use "new" wx-prefixed macros in samples
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76222 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -92,7 +92,7 @@ private:
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wxTextCtrl* m_tc;
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// any class wishing to process wxWidgets events must use this macro
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DECLARE_EVENT_TABLE()
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wxDECLARE_EVENT_TABLE();
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};
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// ----------------------------------------------------------------------------
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@@ -127,7 +127,7 @@ enum
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// the event tables connect the wxWidgets events with the functions (event
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// handlers) which process them. It can be also done at run-time, but for the
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// simple menu events like this the static method is much simpler.
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(Sound_SelectFile, MyFrame::OnSelectFile)
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#ifdef __WXMSW__
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EVT_MENU(Sound_SelectResource, MyFrame::OnSelectResource)
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@@ -141,7 +141,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(Sound_PlayLoop, MyFrame::OnPlayLoop)
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EVT_MENU(Sound_Stop, MyFrame::OnStop)
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EVT_MENU(Sound_PlayBell, MyFrame::OnPlayBell)
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END_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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// Create a new application object: this macro will allow wxWidgets to create
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// the application object during program execution (it's better than using a
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