implemented better paths handling: dir1/../dir2/file is replaced by dir2/file
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5699 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -3,6 +3,7 @@
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// Purpose: wxFileSystem class - interface for opening files
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// Purpose: wxFileSystem class - interface for opening files
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// Author: Vaclav Slavik
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// Author: Vaclav Slavik
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// Copyright: (c) 1999 Vaclav Slavik
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// Copyright: (c) 1999 Vaclav Slavik
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// CVS-ID: $Id$
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// Licence: wxWindows Licence
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// Licence: wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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@@ -221,14 +222,51 @@ IMPLEMENT_DYNAMIC_CLASS(wxFileSystem, wxObject)
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wxList wxFileSystem::m_Handlers;
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wxList wxFileSystem::m_Handlers;
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static wxString MakeCorrectPath(const wxString& path)
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{
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wxString p(path);
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wxString r;
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int i, j, cnt;
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cnt = p.Length();
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for (i = 0; i < cnt; i++)
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if (p[i] == wxT('\\')) p.GetWritableChar(i) = wxT('/'); // wanna be windows-safe
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if (p.Left(2) == wxT("./")) { p = p.Mid(2); cnt -= 2; }
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if (cnt < 3) return p;
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r << p[0] << p[1];
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// skip trailing ../.., if any
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for (i = 2; i < cnt && (p[i] == wxT('/') || p[i] == wxT('.')); i++) r << p[i];
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// remove back references: translate dir1/../dir2 to dir2
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for (; i < cnt; i++)
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{
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r << p[i];
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if (p[i] == wxT('/') && p[i-1] == wxT('.') && p[i-2] == wxT('.'))
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{
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for (j = r.Length() - 2; j >= 0 && r[j] != wxT('/') && r[j] != wxT(':'); j--) {}
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if (j >= 0 && r[j] != wxT(':'))
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{
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for (j = j - 1; j >= 0 && r[j] != wxT('/') && r[j] != wxT(':'); j--) {}
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r.Remove(j + 1);
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}
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}
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}
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for (; i < cnt; i++) r << p[i];
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return r;
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}
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void wxFileSystem::ChangePathTo(const wxString& location, bool is_dir)
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void wxFileSystem::ChangePathTo(const wxString& location, bool is_dir)
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{
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{
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int i, pathpos = -1;
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int i, pathpos = -1;
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m_Path = location;
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for (i = m_Path.Length()-1; i >= 0; i--)
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m_Path = MakeCorrectPath(location);
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if (m_Path[(unsigned int) i] == wxT('\\')) m_Path.GetWritableChar(i) = wxT('/'); // wanna be windows-safe
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if (is_dir)
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if (is_dir)
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{
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{
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@@ -282,8 +320,8 @@ void wxFileSystem::ChangePathTo(const wxString& location, bool is_dir)
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wxFSFile* wxFileSystem::OpenFile(const wxString& location)
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wxFSFile* wxFileSystem::OpenFile(const wxString& location)
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{
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{
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wxString loc = location;
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wxString loc = MakeCorrectPath(location);
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int i, ln;
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unsigned i, ln;
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char meta;
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char meta;
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wxFSFile *s = NULL;
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wxFSFile *s = NULL;
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wxNode *node;
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wxNode *node;
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@@ -292,11 +330,10 @@ wxFSFile* wxFileSystem::OpenFile(const wxString& location)
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meta = 0;
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meta = 0;
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for (i = 0; i < ln; i++)
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for (i = 0; i < ln; i++)
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{
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{
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if (loc[(unsigned int) i] == wxT('\\')) loc.GetWritableChar(i) = wxT('/'); // wanna be windows-safe
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if (!meta)
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if (!meta)
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switch (loc[(unsigned int) i])
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switch (loc[i])
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{
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{
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case wxT('/') : case wxT(':') : case wxT('#') : meta = loc[(unsigned int) i];
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case wxT('/') : case wxT(':') : case wxT('#') : meta = loc[i];
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}
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}
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}
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}
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m_LastName = wxEmptyString;
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m_LastName = wxEmptyString;
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