create the single global IO dispatcher in wxFDIODispatcher; don't use wxSelectDispatcher in wxGSocket as the global dispatcher may be of a different type (modified patch 1733626)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47471 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-07-14 20:18:38 +00:00
parent 7523de907d
commit 5e1eac149f
10 changed files with 121 additions and 107 deletions

View File

@@ -45,6 +45,18 @@ class WXDLLIMPEXP_BASE wxFDIODispatcher
public:
enum { TIMEOUT_INFINITE = -1 };
// return the global dispatcher to be used for IO events, can be NULL only
// if wxSelectDispatcher wasn't compiled into the library at all as
// creating it never fails
//
// don't delete the returned pointer
static wxFDIODispatcher *Get();
// if we have any registered handlers, check for any pending events to them
// and dispatch them -- this is used from wxX11 and wxDFB event loops
// implementation
static void DispatchPending();
// register handler for the given descriptor with the dispatcher, return
// true on success or false on error
virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags) = 0;