build fix for wxUSE_DRAG_AND_DROP==0

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_3_0_BRANCH@76310 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2014-04-11 04:48:37 +00:00
parent 1932822ed5
commit 5ab1db6a30
2 changed files with 8 additions and 2 deletions

View File

@@ -101,9 +101,9 @@ public :
void SetCursor( const wxCursor & cursor );
void CaptureMouse();
void ReleaseMouse();
#if wxUSE_DRAG_AND_DROP
void SetDropTarget(wxDropTarget* target);
#endif
wxInt32 GetValue() const;
void SetValue( wxInt32 v );
wxBitmap GetBitmap() const;
@@ -146,10 +146,12 @@ public :
// cocoa thunk connected calls
#if wxUSE_DRAG_AND_DROP
virtual unsigned int draggingEntered(void* sender, WXWidget slf, void* _cmd);
virtual void draggingExited(void* sender, WXWidget slf, void* _cmd);
virtual unsigned int draggingUpdated(void* sender, WXWidget slf, void* _cmd);
virtual bool performDragOperation(void* sender, WXWidget slf, void* _cmd);
#endif
virtual void mouseEvent(WX_NSEvent event, WXWidget slf, void* _cmd);
virtual void cursorUpdate(WX_NSEvent event, WXWidget slf, void* _cmd);
virtual void keyEvent(WX_NSEvent event, WXWidget slf, void* _cmd);