workaround because regions that were built up, were sometimes being drawn on the screen as well...
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35234 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -89,25 +89,41 @@ wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle))
|
||||
{
|
||||
m_refData = new wxRegionRefData;
|
||||
|
||||
OpenRgn();
|
||||
// OS X somehow does not collect the region invisibly as before, so sometimes things
|
||||
// get drawn on screen instead of just being combined into a region, therefore we allocate a temp gworld now
|
||||
|
||||
GWorldPtr gWorld = NULL;
|
||||
GWorldPtr oldWorld;
|
||||
GDHandle oldGDHandle;
|
||||
OSStatus err ;
|
||||
Rect destRect = {0,0,1,1};
|
||||
|
||||
::GetGWorld( &oldWorld, &oldGDHandle );
|
||||
err = ::NewGWorld( &gWorld, 32, &destRect, nil, nil, 0 );
|
||||
if ( err == noErr )
|
||||
{
|
||||
::SetGWorld( gWorld, GetGDevice() );
|
||||
|
||||
OpenRgn();
|
||||
|
||||
wxCoord x1, x2 , y1 , y2 ;
|
||||
x2 = x1 = points[0].x ;
|
||||
y2 = y1 = points[0].y ;
|
||||
::MoveTo(x1,y1);
|
||||
for (size_t i = 1; i < n; i++)
|
||||
{
|
||||
x2 = points[i].x ;
|
||||
y2 = points[i].y ;
|
||||
::LineTo(x2, y2);
|
||||
wxCoord x1, x2 , y1 , y2 ;
|
||||
x2 = x1 = points[0].x ;
|
||||
y2 = y1 = points[0].y ;
|
||||
::MoveTo(x1,y1);
|
||||
for (size_t i = 1; i < n; i++)
|
||||
{
|
||||
x2 = points[i].x ;
|
||||
y2 = points[i].y ;
|
||||
::LineTo(x2, y2);
|
||||
}
|
||||
// close the polyline if necessary
|
||||
if ( x1 != x2 || y1 != y2 )
|
||||
{
|
||||
::LineTo(x1,y1 ) ;
|
||||
}
|
||||
CloseRgn( M_REGION ) ;
|
||||
::SetGWorld( oldWorld, oldGDHandle );
|
||||
}
|
||||
// close the polyline if necessary
|
||||
if ( x1 != x2 || y1 != y2 )
|
||||
{
|
||||
::LineTo(x1,y1 ) ;
|
||||
}
|
||||
ClosePoly();
|
||||
CloseRgn( M_REGION ) ;
|
||||
}
|
||||
|
||||
/*!
|
||||
|
Reference in New Issue
Block a user