fix for non-PCH builds; also use wxMilliSleep instead of wxThread::Sleep since the former is more readable (it's clear that it takes milliseconds).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64285 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2010-05-11 07:16:58 +00:00
parent 1f5496a0f5
commit 5d029a1d7c

View File

@@ -21,7 +21,7 @@
#endif // WX_PRECOMP #endif // WX_PRECOMP
#include "wx/thread.h" #include "wx/thread.h"
#include "wx/tls.h" #include "wx/utils.h"
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// globals // globals
@@ -105,7 +105,7 @@ wxThread::ExitCode MyDetachedThread::Entry()
//wxPutchar(m_ch); //wxPutchar(m_ch);
//fflush(stdout); //fflush(stdout);
wxThread::Sleep(100); wxMilliSleep(100);
} }
return 0; return 0;
@@ -299,7 +299,7 @@ void MiscThreadTestCase::TestThreadSuspend()
// bit and hope that it will be enough (the problem is, of course, that // bit and hope that it will be enough (the problem is, of course, that
// the thread might still not run when we call Pause() which will result // the thread might still not run when we call Pause() which will result
// in an error) // in an error)
wxThread::Sleep(300); wxMilliSleep(300);
for ( size_t n = 0; n < 3; n++ ) for ( size_t n = 0; n < 3; n++ )
{ {
@@ -308,7 +308,7 @@ void MiscThreadTestCase::TestThreadSuspend()
if ( n > 0 ) if ( n > 0 )
{ {
// don't sleep but resume immediately the first time // don't sleep but resume immediately the first time
wxThread::Sleep(300); wxMilliSleep(300);
} }
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread->Resume() ); CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread->Resume() );
@@ -331,13 +331,13 @@ void MiscThreadTestCase::TestThreadDelete()
MyDetachedThread *thread1 = new MyDetachedThread(30, 'Y'); MyDetachedThread *thread1 = new MyDetachedThread(30, 'Y');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Run() ); CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Run() );
wxThread::Sleep(300); wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Delete() ); CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Delete() );
// delete a running thread // delete a running thread
MyDetachedThread *thread2 = new MyDetachedThread(30, 'Z'); MyDetachedThread *thread2 = new MyDetachedThread(30, 'Z');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Run() ); CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Run() );
wxThread::Sleep(300); wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Pause() ); CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Pause() );
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Delete() ); CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Delete() );
// delete a sleeping thread // delete a sleeping thread
@@ -349,7 +349,7 @@ void MiscThreadTestCase::TestThreadDelete()
MyJoinableThread thread4(2); MyJoinableThread thread4(2);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Run() ); CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Run() );
wxThread::Sleep(300); wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Delete() ); CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Delete() );
// delete a joinable thread which already terminated // delete a joinable thread which already terminated
} }
@@ -390,18 +390,18 @@ void MiscThreadTestCase::TestThreadConditions()
// note that main thread is already running // note that main thread is already running
} }
wxThread::Sleep(500); wxMilliSleep(500);
#if 1 #if 1
// now wake one of them up // now wake one of them up
CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Signal() ); CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Signal() );
#endif #endif
wxThread::Sleep(200); wxMilliSleep(200);
// wake all the (remaining) threads up, so that they can exit // wake all the (remaining) threads up, so that they can exit
CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Broadcast() ); CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Broadcast() );
// give them time to terminate (dirty!) // give them time to terminate (dirty!)
wxThread::Sleep(500); wxMilliSleep(500);
} }