added wxEncodingConverter::Convert(char*,wxChar*) and variants
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5176 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -82,10 +82,16 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject
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// Convert input string according to settings passed to Init.
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// Note that you must call Init before using Convert!
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wxString Convert(const wxString& input);
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void Convert(const wxChar* input, wxChar* output);
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void Convert(wxChar* str) { Convert(str, str); }
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wxString Convert(const wxString& input);
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#if wxUSE_UNICODE // otherwise wxChar === char
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void Convert(const char* input, wxChar* output);
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void Convert(const wxChar* input, char* output);
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void Convert(const char* input, char* output);
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void Convert(char* str) { Convert(str, str); }
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#endif
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// Return equivalent(s) for given font that are used
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// under given platform. wxPLATFORM_CURRENT means the plaform
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// this binary was compiled for
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@@ -124,7 +130,7 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject
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private:
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wxChar *m_Table;
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bool m_UnicodeInput;
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bool m_UnicodeInput, m_UnicodeOutput;
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bool m_JustCopy;
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};
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