Fixes to allow OGL building as a DLL

Also removed the hack I put in last week to allow building without the
deprecated headers and fixed it the right way.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-07-25 21:20:57 +00:00
parent d772bf4341
commit 5f331691d4
29 changed files with 138 additions and 163 deletions

View File

@@ -24,7 +24,7 @@
#include <wx/wx.h>
#endif
#if wxUSE_DEPRECATED
#if wxUSE_PROLOGIO
#include <wx/deprecated/wxexpr.h>
#endif
@@ -36,13 +36,8 @@
#include <ctype.h>
#include <math.h>
#include <wx/ogl/basic.h>
#include <wx/ogl/basicp.h>
#include <wx/ogl/composit.h>
#include <wx/ogl/lines.h>
#include <wx/ogl/canvas.h>
#include <wx/ogl/divided.h>
#include <wx/ogl/misc.h>
#include "wx/ogl/ogl.h"
// Control point types
// Rectangle and most other shapes