Applied patch [ 665088 ] Setup options cleanup (wxUniv)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18898 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -258,7 +258,7 @@ gsocket.c MSW Socket,Base
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gsockmsw.c MSW Socket,Base
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gsockmsw.c MSW Socket,Base
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accel.cpp MSW
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accel.cpp MSW
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app.cpp MSW LowLevel
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app.cpp MSW LowLevel
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automtn.cpp MSW OLE
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automtn.cpp MSW OLE,LowLevel
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bitmap.cpp MSW LowLevel
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bitmap.cpp MSW LowLevel
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bmpbuttn.cpp MSW
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bmpbuttn.cpp MSW
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brush.cpp MSW LowLevel
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brush.cpp MSW LowLevel
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@@ -275,7 +275,7 @@ control.cpp MSW
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curico.cpp MSW
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curico.cpp MSW
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cursor.cpp MSW LowLevel
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cursor.cpp MSW LowLevel
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data.cpp MSW LowLevel
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data.cpp MSW LowLevel
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dataobj.cpp MSW OLE
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dataobj.cpp MSW OLE,LowLevel
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dc.cpp MSW LowLevel
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dc.cpp MSW LowLevel
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dcclient.cpp MSW LowLevel
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dcclient.cpp MSW LowLevel
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dcmemory.cpp MSW LowLevel
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dcmemory.cpp MSW LowLevel
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@@ -287,11 +287,11 @@ dialup.cpp MSW LowLevel
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dib.cpp MSW LowLevel
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dib.cpp MSW LowLevel
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dibutils.cpp MSW
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dibutils.cpp MSW
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dir.cpp MSW Base
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dir.cpp MSW Base
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dirdlg.cpp MSW Win32Only
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dirdlg.cpp MSW Win32Only,LowLevel
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dragimag.cpp MSW
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dragimag.cpp MSW
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dropsrc.cpp MSW OLE
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dropsrc.cpp MSW OLE,LowLevel
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droptgt.cpp MSW OLE
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droptgt.cpp MSW OLE,LowLevel
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enhmeta.cpp MSW Win32Only
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enhmeta.cpp MSW Win32Only,LowLevel
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helpbest.cpp MSW Win32Only,LowLevel
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helpbest.cpp MSW Win32Only,LowLevel
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evtloop.cpp MSW LowLevel
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evtloop.cpp MSW LowLevel
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fdrepdlg.cpp MSW Win32Only
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fdrepdlg.cpp MSW Win32Only
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@@ -327,7 +327,7 @@ msgdlg.cpp MSW
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mslu.cpp MSW
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mslu.cpp MSW
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nativdlg.cpp MSW
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nativdlg.cpp MSW
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notebook.cpp MSW Win32Only
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notebook.cpp MSW Win32Only
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oleutils.cpp MSW OLE
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oleutils.cpp MSW OLE,LowLevel
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ownerdrw.cpp MSW
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ownerdrw.cpp MSW
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palette.cpp MSW LowLevel
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palette.cpp MSW LowLevel
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pen.cpp MSW LowLevel
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pen.cpp MSW LowLevel
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@@ -365,7 +365,7 @@ toplevel.cpp MSW LowLevel
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treectrl.cpp MSW Win32Only
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treectrl.cpp MSW Win32Only
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utils.cpp MSW Base,LowLevel
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utils.cpp MSW Base,LowLevel
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utilsexc.cpp MSW Base,LowLevel
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utilsexc.cpp MSW Base,LowLevel
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uuid.cpp MSW OLE
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uuid.cpp MSW OLE,LowLevel
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volume.cpp MSW Base
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volume.cpp MSW Base
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wave.cpp MSW LowLevel
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wave.cpp MSW LowLevel
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window.cpp MSW LowLevel
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window.cpp MSW LowLevel
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@@ -482,11 +482,7 @@
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#define wxUSE_SYSTEM_OPTIONS 1
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#define wxUSE_SYSTEM_OPTIONS 1
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// wxWave class
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// wxWave class
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#if defined(__WIN32__)
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#define wxUSE_WAVE 1
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#define wxUSE_WAVE 1
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#else
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#define wxUSE_WAVE 1
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#endif
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Individual GUI controls
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// Individual GUI controls
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@@ -546,7 +542,7 @@
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#define wxUSE_STATTEXT 1 // wxStaticText
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#define wxUSE_STATTEXT 1 // wxStaticText
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#define wxUSE_STATBMP 1 // wxStaticBitmap
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#define wxUSE_STATBMP 1 // wxStaticBitmap
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#define wxUSE_TEXTCTRL 1 // wxTextCtrl
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#define wxUSE_TEXTCTRL 1 // wxTextCtrl
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#define wxUSE_TOGGLEBTN 0 // requires wxButton //? not supported in generic and wrong in msw
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#define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
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#define wxUSE_TREECTRL 1 // wxTreeCtrl
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#define wxUSE_TREECTRL 1 // wxTreeCtrl
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// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
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// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
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@@ -578,7 +574,7 @@
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// wxUSE_TOOLBAR_SIMPLE.
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// wxUSE_TOOLBAR_SIMPLE.
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#define wxUSE_TOOLBAR 1
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#define wxUSE_TOOLBAR 1
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#define wxUSE_TOOLBAR_NATIVE 0
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#define wxUSE_TOOLBAR_NATIVE 0
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#define wxUSE_TOOLBAR_SIMPLE 0
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#define wxUSE_TOOLBAR_SIMPLE 1
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// this setting is obsolete, value is ignored
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// this setting is obsolete, value is ignored
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#define wxUSE_BUTTONBAR 0
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#define wxUSE_BUTTONBAR 0
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@@ -796,9 +792,15 @@
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// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
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// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
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//
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//
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// Recommended setting: default or 0 for everything for portable programs.
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// Recommended setting: default or 0 for everything for portable programs.
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#if defined(__WIN32__)
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#define wxUSE_METAFILE 1
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#define wxUSE_ENH_METAFILE 1
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#define wxUSE_WIN_METAFILES_ALWAYS 0
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#else
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#define wxUSE_METAFILE 0
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#define wxUSE_METAFILE 0
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#define wxUSE_ENH_METAFILE 0
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#define wxUSE_ENH_METAFILE 0
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#define wxUSE_WIN_METAFILES_ALWAYS 0
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#define wxUSE_WIN_METAFILES_ALWAYS 0
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#endif
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Big GUI components
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// Big GUI components
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@@ -824,7 +826,7 @@
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// OpenGL canvas
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// OpenGL canvas
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#if defined(__WIN32__)
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#if defined(__WIN32__)
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#define wxUSE_GLCANVAS 0 //? error unresolved external symbol ...
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#define wxUSE_GLCANVAS 1
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#else
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#else
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#define wxUSE_GLCANVAS 0
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#define wxUSE_GLCANVAS 0
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#endif
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#endif
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@@ -841,14 +843,14 @@
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// Default is 1.
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// Default is 1.
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//
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//
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// Recommended setting: 1
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// Recommended setting: 1
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#define wxUSE_CLIPBOARD 0 //? needs wxUSE_OLE
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#define wxUSE_CLIPBOARD 1
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// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
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// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
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// drop
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// drop
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//
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//
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// Default is 1.
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// Default is 1.
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//
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//
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// Recommended setting: 1
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// Recommended setting: 1 for WIN32
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#define wxUSE_DATAOBJ 1
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#define wxUSE_DATAOBJ 1
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// Use wxDropTarget and wxDropSource classes for drag and drop (this is
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// Use wxDropTarget and wxDropSource classes for drag and drop (this is
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@@ -859,7 +861,7 @@
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//
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//
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// Recommended setting: 1
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// Recommended setting: 1
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#if defined(__WIN32__)
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#if defined(__WIN32__)
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#define wxUSE_DRAG_AND_DROP 0 //? needs wxUSE_OLE
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#define wxUSE_DRAG_AND_DROP 1
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#else
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#else
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#define wxUSE_DRAG_AND_DROP 0
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#define wxUSE_DRAG_AND_DROP 0
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#endif
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#endif
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@@ -897,7 +899,7 @@
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// MS help
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// MS help
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#define wxUSE_MS_HTML_HELP 1
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#define wxUSE_MS_HTML_HELP 1
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// Use wxHTML-based help controller?
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// Use wxHTML-based help controller
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#define wxUSE_WXHTML_HELP 1
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#define wxUSE_WXHTML_HELP 1
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// Use resources
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// Use resources
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@@ -920,18 +922,10 @@
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#endif
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#endif
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// Use dynamic DIB loading/saving code in utils/dib under MSW.
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// Use dynamic DIB loading/saving code in utils/dib under MSW.
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#if defined(__WIN32__)
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#define wxUSE_IMAGE_LOADING_IN_MSW 0 //? needs more testing
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#else
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#define wxUSE_IMAGE_LOADING_IN_MSW 0
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#define wxUSE_IMAGE_LOADING_IN_MSW 0
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#endif
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// Use dynamic icon/cursor loading/saving code under MSW.
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// Use dynamic icon/cursor loading/saving code under MSW.
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#if defined(__WIN32__)
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#define wxUSE_RESOURCE_LOADING_IN_MSW 0 //? needs more testing
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#else
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#define wxUSE_RESOURCE_LOADING_IN_MSW 0
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#define wxUSE_RESOURCE_LOADING_IN_MSW 0
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#endif
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// use wxExpr (a.k.a. PrologIO)
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// use wxExpr (a.k.a. PrologIO)
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#define wxUSE_PROLOGIO 0
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#define wxUSE_PROLOGIO 0
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@@ -1075,20 +1069,20 @@
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//
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//
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// Default is 1.
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// Default is 1.
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//
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//
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// Recommended setting: 1
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// Recommended setting: 1 for WIN32
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#define wxUSE_OLE 0 //? needs more testing
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#if defined(__WIN32__)
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#define wxUSE_OLE 1
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#else
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#define wxUSE_OLE 0
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#endif
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// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
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// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
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// 3.x. This setting is ignored under Win9x and NT 4.0+.
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// 3.x. This setting is ignored under Win9x and NT 4.0+.
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//
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//
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// Default is 0 for (most) Win32 (systems), 1 for Win16
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// Default is 0 for (most) Win32 (systems), 1 for Win16
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//
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//
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// Recommended setting: same as default
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// Recommended setting: 0
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#if defined(__WIN95__) //? wrong test, should be positive
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#define wxUSE_CTL3D 0
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#define wxUSE_CTL3D 0
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#else
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#define wxUSE_CTL3D 0 //? see above
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#endif
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// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
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// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
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// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
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// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
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@@ -1096,12 +1090,8 @@
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//
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//
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// Default is 0 for (most) Win32 (systems), 1 for Win16
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// Default is 0 for (most) Win32 (systems), 1 for Win16
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//
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//
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// Recommended setting: same as default
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// Recommended setting: 0
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#if defined(__WIN95__) //? wrong test, should be positive
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#define wxUSE_ITSY_BITSY 0
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#define wxUSE_ITSY_BITSY 0
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#else
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#define wxUSE_ITSY_BITSY 0 //? see above
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#endif
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// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
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// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
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// which allows to put more than ~32Kb of text in it even under Win9x (NT
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// which allows to put more than ~32Kb of text in it even under Win9x (NT
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@@ -1114,8 +1104,8 @@
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#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
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#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
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// TODO: This should be ifdef'ed for any compilers that don't support
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// TODO: This should be ifdef'ed for any compilers that don't support
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// RichEdit 2.0 but do have RichEdit 1.0...
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// RichEdit 2.0 but do have RichEdit 1.0...
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#define wxUSE_RICHEDIT 0 //? needs more testing
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#define wxUSE_RICHEDIT 0 // currently not supported
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#define wxUSE_RICHEDIT2 0 //? needs more testing
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#define wxUSE_RICHEDIT2 0 // currently not supported
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#else
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#else
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#define wxUSE_RICHEDIT 0
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#define wxUSE_RICHEDIT 0
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@@ -649,10 +649,6 @@ SOURCE=.\generic\dirctrlg.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\generic\dirdlgg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\generic\dragimgg.cpp
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SOURCE=.\generic\dragimgg.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -896,6 +892,10 @@ SOURCE=.\msw\app.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\msw\automtn.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\bitmap.cpp
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SOURCE=.\msw\bitmap.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -924,6 +924,10 @@ SOURCE=.\msw\data.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\msw\dataobj.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\dc.cpp
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SOURCE=.\msw\dc.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -960,6 +964,22 @@ SOURCE=.\msw\dir.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\msw\dirdlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\dropsrc.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\droptgt.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\enhmeta.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\evtloop.cpp
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SOURCE=.\msw\evtloop.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -1020,6 +1040,10 @@ SOURCE=.\msw\minifram.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\msw\oleutils.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\palette.cpp
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SOURCE=.\msw\palette.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -1080,6 +1104,10 @@ SOURCE=.\msw\utilsexc.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\msw\uuid.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\volume.cpp
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SOURCE=.\msw\volume.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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Reference in New Issue
Block a user