use "new" wx-prefixed macros in samples

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76222 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2014-03-30 07:07:55 +00:00
parent 08a02f640a
commit 5b4a70247c
162 changed files with 698 additions and 698 deletions

View File

@@ -92,7 +92,7 @@ private:
wxTextCtrl* m_tc;
// any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
wxDECLARE_EVENT_TABLE();
};
// ----------------------------------------------------------------------------
@@ -127,7 +127,7 @@ enum
// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Sound_SelectFile, MyFrame::OnSelectFile)
#ifdef __WXMSW__
EVT_MENU(Sound_SelectResource, MyFrame::OnSelectResource)
@@ -141,7 +141,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Sound_PlayLoop, MyFrame::OnPlayLoop)
EVT_MENU(Sound_Stop, MyFrame::OnStop)
EVT_MENU(Sound_PlayBell, MyFrame::OnPlayBell)
END_EVENT_TABLE()
wxEND_EVENT_TABLE()
// Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a