Got wxHelpContext working, plus wxFindWindowAtPointer, wxGetMousePosition,
wxFindWindowAtPoint. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8282 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -3754,61 +3754,42 @@ void wxWindow::ScrollWindow( int dx, int dy, const wxRect* WXUNUSED(rect) )
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*/
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}
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// Helper for wxFindWindowAtPointer
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wxWindow* wxFindWindowForGdkWindow(wxWindow* win, GdkWindow* gdkWindow)
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{
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GdkWindow* thisGdkWindow1 = 0;
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GdkWindow* thisGdkWindow2 = 0;
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if (win->m_wxwindow)
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thisGdkWindow1 = GTK_PIZZA(win->m_wxwindow)->bin_window;
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thisGdkWindow2 = win->m_widget->window;
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if (gdkWindow == thisGdkWindow1 || gdkWindow == thisGdkWindow2)
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return win;
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wxNode* node = win->GetChildren().First();
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while (node)
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{
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wxWindow* child = (wxWindow*) node->Data();
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wxWindow* found = wxFindWindowForGdkWindow(child, gdkWindow);
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if (found)
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return found;
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node = node->Next();
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}
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return NULL;
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}
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// Find the wxWindow at the current mouse position, also returning the mouse
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// position.
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wxWindow* wxFindWindowAtPointer(wxPoint& pt)
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{
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int x, y;
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GdkWindow* windowAtPtr = gdk_window_at_pointer(& x, & y);
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pt.x = x;
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pt.y = y;
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if (windowAtPtr)
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{
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wxNode* node = wxTopLevelWindows.First();
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while (node)
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{
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wxWindow* win = (wxWindow*) node->Data();
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wxWindow* wxWinAtPtr = wxFindWindowForGdkWindow(win, windowAtPtr);
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if (wxWinAtPtr)
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return wxWinAtPtr;
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node = node->Next();
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}
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}
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return NULL;
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pt = wxGetMousePosition();
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wxWindow* found = wxFindWindowAtPoint(pt);
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return found;
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}
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// Get the current mouse position.
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wxPoint wxGetMousePosition()
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{
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/* This crashes when used within wxHelpContext,
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so we have to use the X-specific implementation below.
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gint x, y;
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GdkModifierType *mask;
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(void) gdk_window_get_pointer(NULL, &x, &y, mask);
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return wxPoint(x, y);
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*/
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int x, y;
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GdkWindow* windowAtPtr = gdk_window_at_pointer(& x, & y);
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return wxPoint(x, y);
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Display *display = GDK_WINDOW_XDISPLAY(windowAtPtr);
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Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display));
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Window rootReturn, childReturn;
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int rootX, rootY, winX, winY;
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unsigned int maskReturn;
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XQueryPointer (display,
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rootWindow,
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&rootReturn,
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&childReturn,
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&rootX, &rootY, &winX, &winY, &maskReturn);
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return wxPoint(rootX, rootY);
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}
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