Applied patch to add n bitmaps at once to an image

list of the bitmap is n times as wide as the
    image width of the image list. This was the case
    in the MSW image list before.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38965 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
2006-04-30 11:58:40 +00:00
parent 781945ea41
commit 5b9003ae32
4 changed files with 73 additions and 8 deletions

View File

@@ -69,15 +69,34 @@ bool wxGenericImageList::Create()
int wxGenericImageList::Add( const wxBitmap &bitmap )
{
wxASSERT_MSG( (bitmap.GetWidth() == m_width && bitmap.GetHeight() == m_height)
wxASSERT_MSG( (bitmap.GetWidth() >= m_width && bitmap.GetHeight() == m_height)
|| (m_width == 0 && m_height == 0),
_T("invalid bitmap size in wxImageList: this might work ")
_T("on this platform but definitely won't under Windows.") );
if (bitmap.IsKindOf(CLASSINFO(wxIcon)))
{
m_images.Append( new wxIcon( (const wxIcon&) bitmap ) );
}
else
m_images.Append( new wxBitmap(bitmap) );
{
// Mimic behavior of Windows ImageList_Add that automatically breaks up the added
// bitmap into sub-images of the correct size
if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height)
{
int numImages = bitmap.GetWidth() / m_width;
for (int subIndex = 0; subIndex < numImages; subIndex++)
{
wxRect rect(m_width * subIndex, 0, m_width, m_height);
wxBitmap tmpBmp = bitmap.GetSubBitmap(rect);
m_images.Append( new wxBitmap(tmpBmp) );
}
}
else
{
m_images.Append( new wxBitmap(bitmap) );
}
}
if (m_width == 0 && m_height == 0)
{