renamed wxWindow::Clear() to ClearBackground() (fixes bug 783576)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22797 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -98,8 +98,6 @@ public:
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virtual void WarpPointer(int x_pos, int y_pos) ;
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// Send the window a refresh event
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virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
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// Clear the window
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virtual void Clear();
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// Set/get the window's font
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virtual bool SetFont(const wxFont& f);
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// inline virtual wxFont& GetFont() const;
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@@ -212,8 +212,6 @@ protected: \
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void assign(const_iterator first, const_iterator last); \
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void assign(size_type n, const_reference v); \
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size_type capacity() const { return m_nSize; } \
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void clear() { Clear(); } \
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bool empty() const { return IsEmpty(); } \
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iterator erase(iterator first, iterator last) \
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{ \
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size_type idx = first - begin(); \
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@@ -230,17 +228,24 @@ protected: \
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return begin() + idx; \
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} \
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void insert(iterator it, const_iterator first, const_iterator last);\
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size_type max_size() const { return INT_MAX; } \
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void pop_back() { RemoveAt(size() - 1); } \
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void push_back(const value_type& v) { Add(v); } \
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void reserve(size_type n) { if(n > m_nSize) Realloc(n); } \
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void resize(size_type n, value_type v = value_type()); \
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size_type size() const { return GetCount(); } \
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\
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iterator begin() { return m_pItems; } \
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iterator end() { return m_pItems + m_nCount; } \
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const_iterator begin() const { return m_pItems; } \
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const_iterator end() const { return m_pItems + m_nCount; } \
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\
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/* the following functions may be made directly public because */ \
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/* they don't use the type of the elements at all */ \
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public: \
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void clear() { Clear(); } \
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bool empty() const { return IsEmpty(); } \
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size_type max_size() const { return INT_MAX; } \
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size_type size() const { return GetCount(); } \
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\
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private: \
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void Grow(size_t nIncrement = 0); \
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bool Realloc(size_t nSize); \
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@@ -446,8 +451,6 @@ public: \
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iterator begin() { return (iterator)base::begin(); } \
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const_iterator begin() const { return (const_iterator)base::begin(); }\
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size_type capacity() const { return base::capacity(); } \
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void clear() { base::clear(); } \
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bool empty() const { return base::empty(); } \
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iterator end() { return (iterator)base::end(); } \
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const_iterator end() const { return (const_iterator)base::end(); } \
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iterator erase(iterator first, iterator last) \
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@@ -463,7 +466,6 @@ public: \
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void insert(iterator it, const_iterator first, const_iterator last) \
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{ base::insert((biterator)it, (bconst_iterator)first, \
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(bconst_iterator)last); } \
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size_type max_size() const { return base::max_size(); } \
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void pop_back() { base::pop_back(); } \
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void push_back(const_reference v) \
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{ base::push_back((bconst_reference)v); } \
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@@ -473,7 +475,6 @@ public: \
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const_reverse_iterator rend() const; \
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void reserve(size_type n) { base::reserve(n); }; \
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void resize(size_type n, value_type v = value_type()); \
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size_type size() const { return base::size(); } \
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}
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#define _WX_PTROP pointer operator->() const { return m_ptr; }
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@@ -84,7 +84,6 @@ public:
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL );
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virtual void Clear();
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virtual bool SetCursor( const wxCursor &cursor );
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virtual bool SetFont(const wxFont& font)
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@@ -66,7 +66,6 @@ public:
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL );
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virtual void Clear();
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virtual bool SetBackgroundColour( const wxColour &colour );
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virtual bool SetForegroundColour( const wxColour &colour );
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@@ -95,7 +95,6 @@ public:
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL );
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virtual void Update();
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virtual void Clear();
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virtual void Freeze();
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virtual void Thaw();
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@@ -103,7 +103,6 @@ public:
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virtual void Refresh( bool bEraseBackground = TRUE
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,const wxRect* pRect = (const wxRect *)NULL
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);
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virtual void Clear(void);
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virtual void Freeze(void);
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virtual void Update(void);
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virtual void Thaw(void);
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@@ -583,8 +583,8 @@ public:
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// repaint all invalid areas of the window immediately
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virtual void Update() { }
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// clear the window entirely
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virtual void Clear() = 0;
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// clear the window background
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virtual void ClearBackground();
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// freeze the window: don't redraw it until it is thawed
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virtual void Freeze() { }
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@@ -64,8 +64,6 @@ public:
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const wxRect *rect = (const wxRect *) NULL );
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virtual void Update();
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virtual void Clear();
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virtual bool SetBackgroundColour( const wxColour &colour );
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virtual bool SetForegroundColour( const wxColour &colour );
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