using the foreground brush to fill mono bitmaps - gradients are not yet supported

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42933 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2006-11-02 09:18:16 +00:00
parent f889bdb323
commit 5f547a582e

View File

@@ -1494,7 +1494,33 @@ void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDo
CGImageRef image = (CGImageRef)( bmp.CGImageCreate() );
HIRect r = CGRectMake( x , y , w , h );
HIViewDrawCGImage( m_cgContext , &r , image );
if ( bmp.GetDepth() == 1 )
{
// is is a mask, the '1' in the mask tell where to draw the current brush
if ( !m_brush.IsNull() )
{
if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
// TODO clip to mask
/*
CGContextSaveGState( m_cgContext );
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextClip( m_cgContext );
CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() );
CGContextRestoreGState( m_cgContext);
*/
}
else
{
((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
HIViewDrawCGImage( m_cgContext , &r , image );
}
}
}
else
{
HIViewDrawCGImage( m_cgContext , &r , image );
}
CGImageRelease( image );
}