Allow initializing wxScopedArray more conveniently.
Typical wxScopedArray initialization uses "new T[n]" expression, allow to omit most of it and specify just n, the number of elements to allocate. Use the new shorter form in the places where wxScopedArray(new ...) was used (which is in almost all of them) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75504 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -931,7 +931,7 @@ bool wxToolBar::Realize()
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// Next add the buttons and separators
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// -----------------------------------
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wxScopedArray<TBBUTTON> buttons(new TBBUTTON[nTools]);
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wxScopedArray<TBBUTTON> buttons(nTools);
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// this array will hold the indices of all controls in the toolbar
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wxArrayInt controlIds;
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