPEED) flag.
// sent or received and use the wxSOCKET_WAITALL flag. Also,
// we have disabled menu entries which could interfere with
// the test, so we can safely avoid the wxSOCKET_BLOCK flag.
//
// First we send a byte with the length of the string, then
// we send the string itself (do NOT try to send any integral
// value larger than a byte "as is" acrosss the network, or
// value larger than a byte "as is" across the network, or
// you might be in trouble! Ever heard about big and little
// endian computers?)
//
m_sock->SetFlags(wxSOCKET_WAITALL);
buf1 = _T("Test string (less than 127 chars!)");
buf1 = _T("Test string (less than 256 chars!)");
len = wxStrlen(buf1) + 1;
buf2 = new char[len];
m_text->AppendText(_T("Sending a test buffer to the server ..."));
m_sock->Write(&len, 1);
m_sock->Write((char *)&len, 1);
m_sock->Write(buf1, len);
m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
@@ -352,7 +361,7 @@ void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
msg1 = (char *)s.c_str();
len = wxStrlen(msg1) + 1;
msg2 = (char *)malloc(len);
msg2 = new char[len];
m_text->AppendText(_T("Sending the string with WriteMsg ..."));
m_sock->WriteMsg(msg1, len);
@@ -384,16 +393,67 @@ void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
m_text->AppendText(_T("=== Test 2 ends ===\n"));
free(msg2);
delete[] msg2;
m_busy = FALSE;
UpdateStatusBar();
}
void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
{
char *buf1;
char *buf2;
unsigned char len;
// Disable socket menu entries (exception: Close Session)
m_busy = TRUE;
UpdateStatusBar();
m_text->AppendText(_T("\n=== Test 3 begins ===\n"));
m_text->AppendText(_T("Test 3 not implemented\n"));
// Tell the server which test we are running
char c = 0xDE;
m_sock->Write(&c, 1);
// This test also is similar to the first one but it sends a
// large buffer so that wxSocket is actually forced to split
// it into pieces and take care of sending everything before
// returning.
//
m_sock->SetFlags(wxSOCKET_WAITALL);
// Note that len is in kbytes here!
len = 32;
buf1 = new char[len * 1024];
buf2 = new char[len * 1024];
for (int i = 0; i < len * 1024; i ++)
buf1[i] = (char)(i % 256);
m_text->AppendText(_T("Sending a large buffer (32K) to the server ..."));
m_sock->Write((char *)&len, 1);
m_sock->Write(buf1, len * 1024);
m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
m_text->AppendText(_T("Receiving the buffer back from server ..."));
m_sock->Read(buf2, len * 1024);
m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
m_text->AppendText(_T("Comparing the two buffers ..."));
if (memcmp(buf1, buf2, len) != 0)
{
m_text->AppendText(_T("failed!\n"));
m_text->AppendText(_T("Test 3 failed !\n"));
}
else
{
m_text->AppendText(_T("done\n"));
m_text->AppendText(_T("Test 3 passed !\n"));
}
m_text->AppendText(_T("=== Test 3 ends ===\n"));
delete[] buf2;
m_busy = FALSE;
UpdateStatusBar();
}
void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
@@ -402,6 +462,10 @@ void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
UpdateStatusBar();
}
void MyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
{
}
void MyFrame::OnSocketEvent(wxSocketEvent& event)
{
wxString s = _T("OnSocketEvent: ");

View File

@@ -119,8 +119,8 @@ END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
// To append sockets for delayed deletion
extern wxList wxPendingDelete;
// To append sockets for delayed deletion [XXX: this should be removed]
extern WXDLLEXPORT wxList wxPendingDelete;
// ==========================================================================
@@ -177,10 +177,9 @@ MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
wxPoint(0, 0), m_panel->GetClientSize(),
wxTE_MULTILINE | wxTE_READONLY);
// Create the socket
// Create the socket - defaults to localhost:0
wxIPV4address addr;
addr.Service(3000);
addr.LocalHost();
m_server = new wxSocketServer(addr);
m_server->SetEventHandler(*this, SERVER_ID);
@@ -228,18 +227,18 @@ void MyFrame::Test1(wxSocketBase *sock)
// Receive data from socket and send it back. We will first
// get a byte with the buffer size, so we can specify the
// exact size and use the WAITALL flag. Also, we disabled
// input events so we won't have unwanted reentrance. This
// way we can avoid the infamous BLOCK (formerly SPEED) flag.
// exact size and use the wxSOCKET_WAITALL flag. Also, we
// disabled input events so we won't have unwanted reentrance.
// This way we can avoid the infamous wxSOCKET_BLOCK flag.
//
sock->SetFlags(wxSOCKET_WAITALL);
sock->Read((char *)&len, 1);
buf = (char *)malloc(len);
buf = new char[len];
sock->Read(buf, len);
sock->Write(buf, len);
free(buf);
delete[] buf;
m_text->AppendText(_T("Test 1 ends\n"));
}
@@ -249,7 +248,7 @@ void MyFrame::Test2(wxSocketBase *sock)
#define MAX_MSG_SIZE 10000
wxString s;
char *buf = (char *)malloc(MAX_MSG_SIZE);
char *buf = new char[MAX_MSG_SIZE];
wxUint32 len;
m_text->AppendText(_T("Test 2 begins\n"));
@@ -263,7 +262,7 @@ void MyFrame::Test2(wxSocketBase *sock)
m_text->AppendText(s);
sock->WriteMsg(buf, len);
free(buf);
delete[] buf;
m_text->AppendText(_T("Test 2 ends\n"));
@@ -272,8 +271,22 @@ void MyFrame::Test2(wxSocketBase *sock)
void MyFrame::Test3(wxSocketBase *sock)
{
unsigned char len;
char *buf;
m_text->AppendText(_T("Test 3 begins\n"));
m_text->AppendText(_T("(not implemented)\n"));
// This test is similar to the first one, but the len is
// expressed in kbytes - this tests large data transfers.
//
sock->SetFlags(wxSOCKET_WAITALL);
sock->Read((char *)&len, 1);
buf = new char[len * 1024];
sock->Read(buf, len * 1024);
sock->Write(buf, len * 1024);
delete[] buf;
m_text->AppendText(_T("Test 3 ends\n"));
}