Fixes to allow OGL building as a DLL
Also removed the hack I put in last week to allow building without the deprecated headers and fixed it the right way. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -24,7 +24,7 @@
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#include <wx/wx.h>
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#endif
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#if wxUSE_DEPRECATED
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#if wxUSE_PROLOGIO
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#include <wx/deprecated/wxexpr.h>
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#endif
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@@ -36,13 +36,8 @@
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#include <ctype.h>
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#include <math.h>
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#include <wx/ogl/basic.h>
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#include <wx/ogl/basicp.h>
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#include <wx/ogl/composit.h>
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#include <wx/ogl/lines.h>
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#include <wx/ogl/canvas.h>
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#include <wx/ogl/divided.h>
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#include <wx/ogl/misc.h>
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#include "wx/ogl/ogl.h"
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// Control point types
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// Rectangle and most other shapes
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