Allow using wxRendererNative::DrawGauge() for vertical gauges too

It was unexpected that this method could only be used for horizontal
gauges, so make it work for the vertical ones if wxCONTROL_SPECIAL flag
is specified.

Update MSW and generic implementations and the render sample to show a
vertical gauge as well.
This commit is contained in:
Vadim Zeitlin
2018-02-03 18:12:13 +01:00
parent 3284420b09
commit 5f8f60107a
6 changed files with 37 additions and 7 deletions

View File

@@ -284,12 +284,17 @@ private:
y += lineHeight + rBtn.height;
#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
// The meanings of those are reversed for the vertical gauge below.
const wxCoord heightGauge = 24;
const wxCoord widthGauge = 180;
dc.DrawText("DrawGauge()", x1, y);
renderer.DrawGauge(this, dc,
wxRect(x2, y, widthGauge, heightGauge), 25, 100, m_flags);
renderer.DrawGauge(this, dc,
wxRect(x2 + widthGauge + 30, y + heightGauge - widthGauge,
heightGauge, widthGauge),
25, 100, m_flags | wxCONTROL_SPECIAL);
y += lineHeight + heightGauge;