Added shared private declarations header privx.h, utils.cpp now shared
between wxMotif and wxX11; added some TODOs to toplevel.cpp, popupwin.cpp git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14172 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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include/wx/x11/privx.h
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73
include/wx/x11/privx.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: privx.h
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// Purpose: Private declarations common to X11 and Motif ports
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PRIVATE_H_
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#define _WX_PRIVATE_H_
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#include "wx/defs.h"
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#include "wx/utils.h"
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#include "X11/Xlib.h"
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#include "X11/Xatom.h"
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#include "X11/Xutil.h"
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class wxMouseEvent;
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class wxKeyEvent;
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class wxWindow;
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// ----------------------------------------------------------------------------
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// key events related functions
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// ----------------------------------------------------------------------------
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extern int wxCharCodeXToWX(KeySym keySym);
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extern KeySym wxCharCodeWXToX(int id);
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int wxGetBestMatchingPixel(Display *display, XColor *desiredColor, Colormap cmap);
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Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap );
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extern XColor g_itemColors[];
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extern int wxComputeColours (Display *display, wxColour * back, wxColour * fore);
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// For convenience
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inline Display* wxGlobalDisplay() { return (Display*) wxGetDisplay(); }
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#define wxNO_COLORS 0x00
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#define wxBACK_COLORS 0x01
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#define wxFORE_COLORS 0x02
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extern XColor itemColors[5] ;
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#define wxBACK_INDEX 0
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#define wxFORE_INDEX 1
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#define wxSELE_INDEX 2
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#define wxTOPS_INDEX 3
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#define wxBOTS_INDEX 4
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#define wxMAX_RGB 0xff
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#define wxMAX_SV 1000
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#define wxSIGN(x) ((x < 0) ? -x : x)
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#define wxH_WEIGHT 4
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#define wxS_WEIGHT 1
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#define wxV_WEIGHT 2
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typedef struct wx_hsv {
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int h,s,v;
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} wxHSV;
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#define wxMax3(x,y,z) ((x > y) ? ((x > z) ? x : z) : ((y > z) ? y : z))
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#define wxMin3(x,y,z) ((x < y) ? ((x < z) ? x : z) : ((y < z) ? y : z))
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void wxHSVToXColor(wxHSV *hsv,XColor *xcolor);
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void wxXColorToHSV(wxHSV *hsv,XColor *xcolor);
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void wxAllocNearestColor(Display *display,Colormap colormap,XColor *xcolor);
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void wxAllocColor(Display *display,Colormap colormap,XColor *xcolor);
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#endif
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// _WX_PRIVATE_H_
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