Fixes to allow OGL building as a DLL

Also removed the hack I put in last week to allow building without the
deprecated headers and fixed it the right way.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-07-25 21:20:57 +00:00
parent d772bf4341
commit 5f331691d4
29 changed files with 138 additions and 163 deletions

View File

@@ -16,9 +16,10 @@
#pragma interface "lines.h"
#endif
class wxLabelShape;
class wxPseudoMetaFile;
class wxLineControlPoint;
class WXDLLIMPEXP_OGL wxLabelShape;
class WXDLLIMPEXP_OGL wxPseudoMetaFile;
class WXDLLIMPEXP_OGL wxLineControlPoint;
/*
* Arcs with multiple arrowheads
*
@@ -46,7 +47,7 @@ class wxLineControlPoint;
#define LINE_ALIGNMENT_TO_NEXT_HANDLE 2
#define LINE_ALIGNMENT_NONE 0
class wxArrowHead: public wxObject
class WXDLLIMPEXP_OGL wxArrowHead: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxArrowHead)
@@ -88,8 +89,8 @@ class wxArrowHead: public wxObject
};
// Line object
class wxLabelShape;
class wxLineShape: public wxShape
class WXDLLIMPEXP_OGL wxLabelShape;
class WXDLLIMPEXP_OGL wxLineShape: public wxShape
{
DECLARE_DYNAMIC_CLASS(wxLineShape)