Fixes to allow OGL building as a DLL

Also removed the hack I put in last week to allow building without the
deprecated headers and fixed it the right way.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-07-25 21:20:57 +00:00
parent d772bf4341
commit 5f331691d4
29 changed files with 138 additions and 163 deletions

View File

@@ -16,17 +16,13 @@
#pragma interface "ogldiag.h"
#endif
#if wxUSE_DEPRECATED
#include <wx/deprecated/wxexpr.h>
#endif
#if wxUSE_PROLOGIO
#include <wx/deprecated/wxexpr.h>
#endif
#include <wx/ogl/basic.h>
class wxDiagram: public wxObject
class WXDLLIMPEXP_OGL wxDiagram: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxDiagram)
@@ -101,7 +97,7 @@ protected:
wxList* m_shapeList;
};
class wxLineCrossing: public wxObject
class WXDLLIMPEXP_OGL wxLineCrossing: public wxObject
{
public:
wxLineCrossing() { m_lineShape1 = NULL; m_lineShape2 = NULL; }
@@ -114,7 +110,7 @@ public:
wxLineShape* m_lineShape2;
};
class wxLineCrossings: public wxObject
class WXDLLIMPEXP_OGL wxLineCrossings: public wxObject
{
public:
wxLineCrossings();