Added support for bitmap buttons with standard Win95/98 LNF if __WIN95__ is #defined

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6308 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia
2000-02-27 04:56:17 +00:00
parent 446fba815b
commit 5ab1fa8e64

View File

@@ -46,8 +46,8 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
parent->AddChild(this);
m_backgroundColour = parent->GetBackgroundColour() ;
m_foregroundColour = parent->GetForegroundColour() ;
m_backgroundColour = parent->GetBackgroundColour();
m_foregroundColour = parent->GetForegroundColour();
m_windowStyle = style;
m_marginX = 0;
m_marginY = 0;
@@ -90,7 +90,7 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
// Subclass again for purposes of dialog editing mode
SubclassWin(m_hWnd);
SetFont(parent->GetFont()) ;
SetFont(parent->GetFont());
SetSize(x, y, width, height);
@@ -244,69 +244,126 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
return TRUE;
}
// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
#if defined(__WIN95__)
void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
{
HPEN oldp;
HBRUSH oldb ;
HPEN penHiLight;
HPEN penLight;
HPEN penShadow;
HPEN penDkShadow;
HBRUSH brushFace;
// create needed pens and brush
penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT));
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
// draw the rectangle
RECT rect;
rect.left = left;
rect.right = right;
rect.top = top;
rect.bottom = bottom;
FillRect((HDC) dc, &rect, brushFace);
// draw the border
oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
MoveToEx((HDC) dc, left, top, NULL); LineTo((HDC) dc, right-1, top);
MoveToEx((HDC) dc, left, top+1, NULL); LineTo((HDC) dc, left, bottom-1);
SelectObject( (HDC) dc, sel? penShadow : penLight);
MoveToEx((HDC) dc, left+1, top+1, NULL); LineTo((HDC) dc, right-2, top+1);
MoveToEx((HDC) dc, left+1, top+2, NULL); LineTo((HDC) dc, left+1, bottom-2);
SelectObject( (HDC) dc, sel? penLight : penShadow);
MoveToEx((HDC) dc, left+1, bottom-2, NULL); LineTo((HDC) dc, right-1, bottom-2);
MoveToEx((HDC) dc, right-2, bottom-3, NULL); LineTo((HDC) dc, right-2, top);
SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
MoveToEx((HDC) dc, left, bottom-1, NULL); LineTo((HDC) dc, right+2, bottom-1);
MoveToEx((HDC) dc, right-1, bottom-2, NULL); LineTo((HDC) dc, right-1, top-1);
// delete allocated resources
SelectObject((HDC) dc,oldp);
DeleteObject(penHiLight);
DeleteObject(penLight);
DeleteObject(penShadow);
DeleteObject(penDkShadow);
DeleteObject(brushFace);
}
#else
void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penBorder;
HPEN penLight;
HPEN penShadow;
HBRUSH brushFace;
COLORREF ms_color;
ms_color = GetSysColor(COLOR_WINDOWFRAME) ;
penBorder = CreatePen(PS_SOLID,0,ms_color) ;
// create needed pens and brush
penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW));
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT));
brushFace = CreateSolidBrush(COLOR_BTNFACE);
ms_color = GetSysColor(COLOR_BTNSHADOW) ;
penShadow = CreatePen(PS_SOLID,0,ms_color) ;
// draw the rectangle
RECT rect;
rect.left = left;
rect.right = right;
rect.top = top;
rect.bottom = bottom;
FillRect((HDC) dc, &rect, brushFace);
ms_color = GetSysColor(COLOR_BTNHIGHLIGHT) ;
penLight = CreatePen(PS_SOLID,0,ms_color) ;
ms_color = GetSysColor(COLOR_BTNFACE) ;
brushFace = CreateSolidBrush(ms_color) ;
oldp = (HPEN) SelectObject( (HDC) dc, GetStockObject( NULL_PEN ) ) ;
oldb = (HBRUSH) SelectObject( (HDC) dc, brushFace ) ;
Rectangle( (HDC) dc, left, top, right, bottom ) ;
SelectObject( (HDC) dc, penBorder) ;
// draw the border
oldp = (HPEN) SelectObject( (HDC) dc, penBorder);
MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
SelectObject( (HDC) dc, penShadow) ;
SelectObject( (HDC) dc, penShadow);
if (sel)
{
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ;
LineTo((HDC) dc, left+1 ,top+1) ;
LineTo((HDC) dc, right-2 ,top+1) ;
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
LineTo((HDC) dc, left+1 ,top+1);
LineTo((HDC) dc, right-2 ,top+1);
}
else
{
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ;
LineTo((HDC) dc, right-2 ,bottom-2) ;
LineTo((HDC) dc, right-2 ,top) ;
MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL) ;
LineTo((HDC) dc, right-3 ,bottom-3) ;
LineTo((HDC) dc, right-3 ,top+1) ;
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
LineTo((HDC) dc, right-2 ,bottom-2);
LineTo((HDC) dc, right-2 ,top);
SelectObject( (HDC) dc, penLight) ;
MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL);
LineTo((HDC) dc, right-3 ,bottom-3);
LineTo((HDC) dc, right-3 ,top+1);
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ;
LineTo((HDC) dc, left+1 ,top+1) ;
LineTo((HDC) dc, right-2 ,top+1) ;
SelectObject( (HDC) dc, penLight);
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
LineTo((HDC) dc, left+1 ,top+1);
LineTo((HDC) dc, right-2 ,top+1);
}
SelectObject((HDC) dc,oldp) ;
SelectObject((HDC) dc,oldb) ;
// delete allocated resources
SelectObject((HDC) dc,oldp);
DeleteObject(penBorder);
DeleteObject(penLight);
DeleteObject(penShadow);
DeleteObject(brushFace);
}
#endif // defined(__WIN95__)
// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
#define FOCUS_MARGIN 3
@@ -317,16 +374,20 @@ void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, in
rect.top = top;
rect.right = right;
rect.bottom = bottom;
InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ) ;
InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
// GRG: the focus rectangle should not move when the button is pushed!
/*
if ( sel )
OffsetRect( &rect, 1, 1 ) ;
DrawFocusRect( (HDC) dc, &rect ) ;
OffsetRect( &rect, 1, 1 );
*/
DrawFocusRect( (HDC) dc, &rect );
}
extern HBRUSH wxDisableButtonBrush;
void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg )
{
HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ) ;
HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush );
// VZ: what's this?? there is no such ROP AFAIK
#ifdef __SALFORDC__
@@ -345,7 +406,7 @@ void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right,
::PatBlt( (HDC) dc, left, top, right, bottom, dwRop);
::SelectObject( (HDC) dc, old ) ;
::SelectObject( (HDC) dc, old );
}
void wxBitmapButton::SetDefault()