create the single global IO dispatcher in wxFDIODispatcher; don't use wxSelectDispatcher in wxGSocket as the global dispatcher may be of a different type (modified patch 1733626)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47471 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -76,14 +76,8 @@ private:
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class WXDLLIMPEXP_BASE wxSelectDispatcher : public wxMappedFDIODispatcher
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{
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public:
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// returns the unique instance of this class, the pointer shouldn't be
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// deleted and is normally never NULL
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static wxSelectDispatcher *Get();
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// if we have any registered handlers, check for any pending events to them
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// and dispatch them -- this is used from wxX11 and wxDFB event loops
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// implementation
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static void DispatchPending();
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// creates an instance of this class, the caller takes ownership of it
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static wxSelectDispatcher *Create();
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// implement pure virtual methods of the base class
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virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags = wxFDIO_ALL);
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@@ -92,6 +86,7 @@ public:
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virtual void Dispatch(int timeout = TIMEOUT_INFINITE);
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protected:
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// ctor is not public, use Create()
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wxSelectDispatcher();
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private:
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