wxGLCanvas updates
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12392 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -525,19 +525,6 @@ void wxGLCanvas::SwapBuffers()
|
|||||||
|
|
||||||
void wxGLCanvas::OnSize(wxSizeEvent& event)
|
void wxGLCanvas::OnSize(wxSizeEvent& event)
|
||||||
{
|
{
|
||||||
int width, height;
|
|
||||||
GetClientSize(& width, & height);
|
|
||||||
|
|
||||||
if (m_glContext)
|
|
||||||
{
|
|
||||||
m_glContext->SetCurrent();
|
|
||||||
|
|
||||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
|
||||||
glMatrixMode(GL_PROJECTION);
|
|
||||||
glLoadIdentity();
|
|
||||||
glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
|
|
||||||
glMatrixMode(GL_MODELVIEW);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void wxGLCanvas::SetCurrent()
|
void wxGLCanvas::SetCurrent()
|
||||||
|
@@ -34,38 +34,63 @@ elif not haveOpenGL:
|
|||||||
dlg.Destroy()
|
dlg.Destroy()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
else:
|
else:
|
||||||
|
buttonDefs = {
|
||||||
|
wxNewId() : ('CubeCanvas', 'Cube'),
|
||||||
|
wxNewId() : ('ConeCanvas', 'Cone'),
|
||||||
|
}
|
||||||
|
|
||||||
|
class ButtonPanel(wxPanel):
|
||||||
|
def __init__(self, parent, log):
|
||||||
|
wxPanel.__init__(self, parent, -1)
|
||||||
|
self.log = log
|
||||||
|
|
||||||
|
box = wxBoxSizer(wxVERTICAL)
|
||||||
|
box.Add(20, 30)
|
||||||
|
keys = buttonDefs.keys()
|
||||||
|
keys.sort()
|
||||||
|
for k in keys:
|
||||||
|
text = buttonDefs[k][1]
|
||||||
|
btn = wxButton(self, k, text)
|
||||||
|
box.Add(btn, 0, wxALIGN_CENTER|wxALL, 15)
|
||||||
|
EVT_BUTTON(self, k, self.OnButton)
|
||||||
|
|
||||||
|
self.SetAutoLayout(true)
|
||||||
|
self.SetSizer(box)
|
||||||
|
|
||||||
|
def OnButton(self, evt):
|
||||||
|
canvasClassName = buttonDefs[evt.GetId()][0]
|
||||||
|
canvasClass = eval(canvasClassName)
|
||||||
|
frame = wxFrame(None, -1, canvasClassName, size=(400,400))
|
||||||
|
canvas = canvasClass(frame)
|
||||||
|
frame.Show(true)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def runTest(frame, nb, log):
|
def runTest(frame, nb, log):
|
||||||
win = wxFrame(frame, -1, "GL Demos", wxDefaultPosition, wxSize(300,300))
|
win = ButtonPanel(nb, log)
|
||||||
CubeCanvas(win)
|
return win
|
||||||
#MySplitter(win)
|
|
||||||
frame.otherWin = win
|
|
||||||
win.Show(true)
|
|
||||||
return None
|
|
||||||
|
|
||||||
|
|
||||||
class MySplitter(wxSplitterWindow):
|
|
||||||
|
class MyCanvasBase(wxGLCanvas):
|
||||||
def __init__(self, parent):
|
def __init__(self, parent):
|
||||||
wxSplitterWindow.__init__(self, parent, -1)
|
wxGLCanvas.__init__(self, parent, -1)
|
||||||
cube = CubeCanvas(self)
|
self.init = false
|
||||||
cone = ConeCanvas(self)
|
# initial mouse position
|
||||||
|
self.lastx = self.x = 30
|
||||||
self.SplitVertically(cube, cone)
|
self.lasty = self.y = 30
|
||||||
self.SetSashPosition(300)
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class CubeCanvas(wxGLCanvas):
|
|
||||||
def __init__(self, parent):
|
|
||||||
wxGLCanvas.__init__(self, parent, -1) #,
|
|
||||||
#attribList=[GL_RED_BITS, 4, GL_DOUBLEBUFFER] )
|
|
||||||
EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
|
EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
|
||||||
EVT_SIZE(self, self.OnSize)
|
EVT_SIZE(self, self.OnSize)
|
||||||
EVT_PAINT(self, self.OnPaint)
|
EVT_PAINT(self, self.OnPaint)
|
||||||
self.init = false
|
#EVT_LEFT_DOWN(self, self.OnMouseDown) # needs fixing...
|
||||||
|
#EVT_LEFT_UP(self, self.OnMouseUp)
|
||||||
|
#EVT_MOTION(self, self.OnMouseMotion)
|
||||||
|
|
||||||
def OnEraseBackground(self, event):
|
def OnEraseBackground(self, event):
|
||||||
pass # Do nothing, to avoid flashing.
|
pass # Do nothing, to avoid flashing on MSW.
|
||||||
|
|
||||||
def OnSize(self, event):
|
def OnSize(self, event):
|
||||||
size = self.GetClientSize()
|
size = self.GetClientSize()
|
||||||
@@ -73,16 +98,49 @@ else:
|
|||||||
self.SetCurrent()
|
self.SetCurrent()
|
||||||
glViewport(0, 0, size.width, size.height)
|
glViewport(0, 0, size.width, size.height)
|
||||||
|
|
||||||
|
|
||||||
def OnPaint(self, event):
|
def OnPaint(self, event):
|
||||||
dc = wxPaintDC(self)
|
dc = wxPaintDC(self)
|
||||||
|
|
||||||
self.SetCurrent()
|
self.SetCurrent()
|
||||||
|
|
||||||
if not self.init:
|
if not self.init:
|
||||||
self.InitGL()
|
self.InitGL()
|
||||||
self.init = true
|
self.init = true
|
||||||
|
self.OnDraw()
|
||||||
|
|
||||||
|
def OnMouseDown(self, evt):
|
||||||
|
self.CaptureMouse()
|
||||||
|
|
||||||
|
def OnMouseUp(self, evt):
|
||||||
|
self.ReleaseMouse()
|
||||||
|
|
||||||
|
def OnMouseMotion(self, evt):
|
||||||
|
if evt.Dragging() and evt.LeftIsDown():
|
||||||
|
self.x, self.y = self.lastx, self.lasty
|
||||||
|
self.x, self.y = evt.GetPosition()
|
||||||
|
self.Refresh()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class CubeCanvas(MyCanvasBase):
|
||||||
|
def InitGL(self):
|
||||||
|
# set viewing projection
|
||||||
|
glMatrixMode(GL_PROJECTION);
|
||||||
|
glFrustum(-0.5, 0.5, -0.5, 0.5, 1.0, 3.0);
|
||||||
|
|
||||||
|
# position viewer
|
||||||
|
glMatrixMode(GL_MODELVIEW);
|
||||||
|
glTranslatef(0.0, 0.0, -2.0);
|
||||||
|
|
||||||
|
# position object
|
||||||
|
glRotatef(self.y, 1.0, 0.0, 0.0);
|
||||||
|
glRotatef(self.x, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
|
glEnable(GL_DEPTH_TEST);
|
||||||
|
glEnable(GL_LIGHTING);
|
||||||
|
glEnable(GL_LIGHT0);
|
||||||
|
|
||||||
|
|
||||||
|
def OnDraw(self):
|
||||||
# clear color and depth buffers
|
# clear color and depth buffers
|
||||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
|
|
||||||
@@ -125,46 +183,17 @@ else:
|
|||||||
glVertex3f(-0.5, 0.5,-0.5)
|
glVertex3f(-0.5, 0.5,-0.5)
|
||||||
glEnd()
|
glEnd()
|
||||||
|
|
||||||
|
glRotatef(self.lasty - self.y, 1.0, 0.0, 0.0);
|
||||||
|
glRotatef(self.lastx - self.x, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
self.SwapBuffers()
|
self.SwapBuffers()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class ConeCanvas(MyCanvasBase):
|
||||||
def InitGL( self ):
|
def InitGL( self ):
|
||||||
# set viewing projection
|
|
||||||
glMatrixMode(GL_PROJECTION);
|
|
||||||
glFrustum(-0.5, 0.5, -0.5, 0.5, 1.0, 3.0);
|
|
||||||
|
|
||||||
# position viewer
|
|
||||||
glMatrixMode(GL_MODELVIEW);
|
|
||||||
glTranslatef(0.0, 0.0, -2.0);
|
|
||||||
|
|
||||||
# position object
|
|
||||||
glRotatef(30.0, 1.0, 0.0, 0.0);
|
|
||||||
glRotatef(30.0, 0.0, 1.0, 0.0);
|
|
||||||
|
|
||||||
glEnable(GL_DEPTH_TEST);
|
|
||||||
glEnable(GL_LIGHTING);
|
|
||||||
glEnable(GL_LIGHT0);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class ConeCanvas(wxGLCanvas):
|
|
||||||
def __init__(self, parent):
|
|
||||||
wxGLCanvas.__init__(self, parent, -1)
|
|
||||||
EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
|
|
||||||
EVT_SIZE(self, self.OnSize)
|
|
||||||
EVT_PAINT(self, self.OnPaint)
|
|
||||||
self.init = false
|
|
||||||
|
|
||||||
def OnEraseBackground(self, event):
|
|
||||||
pass # Do nothing, to avoid flashing.
|
|
||||||
|
|
||||||
def OnSize(self, event):
|
|
||||||
size = self.GetClientSize()
|
|
||||||
if self.GetContext():
|
|
||||||
self.SetCurrent()
|
|
||||||
glViewport(0, 0, size.width, size.height)
|
|
||||||
|
|
||||||
def GLInit( self ):
|
|
||||||
glMatrixMode(GL_PROJECTION);
|
glMatrixMode(GL_PROJECTION);
|
||||||
# camera frustrum setup
|
# camera frustrum setup
|
||||||
glFrustum(-0.5, 0.5, -0.5, 0.5, 1.0, 3.0);
|
glFrustum(-0.5, 0.5, -0.5, 0.5, 1.0, 3.0);
|
||||||
@@ -184,14 +213,7 @@ else:
|
|||||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
||||||
|
|
||||||
|
|
||||||
def OnPaint( self, event ):
|
def OnDraw(self):
|
||||||
dc = wxPaintDC(self)
|
|
||||||
if not self.init:
|
|
||||||
self.GLInit()
|
|
||||||
self.init = true
|
|
||||||
|
|
||||||
### Tell system to use _this_ glcanvas for all commands
|
|
||||||
self.SetCurrent()
|
|
||||||
# clear color and depth buffers
|
# clear color and depth buffers
|
||||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
# position viewer
|
# position viewer
|
||||||
@@ -203,7 +225,6 @@ else:
|
|||||||
glRotate(30.0, 1.0, 0.0, 0.0);
|
glRotate(30.0, 1.0, 0.0, 0.0);
|
||||||
glRotate(30.0, 0.0, 1.0, 0.0);
|
glRotate(30.0, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
### From cone.py
|
|
||||||
glTranslate(0, -1, 0)
|
glTranslate(0, -1, 0)
|
||||||
glRotate(250, 1, 0, 0)
|
glRotate(250, 1, 0, 0)
|
||||||
glutSolidCone(1, 2, 50, 10)
|
glutSolidCone(1, 2, 50, 10)
|
||||||
@@ -212,6 +233,8 @@ else:
|
|||||||
self.SwapBuffers()
|
self.SwapBuffers()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#----------------------------------------------------------------------
|
#----------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user