Allow getting all usable translations languages
Add a method to return the full list of translations that can be used, generalizing the existing GetBestTranslation().
This commit is contained in:
committed by
Vadim Zeitlin
parent
4099e75edb
commit
5d08e404c7
@@ -127,7 +127,7 @@ wxString GetPreferredUILanguageFallback(const wxArrayString& WXUNUSED(available)
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#ifdef __WINDOWS__
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wxString GetPreferredUILanguage(const wxArrayString& available)
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wxString GetPreferredUILanguage(const wxArrayString& available, wxArrayString& allPreferred)
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{
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typedef BOOL (WINAPI *GetUserPreferredUILanguages_t)(DWORD, PULONG, PWSTR, PULONG);
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static GetUserPreferredUILanguages_t s_pfnGetUserPreferredUILanguages = NULL;
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@@ -172,18 +172,20 @@ wxString GetPreferredUILanguage(const wxArrayString& available)
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wxString lang(*j);
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lang.Replace("-", "_");
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if ( available.Index(lang, /*bCase=*/false) != wxNOT_FOUND )
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return lang;
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allPreferred.Add(lang);
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size_t pos = lang.find('_');
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if ( pos != wxString::npos )
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{
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lang = lang.substr(0, pos);
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if ( available.Index(lang, /*bCase=*/false) != wxNOT_FOUND )
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return lang;
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allPreferred.Add(lang);
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}
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}
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}
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}
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}
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if ( !allPreferred.empty() )
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return allPreferred[0];
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return GetPreferredUILanguageFallback(available);
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}
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@@ -207,7 +209,7 @@ void LogTraceArray(const char *prefix, CFArrayRef arr)
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#endif // wxUSE_LOG_TRACE
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wxString GetPreferredUILanguage(const wxArrayString& available)
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wxString GetPreferredUILanguage(const wxArrayString& available, wxArrayString &allPreferred)
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{
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wxStringToStringHashMap availableNormalized;
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wxCFRef<CFMutableArrayRef> availableArr(
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@@ -231,17 +233,19 @@ wxString GetPreferredUILanguage(const wxArrayString& available)
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LogTraceArray(" - system preferred languages", prefArr);
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unsigned prefArrLength = CFArrayGetCount(prefArr);
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if ( prefArrLength > 0 )
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for ( size_t x = 0; x < prefArrLength; ++x )
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{
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// Lookup the name in 'available' by index -- we need to get the
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// original value corresponding to the normalized one chosen.
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wxString lang(wxCFStringRef::AsString((CFStringRef)CFArrayGetValueAtIndex(prefArr, 0)));
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wxString lang(wxCFStringRef::AsString((CFStringRef)CFArrayGetValueAtIndex(prefArr, x)));
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wxStringToStringHashMap::const_iterator i = availableNormalized.find(lang);
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if ( i == availableNormalized.end() )
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return lang;
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allPreferred.push_back(lang);
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else
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return i->second;
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allPreferred.push_back(i->second);
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}
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if ( allPreferred.empty() == false )
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return allPreferred[0];
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return GetPreferredUILanguageFallback(available);
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}
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@@ -255,7 +259,7 @@ wxString GetPreferredUILanguage(const wxArrayString& available)
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// The LANGUAGE variable may contain a colon separated list of language
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// codes in the order of preference.
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// http://www.gnu.org/software/gettext/manual/html_node/The-LANGUAGE-variable.html
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wxString GetPreferredUILanguage(const wxArrayString& available)
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wxString GetPreferredUILanguage(const wxArrayString& available, wxArrayString &allPreferred)
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{
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wxString languageFromEnv;
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wxArrayString preferred;
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@@ -283,15 +287,17 @@ wxString GetPreferredUILanguage(const wxArrayString& available)
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{
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wxString lang(*j);
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if ( available.Index(lang) != wxNOT_FOUND )
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return lang;
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allPreferred.Add(lang);
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size_t pos = lang.find('_');
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if ( pos != wxString::npos )
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{
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lang = lang.substr(0, pos);
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if ( available.Index(lang) != wxNOT_FOUND )
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return lang;
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allPreferred.Add(lang);
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}
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}
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if ( allPreferred.empty() == false )
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return allPreferred[0];
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return GetPreferredUILanguageFallback(available);
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}
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@@ -1650,20 +1656,37 @@ wxString wxTranslations::GetBestTranslation(const wxString& domain,
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wxString wxTranslations::GetBestTranslation(const wxString& domain,
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const wxString& msgIdLanguage)
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{
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// explicitly set language should always be respected
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if ( !m_lang.empty() )
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return m_lang;
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const wxArrayString allGoodOnes = GetAllGoodTranslations(domain, msgIdLanguage);
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wxLogTrace(TRACE_I18N, " => using language '%s'", allGoodOnes[0]);
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return allGoodOnes[0];
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}
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wxArrayString wxTranslations::GetAllGoodTranslations(const wxString& domain,
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wxLanguage msgIdLanguage)
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{
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const wxString lang = wxLocale::GetLanguageCanonicalName(msgIdLanguage);
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return GetAllGoodTranslations(domain, lang);
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}
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wxArrayString wxTranslations::GetAllGoodTranslations(const wxString& domain,
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const wxString& msgIdLanguage)
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{
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wxArrayString available(GetAvailableTranslations(domain));
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// it's OK to have duplicates, so just add msgid language
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available.push_back(msgIdLanguage);
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available.push_back(msgIdLanguage.BeforeFirst('_'));
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wxLogTrace(TRACE_I18N, "choosing best language for domain '%s'", domain);
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wxLogTrace(TRACE_I18N, "choosing best languages for domain '%s'", domain);
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LogTraceArray(" - available translations", available);
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const wxString lang = GetPreferredUILanguage(available);
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wxLogTrace(TRACE_I18N, " => using language '%s'", lang);
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return lang;
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wxArrayString allPreferred;
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GetPreferredUILanguage(available, allPreferred);
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// explicitly set language should always be preferred the most
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if ( !m_lang.empty() )
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allPreferred.insert(allPreferred.begin(), m_lang);
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return allPreferred;
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}
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