Use the unicode character, if available in the event

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31754 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2005-02-04 18:48:09 +00:00
parent 0b6d471427
commit 5fd656d503
8 changed files with 122 additions and 102 deletions

View File

@@ -760,17 +760,15 @@ void ScintillaWX::DoAddChar(int key) {
}
#ifdef __WXMAC__
int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool meta, bool* consumed) {
#else
int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool WXUNUSED(meta), bool* consumed) {
#endif
#if defined(__WXGTK__) || defined(__WXMAC__)
// Ctrl chars (A-Z) end up with the wrong keycode on wxGTK
// TODO: Check this, it shouldn't be true any longer.
int ScintillaWX::DoKeyDown(const wxKeyEvent& evt, bool* consumed)
{
int key = evt.GetKeyCode();
bool shift = evt.ShiftDown(),
ctrl = evt.ControlDown(),
alt = evt.AltDown();
if (ctrl && key >= 1 && key <= 26)
key += 'A' - 1;
#endif
switch (key) {
case WXK_DOWN: key = SCK_DOWN; break;
@@ -802,7 +800,7 @@ int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool WXUNU
}
#ifdef __WXMAC__
if ( meta ) {
if ( evt.MetaDown() ) {
// check for a few common Mac Meta-key combos and remap them to Ctrl
// for Scintilla
switch ( key ) {