OGL fixes; documentation fixes; dialog editor updates
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@447 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -220,6 +220,18 @@ public:
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char *FindBitmapFilenameForResource(wxItemResource *resource);
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// Is this window identifier in use?
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bool IsSymbolUsed(wxItemResource* thisResource, wxWindowID id) ;
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// Is this window identifier compatible with the given name? (i.e.
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// does it already exist under a different name)
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bool IsIdentifierOK(const wxString& name, wxWindowID id);
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// Change all integer ids that match oldId, to newId.
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// This is necessary if an id is changed for one resource - all resources
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// must be changed.
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void ChangeIds(int oldId, int newId);
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// Deletes 'win' and creates a new window from the resource that
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// was associated with it. E.g. if you can't change properties on the
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// fly, you'll need to delete the window and create it again.
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@@ -275,6 +287,11 @@ public:
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inline wxRect& GetPropertyWindowSize() { return m_propertyWindowSize; }
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inline wxRect& GetResourceEditorWindowSize() { return m_resourceEditorWindowSize; }
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wxResourceSymbolTable& GetSymbolTable() { return m_symbolTable; }
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// Generate a window id and a first stab at a name
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int GenerateWindowId(const wxString& prefix, wxString& idName) ;
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// Member variables
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protected:
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wxHelpController* m_helpController;
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@@ -286,6 +303,7 @@ public:
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wxResourceEditorControlList* m_editorControlList;
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EditorToolBar* m_editorToolBar;
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int m_nameCounter;
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int m_symbolIdCounter; // For generating window ids
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bool m_modified;
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wxHashTable m_resourceAssociations;
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wxList m_selections;
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