some app.h cleanup: minimize includes, use static cast
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41099 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,16 +18,9 @@
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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#include "wx/event.h" // for the base class
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#include "wx/event.h" // for the base class
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#if wxUSE_GUI
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#include "wx/window.h" // for wxTopLevelWindows
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#include "wx/vidmode.h"
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#endif // wxUSE_GUI
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#include "wx/build.h"
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#include "wx/build.h"
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#include "wx/init.h" // we must declare wxEntry()
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#include "wx/init.h" // we must declare wxEntry()
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#include "wx/intl.h"
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#include "wx/intl.h" // for wxLayoutDirection
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class WXDLLIMPEXP_BASE wxAppConsole;
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class WXDLLIMPEXP_BASE wxAppConsole;
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class WXDLLIMPEXP_BASE wxAppTraits;
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class WXDLLIMPEXP_BASE wxAppTraits;
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@@ -37,6 +30,7 @@ class WXDLLIMPEXP_BASE wxMessageOutput;
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#if wxUSE_GUI
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#if wxUSE_GUI
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class WXDLLEXPORT wxEventLoop;
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class WXDLLEXPORT wxEventLoop;
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struct WXDLLIMPEXP_CORE wxVideoMode;
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#endif
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#endif
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@@ -447,15 +441,7 @@ public:
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// return the "main" top level window (if it hadn't been set previously
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// return the "main" top level window (if it hadn't been set previously
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// with SetTopWindow(), will return just some top level window and, if
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// with SetTopWindow(), will return just some top level window and, if
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// there are none, will return NULL)
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// there are none, will return NULL)
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virtual wxWindow *GetTopWindow() const
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virtual wxWindow *GetTopWindow() const;
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{
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if (m_topWindow)
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return m_topWindow;
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else if (wxTopLevelWindows.GetCount() > 0)
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return wxTopLevelWindows.GetFirst()->GetData();
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else
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return (wxWindow *)NULL;
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}
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// control the exit behaviour: by default, the program will exit the
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// control the exit behaviour: by default, the program will exit the
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// main loop (and so, usually, terminate) when the last top-level
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// main loop (and so, usually, terminate) when the last top-level
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@@ -473,7 +459,7 @@ public:
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// Get display mode that is used use. This is only used in framebuffer
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// Get display mode that is used use. This is only used in framebuffer
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// wxWin ports (such as wxMGL or wxDFB).
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// wxWin ports (such as wxMGL or wxDFB).
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virtual wxVideoMode GetDisplayMode() const { return wxVideoMode(); }
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virtual wxVideoMode GetDisplayMode() const;
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// Set display mode to use. This is only used in framebuffer wxWin
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// Set display mode to use. This is only used in framebuffer wxWin
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// ports (such as wxMGL or wxDFB). This method should be called from
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// ports (such as wxMGL or wxDFB). This method should be called from
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// wxApp::OnInitGui
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// wxApp::OnInitGui
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@@ -607,7 +593,7 @@ protected:
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//
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//
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// the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in
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// the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in
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// console mode it does nothing at all
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// console mode it does nothing at all
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#define wxTheApp ((wxApp *)wxApp::GetInstance())
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#define wxTheApp wx_static_cast(wxApp*, wxApp::GetInstance())
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// global functions
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// global functions
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@@ -674,7 +660,7 @@ public:
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wxAppInitializer \
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wxAppInitializer \
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wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
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wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
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DECLARE_APP(appname) \
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DECLARE_APP(appname) \
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appname& wxGetApp() { return *(appname *)wxTheApp; }
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appname& wxGetApp() { return *wx_static_cast(appname*, wxApp::GetInstance()); }
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// Same as IMPLEMENT_APP() normally but doesn't include themes support in
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// Same as IMPLEMENT_APP() normally but doesn't include themes support in
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// wxUniversal builds
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// wxUniversal builds
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@@ -12,6 +12,8 @@
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#ifndef _WX_MSW_STACKWALK_H_
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#ifndef _WX_MSW_STACKWALK_H_
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#define _WX_MSW_STACKWALK_H_
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#define _WX_MSW_STACKWALK_H_
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#include "wx/arrstr.h"
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// these structs are declared in windows headers
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// these structs are declared in windows headers
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struct _CONTEXT;
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struct _CONTEXT;
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struct _EXCEPTION_POINTERS;
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struct _EXCEPTION_POINTERS;
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@@ -30,6 +30,7 @@
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#include "wx/aui/floatpane.h"
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#include "wx/aui/floatpane.h"
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include "wx/panel.h"
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#include "wx/settings.h"
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#include "wx/settings.h"
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#include "wx/app.h"
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#include "wx/app.h"
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#include "wx/dcclient.h"
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#include "wx/dcclient.h"
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@@ -25,10 +25,9 @@
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#endif
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#endif
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include "wx/list.h"
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#include "wx/app.h"
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#include "wx/app.h"
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#include "wx/window.h"
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#include "wx/bitmap.h"
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#include "wx/bitmap.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#include "wx/log.h"
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#include "wx/msgdlg.h"
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#include "wx/msgdlg.h"
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#include "wx/confbase.h"
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#include "wx/confbase.h"
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@@ -40,6 +39,7 @@
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#include "wx/evtloop.h"
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#include "wx/evtloop.h"
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#include "wx/msgout.h"
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#include "wx/msgout.h"
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#include "wx/thread.h"
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#include "wx/thread.h"
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#include "wx/vidmode.h"
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#include "wx/ptr_scpd.h"
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#include "wx/ptr_scpd.h"
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#if defined(__WXMSW__)
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#if defined(__WXMSW__)
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@@ -157,6 +157,21 @@ void wxAppBase::CleanUp()
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#endif // wxUSE_THREADS
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#endif // wxUSE_THREADS
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}
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}
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// ----------------------------------------------------------------------------
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wxWindow* wxAppBase::GetTopWindow() const
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{
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wxWindow* window = m_topWindow;
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if (window == NULL && wxTopLevelWindows.GetCount() > 0)
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window = wxTopLevelWindows.GetFirst()->GetData();
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return window;
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}
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wxVideoMode wxAppBase::GetDisplayMode() const
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{
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return wxVideoMode();
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}
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#if wxUSE_CMDLINE_PARSER
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#if wxUSE_CMDLINE_PARSER
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@@ -16,6 +16,8 @@
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#if wxUSE_IMAGE
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#if wxUSE_IMAGE
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#include "wx/imagbmp.h"
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#ifdef __WXMSW__
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#ifdef __WXMSW__
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#include "wx/msw/wrapwin.h"
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#include "wx/msw/wrapwin.h"
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@@ -23,13 +25,12 @@
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#include "wx/log.h"
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#include "wx/log.h"
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#include "wx/app.h"
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#include "wx/app.h"
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#include "wx/bitmap.h"
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#include "wx/bitmap.h"
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#include "wx/module.h"
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#include "wx/palette.h"
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#include "wx/intl.h"
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#endif
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#endif
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#include "wx/imagbmp.h"
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#include "wx/filefn.h"
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#include "wx/filefn.h"
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#include "wx/wfstream.h"
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#include "wx/wfstream.h"
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#include "wx/intl.h"
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#include "wx/quantize.h"
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#include "wx/quantize.h"
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// For memcpy
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// For memcpy
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@@ -20,17 +20,16 @@
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/log.h"
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#include "wx/app.h"
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#include "wx/hash.h"
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#include "wx/hash.h"
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#include "wx/utils.h"
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#include "wx/utils.h"
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#include "wx/bitmap.h"
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#include "wx/math.h"
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#include "wx/math.h"
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#include "wx/module.h"
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#include "wx/module.h"
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#include "wx/palette.h"
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#include "wx/intl.h"
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#endif
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#endif
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#include "wx/filefn.h"
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#include "wx/filefn.h"
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#include "wx/wfstream.h"
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#include "wx/wfstream.h"
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#include "wx/intl.h"
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#if wxUSE_XPM
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#if wxUSE_XPM
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#include "wx/xpmdecod.h"
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#include "wx/xpmdecod.h"
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@@ -20,6 +20,8 @@
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#pragma hdrstop
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#pragma hdrstop
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#endif
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#endif
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#include "wx/wxchar.h"
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#define _ISOC9X_SOURCE 1 // to get vsscanf()
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#define _ISOC9X_SOURCE 1 // to get vsscanf()
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#define _BSD_SOURCE 1 // to still get strdup()
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#define _BSD_SOURCE 1 // to still get strdup()
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@@ -35,11 +37,11 @@
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#endif
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#endif
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include "wx/wxchar.h"
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#include "wx/string.h"
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#include "wx/string.h"
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#include "wx/hash.h"
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#include "wx/hash.h"
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#endif
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#include "wx/utils.h" // for wxMin and wxMax
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#include "wx/utils.h" // for wxMin and wxMax
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#include "wx/log.h"
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#endif
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#if defined(__WIN32__) && defined(wxNEED_WX_CTYPE_H)
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#if defined(__WIN32__) && defined(wxNEED_WX_CTYPE_H)
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#include <windef.h>
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#include <windef.h>
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@@ -18,6 +18,7 @@
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#include "wx/icon.h"
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#include "wx/icon.h"
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#include "wx/math.h"
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#include "wx/math.h"
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#include "wx/image.h"
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#include "wx/image.h"
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#include "wx/colour.h"
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#endif
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#endif
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#include "wx/rawbmp.h"
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#include "wx/rawbmp.h"
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@@ -16,6 +16,7 @@
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#include "wx/app.h"
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#include "wx/app.h"
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#include "wx/utils.h"
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#include "wx/utils.h"
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#include "wx/image.h"
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#include "wx/image.h"
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#include "wx/colour.h"
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#endif // WX_PRECOMP
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#endif // WX_PRECOMP
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#include "wx/gtk/private.h" //for idle stuff
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#include "wx/gtk/private.h" //for idle stuff
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