Fixes to allow OGL building as a DLL
Also removed the hack I put in last week to allow building without the deprecated headers and fixed it the right way. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -16,6 +16,7 @@
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#pragma interface "canvas.h"
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#endif
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// Drag states
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#define NoDragging 0
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#define StartDraggingLeft 1
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@@ -23,13 +24,13 @@
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#define StartDraggingRight 3
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#define ContinueDraggingRight 4
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extern const wxChar* wxShapeCanvasNameStr;
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WXDLLIMPEXP_OGL extern const wxChar* wxShapeCanvasNameStr;
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// When drag_count reaches 0, process drag message
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class wxDiagram;
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class WXDLLIMPEXP_OGL wxDiagram;
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class wxShapeCanvas: public wxScrolledWindow
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class WXDLLIMPEXP_OGL wxShapeCanvas: public wxScrolledWindow
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{
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DECLARE_DYNAMIC_CLASS(wxShapeCanvas)
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public:
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