Delete the button object in wxRibbonButtonBar::DeleteButton().
Unlike ClearButtons(), DeleteButton() didn't actually delete the button. Fix this and document this behaviour. Closes #15909. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75710 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -6,6 +6,15 @@ Note: This file contains the list of changes since wxWidgets 3.x, please see
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docs/changes_30.txt for the changes in the previous versions.
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docs/changes_30.txt for the changes in the previous versions.
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INCOMPATIBLE CHANGES SINCE 3.0.x:
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=================================
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Changes in behaviour not resulting in compilation errors
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--------------------------------------------------------
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- wxRibbonButtonBar::DeleteButton() now deletes and not just removes the button.
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3.1.0: (released 2014-xx-xx)
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3.1.0: (released 2014-xx-xx)
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----------------------------
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----------------------------
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@@ -443,6 +443,9 @@ public:
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/**
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/**
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Delete a single button from the button bar.
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Delete a single button from the button bar.
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The corresponding button is deleted by this function, so any pointers to
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it previously obtained by GetItem() or GetItemById() become invalid.
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@see ClearButtons()
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@see ClearButtons()
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*/
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*/
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virtual bool DeleteButton(int button_id);
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virtual bool DeleteButton(int button_id);
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@@ -515,6 +515,7 @@ bool wxRibbonButtonBar::DeleteButton(int button_id)
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{
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{
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m_layouts_valid = false;
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m_layouts_valid = false;
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m_buttons.RemoveAt(i);
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m_buttons.RemoveAt(i);
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delete button;
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Realize();
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Realize();
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Refresh();
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Refresh();
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return true;
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return true;
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