Merge branch 'msw-popup'
Reimplement wxPopupWindow using WS_POPUP instead of WS_CHILD window in wxMSW as the new approach allows using the controls inside the popup normally, unlike the old one. See https://github.com/wxWidgets/wxWidgets/pull/986 Closes #18243.
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@@ -18,25 +18,28 @@
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class WXDLLIMPEXP_CORE wxPopupWindow : public wxPopupWindowBase
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{
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public:
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wxPopupWindow() { }
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wxPopupWindow() { m_owner = NULL; }
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wxPopupWindow(wxWindow *parent, int flags = wxBORDER_NONE)
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{ (void)Create(parent, flags); }
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bool Create(wxWindow *parent, int flags = wxBORDER_NONE);
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virtual void SetFocus() wxOVERRIDE;
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virtual bool Show(bool show = true) wxOVERRIDE;
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// return the style to be used for the popup windows
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virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const wxOVERRIDE;
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// get the HWND to be used as parent of this window with CreateWindow()
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virtual WXHWND MSWGetParent() const wxOVERRIDE;
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protected:
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// Implementation only from now on.
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// Return the top level window parent of this popup or null.
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wxWindow* MSWGetOwner() const { return m_owner; }
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private:
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wxWindow* m_owner;
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wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxPopupWindow);
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};
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#endif // _WX_MSW_POPUPWIN_H_
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@@ -76,24 +76,16 @@ public:
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// when the user clicks mouse outside it or if it loses focus in any other way
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_CORE wxPopupWindowHandler;
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class WXDLLIMPEXP_FWD_CORE wxPopupFocusHandler;
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class WXDLLIMPEXP_CORE wxPopupTransientWindow : public wxPopupWindow
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// Define the public API of wxPopupTransientWindow:
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class WXDLLIMPEXP_CORE wxPopupTransientWindowBase : public wxPopupWindow
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{
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public:
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// ctors
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wxPopupTransientWindow() { Init(); }
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wxPopupTransientWindow(wxWindow *parent, int style = wxBORDER_NONE);
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virtual ~wxPopupTransientWindow();
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// popup the window (this will show it too) and keep focus at winFocus
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// (or itself if it's NULL), dismiss the popup if we lose focus
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virtual void Popup(wxWindow *focus = NULL);
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virtual void Popup(wxWindow *focus = NULL) = 0;
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// hide the window
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virtual void Dismiss();
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virtual void Dismiss() = 0;
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// can the window be dismissed now?
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//
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@@ -104,24 +96,74 @@ public:
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// called when a mouse is pressed while the popup is shown: return true
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// from here to prevent its normal processing by the popup (which consists
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// in dismissing it if the mouse is clicked outside it)
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virtual bool ProcessLeftDown(wxMouseEvent& event);
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// Overridden to grab the input on some plaforms
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virtual bool Show( bool show = true ) wxOVERRIDE;
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virtual bool ProcessLeftDown(wxMouseEvent& WXUNUSED(event))
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{ return false; }
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// Override to implement delayed destruction of this window.
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virtual bool Destroy() wxOVERRIDE;
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protected:
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// common part of all ctors
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void Init();
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// this is called when the popup is disappeared because of anything
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// else but direct call to Dismiss()
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virtual void OnDismiss();
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virtual void OnDismiss() { }
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// dismiss and notify the derived class
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void DismissAndNotify();
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void DismissAndNotify()
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{
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Dismiss();
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OnDismiss();
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}
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};
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#ifdef __WXMSW__
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class WXDLLIMPEXP_CORE wxPopupTransientWindow : public wxPopupTransientWindowBase
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{
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public:
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// ctors
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wxPopupTransientWindow() { }
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wxPopupTransientWindow(wxWindow *parent, int style = wxBORDER_NONE)
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{ Create(parent, style); }
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// Implement base class pure virtuals.
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virtual void Popup(wxWindow *focus = NULL) wxOVERRIDE;
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virtual void Dismiss() wxOVERRIDE;
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// Override to handle WM_NCACTIVATE.
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virtual bool MSWHandleMessage(WXLRESULT *result,
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WXUINT message,
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WXWPARAM wParam,
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WXLPARAM lParam) wxOVERRIDE;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxPopupTransientWindow);
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wxDECLARE_NO_COPY_CLASS(wxPopupTransientWindow);
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};
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#else // !__WXMSW__
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class WXDLLIMPEXP_FWD_CORE wxPopupWindowHandler;
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class WXDLLIMPEXP_FWD_CORE wxPopupFocusHandler;
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class WXDLLIMPEXP_CORE wxPopupTransientWindow : public wxPopupTransientWindowBase
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{
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public:
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// ctors
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wxPopupTransientWindow() { Init(); }
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wxPopupTransientWindow(wxWindow *parent, int style = wxBORDER_NONE);
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virtual ~wxPopupTransientWindow();
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// Implement base class pure virtuals.
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virtual void Popup(wxWindow *focus = NULL) wxOVERRIDE;
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virtual void Dismiss() wxOVERRIDE;
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// Overridden to grab the input on some plaforms
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virtual bool Show( bool show = true ) wxOVERRIDE;
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protected:
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// common part of all ctors
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void Init();
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// remove our event handlers
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void PopHandlers();
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@@ -129,7 +171,7 @@ protected:
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// get alerted when child gets deleted from under us
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void OnDestroy(wxWindowDestroyEvent& event);
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#if defined(__WXMSW__) ||(defined(__WXMAC__) && wxOSX_USE_COCOA_OR_CARBON)
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#if defined(__WXMAC__) && wxOSX_USE_COCOA_OR_CARBON
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// Check if the mouse needs to be captured or released: we must release
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// when it's inside our window if we want the embedded controls to work.
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void OnIdle(wxIdleEvent& event);
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@@ -154,6 +196,8 @@ protected:
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wxDECLARE_NO_COPY_CLASS(wxPopupTransientWindow);
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};
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#endif // __WXMSW__/!__WXMSW__
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#if wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
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// ----------------------------------------------------------------------------
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