Added background inheritance to wxUniv.
Added sample to show this... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15269 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -180,39 +180,6 @@ const wxBitmap& wxWindow::GetBackgroundBitmap(int *alignment,
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// painting
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// ----------------------------------------------------------------------------
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// the event handler executed when the window background must be painted
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void wxWindow::OnErase(wxEraseEvent& event)
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{
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if ( !m_renderer )
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{
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event.Skip();
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return;
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}
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DoDrawBackground(*event.GetDC());
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// if we have both scrollbars, we also have a square in the corner between
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// them which we must paint
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if ( m_scrollbarVert && m_scrollbarHorz )
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{
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wxSize size = GetSize();
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wxRect rectClient = GetClientRect(),
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rectBorder = m_renderer->GetBorderDimensions(GetBorder());
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wxRect rectCorner;
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rectCorner.x = rectClient.GetRight() + 1;
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rectCorner.y = rectClient.GetBottom() + 1;
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rectCorner.SetRight(size.x - rectBorder.width);
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rectCorner.SetBottom(size.y - rectBorder.height);
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if ( GetUpdateRegion().Contains(rectCorner) )
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{
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m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner);
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}
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}
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}
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// the event handlers executed when the window must be repainted
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void wxWindow::OnNcPaint(wxPaintEvent& event)
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{
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@@ -263,47 +230,97 @@ void wxWindow::OnPaint(wxPaintEvent& event)
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}
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}
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bool wxWindow::DoDrawBackground(wxDC& dc)
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// the event handler executed when the window background must be painted
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void wxWindow::OnErase(wxEraseEvent& event)
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{
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// FIXME: Leaving this code in leads to partial bg redraws
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// sometimes under MSW.
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// The same happens under X11 because it has a clear
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// region and an update region and these are sometimes
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// different. RR.
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wxRect rect;
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// #ifndef __WXMSW__
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#if 0
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rect = GetUpdateRegion().GetBox();
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if ( !rect.width && !rect.height )
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#endif
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if ( !m_renderer )
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{
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event.Skip();
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return;
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}
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DoDrawBackground(*event.GetDC());
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// if we have both scrollbars, we also have a square in the corner between
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// them which we must paint
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if ( m_scrollbarVert && m_scrollbarHorz )
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{
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wxSize size = GetSize();
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rect.width = size.x;
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rect.height = size.y;
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}
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wxRect rectClient = GetClientRect(),
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rectBorder = m_renderer->GetBorderDimensions(GetBorder());
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if ( GetBackgroundBitmap().Ok() )
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{
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// get the bitmap and the flags
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int alignment;
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wxStretch stretch;
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wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch);
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wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch);
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}
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else // just fill it with bg colour if no bitmap
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{
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m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this),
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rect, GetStateFlags());
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}
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wxRect rectCorner;
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rectCorner.x = rectClient.GetRight() + 1;
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rectCorner.y = rectClient.GetBottom() + 1;
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rectCorner.SetRight(size.x - rectBorder.width);
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rectCorner.SetBottom(size.y - rectBorder.height);
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if ( GetUpdateRegion().Contains(rectCorner) )
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{
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m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner);
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}
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}
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}
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bool wxWindow::DoDrawBackground(wxDC& dc)
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{
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wxRect rect;
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wxSize size = GetSize(); // Why not GetClientSize() ?
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rect.x = 0;
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rect.y = 0;
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rect.width = size.x;
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rect.height = size.y;
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if (HasTransparentBackground() && GetParent() && GetParent()->ProvidesBackground())
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{
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wxASSERT( !IsTopLevel() );
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wxPoint pos = GetPosition();
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AdjustForParentClientOrigin( pos.x, pos.y, 0 );
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// Adjust DC logical origin
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wxCoord x,y;
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dc.GetLogicalOrigin( &x, &y );
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x += pos.x;
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y += pos.y;
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dc.SetLogicalOrigin( x, y );
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// Adjust draw rect
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rect.x = pos.x;
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rect.y = pos.y;
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// Let parent draw the background
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GetParent()->EraseBackground( dc, rect );
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}
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else
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{
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// Draw background ouselves
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EraseBackground( dc, rect );
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}
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return TRUE;
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}
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void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect)
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{
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// TODO: handle bg bitmaps here!
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if ( GetBackgroundBitmap().Ok() )
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{
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// Get the bitmap and the flags
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int alignment;
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wxStretch stretch;
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wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch);
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wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch);
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}
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else
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{
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// Just fill it with bg colour if no bitmap
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m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this), rect, GetStateFlags());
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m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this),
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rect, GetStateFlags());
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}
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}
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void wxWindow::DoDrawBorder(wxDC& dc, const wxRect& rect)
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