Removed dependancy on wx/bitmap.h from autocapture.h.
Fixed issue with Union() improperly generating a combined bitmap from two source bitmaps (only shown on Mac). Replaced old wxWidgets logo with the new one. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60620 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -13,15 +13,17 @@
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#pragma hdrstop
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#endif
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// for all others, include the necessary headers wxWidgets headers)
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#include "autocapture.h"
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include <ctime>
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#include <wx/notebook.h>
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#include "wx/bitmap.h"
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#include "wx/filename.h"
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#include "wx/notebook.h"
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#include "autocapture.h"
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#include <ctime>
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#ifdef __WXMAC__
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#include <cstring>
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@@ -32,6 +34,15 @@
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// AutoCaptureMechanism
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// ----------------------------------------------------------------------------
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AutoCaptureMechanism::AutoCaptureMechanism(wxNotebook *notebook,
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int flag, int margin)
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: m_notebook(notebook),
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m_flag(flag),
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m_margin(margin),
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m_grid(NULL)
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{
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}
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/* static */
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wxString AutoCaptureMechanism::default_dir = _T("screenshots");
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@@ -46,7 +57,7 @@ wxString AutoCaptureMechanism::GetDefaultDirectoryAbsPath()
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/* static */
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void AutoCaptureMechanism::Delay(int seconds)
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{
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// TODO: Switch this to use wxTimer.
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// TODO: Switch this to use wxTimer.
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// Wait for 3 seconds
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clock_t start = clock();
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@@ -55,7 +66,8 @@ void AutoCaptureMechanism::Delay(int seconds)
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}
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/* static */
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wxBitmap AutoCaptureMechanism::Capture(int x, int y, int width, int height, int delay)
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bool AutoCaptureMechanism::Capture(wxBitmap* bitmap, int x, int y,
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int width, int height, int delay)
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{
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// Somehow wxScreenDC.Blit() doesn't work under Mac for now. Here is a trick.
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#ifdef __WXMAC__
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@@ -63,26 +75,25 @@ wxBitmap AutoCaptureMechanism::Capture(int x, int y, int width, int height, int
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// wxExecute(_T("screencapture -x ") + tempfile, wxEXEC_SYNC);
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char captureCommand[80] =""; // a reasonable max size is 80
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sprintf(captureCommand, "sleep %d;%s", delay, "screencapture -x /tmp/wx_screen_capture.png");
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system(captureCommand);
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wxBitmap fullscreen;
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if(delay) Delay(delay);
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wxBitmap fullscreen;
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do
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{
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fullscreen = wxBitmap(_T("/tmp/wx_screen_capture.png"), wxBITMAP_TYPE_PNG);
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}
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while(!fullscreen.IsOk());
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wxBitmap screenshot = fullscreen.GetSubBitmap(wxRect(x,y,width,height));
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bitmap = fullscreen.GetSubBitmap(wxRect(x,y,width,height));
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// to prevent loading the old screenshot next time
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system("rm /tmp/wx_screen_capture.png");
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return true;
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#else // Under other paltforms, take a real screenshot
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if(delay) Delay(delay);
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@@ -90,17 +101,12 @@ wxBitmap AutoCaptureMechanism::Capture(int x, int y, int width, int height, int
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// Create a DC for the whole screen area
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wxScreenDC dcScreen;
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// Create a Bitmap that will later on hold the screenshot image
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// Note that the Bitmap must have a size big enough to hold the screenshot
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// -1 means using the current default colour depth
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wxBitmap screenshot(width, height, -1);
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bitmap->Create(width, height);
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// Create a memory DC that will be used for actually taking the screenshot
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wxMemoryDC memDC;
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// Tell the memory DC to use our Bitmap
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// all drawing action on the memory DC will go to the Bitmap now
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memDC.SelectObject(screenshot);
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memDC.SelectObject((*bitmap));
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memDC.Clear();
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// Blit (in this case copy) the actual screen on the memory DC
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// and thus the Bitmap
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@@ -118,18 +124,18 @@ wxBitmap AutoCaptureMechanism::Capture(int x, int y, int width, int height, int
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memDC.SelectObject(wxNullBitmap);
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#endif // #ifdef __WXMAC__
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return screenshot;
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return true;
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}
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/* static */
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wxBitmap AutoCaptureMechanism::Capture(wxRect rect, int delay)
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bool AutoCaptureMechanism::Capture(wxBitmap* bitmap, wxRect rect, int delay)
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{
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wxPoint origin = rect.GetPosition();
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return Capture(origin.x, origin.y, rect.GetWidth(), rect.GetHeight(), delay);
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return Capture(bitmap, origin.x, origin.y, rect.GetWidth(), rect.GetHeight(), delay);
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}
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/* static */
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void AutoCaptureMechanism::Save(wxBitmap screenshot, wxString fileName)
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void AutoCaptureMechanism::Save(wxBitmap* screenshot, const wxString& fileName)
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{
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// make sure default_dir exists
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if (!wxDirExists(default_dir))
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@@ -142,7 +148,7 @@ void AutoCaptureMechanism::Save(wxBitmap screenshot, wxString fileName)
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fullFileName.SetName(fullFileName.GetName() + "_");
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// save the screenshot as a PNG
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screenshot.SaveFile(fullFileName.GetFullPath(), wxBITMAP_TYPE_PNG);
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screenshot->SaveFile(fullFileName.GetFullPath(), wxBITMAP_TYPE_PNG);
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}
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void AutoCaptureMechanism::CaptureAll()
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@@ -165,7 +171,8 @@ void AutoCaptureMechanism::CaptureAll()
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}
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// create the screenshot
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wxBitmap screenshot = Capture(ctrl);
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wxBitmap screenshot(0, 0);
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Capture(&screenshot, ctrl);
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if(ctrl.flag & AJ_Union)
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{
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@@ -174,17 +181,21 @@ void AutoCaptureMechanism::CaptureAll()
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{
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++it;
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it->name = ctrl.name; //preserving the name
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screenshot = Union(screenshot, Capture(*it));
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wxBitmap screenshot2(0, 0);
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Capture(&screenshot2, *it);
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wxBitmap combined(0, 0);
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Union(&screenshot, &screenshot2, &combined);
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screenshot = combined;
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}
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while(!(it->flag & AJ_UnionEnd));
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}
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// and save it
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Save(screenshot, ctrl.name);
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Save(&screenshot, ctrl.name);
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}
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}
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wxBitmap AutoCaptureMechanism::Capture(Control& ctrl)
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bool AutoCaptureMechanism::Capture(wxBitmap* bitmap, Control& ctrl)
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{
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// no manual specification for the control name
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// or name adjustment is disabled globally
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@@ -227,43 +238,43 @@ wxBitmap AutoCaptureMechanism::Capture(Control& ctrl)
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ctrl.name.MakeLower();
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// take the screenshot
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wxBitmap screenshot = Capture(rect, (choice == wxYES)?5:0);
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Capture(bitmap, rect, (choice == wxYES)?5:0);
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if (choice == wxYES) ctrl.ctrl->SetCursor(wxNullCursor);
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if (ctrl.flag & AJ_RegionAdjust)
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PutBack(ctrl.ctrl);
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return screenshot;
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return true;
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}
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wxBitmap AutoCaptureMechanism::Union(wxBitmap pic1, wxBitmap pic2)
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/* static */
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bool AutoCaptureMechanism::Union(wxBitmap* top, wxBitmap* bottom, wxBitmap* result)
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{
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int w1, w2, h1, h2, w, h;
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w1 = pic1.GetWidth();
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w2 = pic2.GetWidth();
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h1 = pic1.GetHeight();
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h2 = pic2.GetHeight();
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w1 = top->GetWidth();
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w2 = bottom->GetWidth();
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h1 = top->GetHeight();
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h2 = bottom->GetHeight();
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const int gap_between = 20;
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w = (w1 >= w2) ? w1 : w2;
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h = h1 + h2 + gap_between;
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wxBitmap result(w, h, -1);
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result->Create(w, h);
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wxMemoryDC dstDC;
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dstDC.SelectObject(result);
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dstDC.SelectObject((*result));
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dstDC.SetPen(*wxTRANSPARENT_PEN);
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dstDC.SetBrush(*wxWHITE_BRUSH);
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dstDC.DrawRectangle(-1, -1, w + 1, h + 1);
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dstDC.DrawBitmap(pic1, 0, 0, false);
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dstDC.DrawBitmap(pic2, 0, h1 + gap_between, false);
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dstDC.Clear();
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dstDC.DrawBitmap((*top), 0, 0);
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dstDC.DrawBitmap((*bottom), 0, h1 + gap_between);
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dstDC.SelectObject(wxNullBitmap);
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return result;
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return true;
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}
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wxRect AutoCaptureMechanism::GetRect(wxWindow* ctrl, int flag)
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