Fixes to allow OGL building as a DLL
Also removed the hack I put in last week to allow building without the deprecated headers and fixed it the right way. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -16,17 +16,13 @@
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#pragma interface "ogldiag.h"
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#endif
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#if wxUSE_DEPRECATED
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#include <wx/deprecated/wxexpr.h>
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#endif
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#if wxUSE_PROLOGIO
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#include <wx/deprecated/wxexpr.h>
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#endif
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#include <wx/ogl/basic.h>
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class wxDiagram: public wxObject
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class WXDLLIMPEXP_OGL wxDiagram: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxDiagram)
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@@ -101,7 +97,7 @@ protected:
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wxList* m_shapeList;
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};
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class wxLineCrossing: public wxObject
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class WXDLLIMPEXP_OGL wxLineCrossing: public wxObject
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{
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public:
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wxLineCrossing() { m_lineShape1 = NULL; m_lineShape2 = NULL; }
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@@ -114,7 +110,7 @@ public:
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wxLineShape* m_lineShape2;
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};
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class wxLineCrossings: public wxObject
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class WXDLLIMPEXP_OGL wxLineCrossings: public wxObject
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{
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public:
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wxLineCrossings();
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