wxOS2/OW warning and build fixes.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35281 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2005-08-23 15:54:39 +00:00
parent 49fe461056
commit 5f4d35b804
8 changed files with 66 additions and 55 deletions

View File

@@ -135,7 +135,7 @@ MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, c
win->SetSashVisible(wxSASH_RIGHT, true);
win->SetExtraBorderSize(10);
wxTextCtrl* textWindow = new wxTextCtrl(win, wxID_ANY, _T(""), wxDefaultPosition, wxDefaultSize,
wxTextCtrl* textWindow = new wxTextCtrl(win, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE|wxSUNKEN_BORDER);
// wxTE_MULTILINE|wxNO_BORDER);
textWindow->SetValue(_T("A help window"));
@@ -175,8 +175,10 @@ void MyFrame::OnToggleWindow(wxCommandEvent& WXUNUSED(event))
{
m_leftWindow1->Show(true);
}
#if wxUSE_MDI_ARCHITECTURE
wxLayoutAlgorithm layout;
layout.LayoutMDIFrame(this);
#endif // wxUSE_MDI_ARCHITECTURE
}
void MyFrame::OnSashDrag(wxSashEvent& event)
@@ -207,8 +209,11 @@ void MyFrame::OnSashDrag(wxSashEvent& event)
break;
}
}
#if wxUSE_MDI_ARCHITECTURE
wxLayoutAlgorithm layout;
layout.LayoutMDIFrame(this);
#endif // wxUSE_MDI_ARCHITECTURE
// Leaves bits of itself behind sometimes
GetClientWindow()->Refresh();
@@ -286,29 +291,29 @@ MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size)
// Define the repainting behaviour
void MyCanvas::OnDraw(wxDC& dc)
{
dc.SetFont(*wxSWISS_FONT);
dc.SetPen(*wxGREEN_PEN);
dc.DrawLine(0, 0, 200, 200);
dc.DrawLine(200, 0, 0, 200);
dc.SetFont(*wxSWISS_FONT);
dc.SetPen(*wxGREEN_PEN);
dc.DrawLine(0, 0, 200, 200);
dc.DrawLine(200, 0, 0, 200);
dc.SetBrush(*wxCYAN_BRUSH);
dc.SetPen(*wxRED_PEN);
dc.DrawRectangle(100, 100, 100, 50);
dc.DrawRoundedRectangle(150, 150, 100, 50, 20);
dc.SetBrush(*wxCYAN_BRUSH);
dc.SetPen(*wxRED_PEN);
dc.DrawRectangle(100, 100, 100, 50);
dc.DrawRoundedRectangle(150, 150, 100, 50, 20);
dc.DrawEllipse(250, 250, 100, 50);
dc.DrawEllipse(250, 250, 100, 50);
#if wxUSE_SPLINES
dc.DrawSpline(50, 200, 50, 100, 200, 10);
dc.DrawSpline(50, 200, 50, 100, 200, 10);
#endif // wxUSE_SPLINES
dc.DrawLine(50, 230, 200, 230);
dc.DrawText(_T("This is a test string"), 50, 230);
dc.DrawLine(50, 230, 200, 230);
dc.DrawText(_T("This is a test string"), 50, 230);
wxPoint points[3];
points[0].x = 200; points[0].y = 300;
points[1].x = 100; points[1].y = 400;
points[2].x = 300; points[2].y = 400;
dc.DrawPolygon(3, points);
wxPoint points[3];
points[0].x = 200; points[0].y = 300;
points[1].x = 100; points[1].y = 400;
points[2].x = 300; points[2].y = 400;
dc.DrawPolygon(3, points);
}
// This implements a tiny doodling program! Drag the mouse using
@@ -331,8 +336,10 @@ void MyCanvas::OnEvent(wxMouseEvent& event)
void MyFrame::OnSize(wxSizeEvent& WXUNUSED(event))
{
#if wxUSE_MDI_ARCHITECTURE
wxLayoutAlgorithm layout;
layout.LayoutMDIFrame(this);
#endif // wxUSE_MDI_ARCHITECTURE
}
// Note that SASHTEST_NEW_WINDOW and SASHTEST_ABOUT commands get passed
@@ -366,4 +373,3 @@ void MyChild::OnActivate(wxActivateEvent& event)
if (event.GetActive() && canvas)
canvas->SetFocus();
}