Added sample showing Alpha drawing for Mac with CoreGraphics
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41073 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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61
wxPython/demo/AlphaDrawing.py
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61
wxPython/demo/AlphaDrawing.py
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@@ -0,0 +1,61 @@
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import wx
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#----------------------------------------------------------------------
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class TestPanel(wx.Panel):
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def __init__(self, parent, log):
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self.log = log
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wx.Panel.__init__(self, parent, -1)
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wx.StaticText(self, -1,
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"On the Mac these squares should be transparent,\n"
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"if the CoreGrahics option is turned on.",
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(20, 20))
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self.Bind(wx.EVT_PAINT, self.OnPaint)
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def OnPaint(self, evt):
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dc = wx.PaintDC(self)
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rect = wx.Rect(0,0, 100, 100)
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for RGB, pos in [((178, 34, 34), ( 50, 70)),
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(( 35, 142, 35), (110, 130)),
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(( 0, 0, 139), (170, 70))
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]:
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r, g, b = RGB
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penclr = wx.Colour(r, g, b, wx.ALPHA_OPAQUE)
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brushclr = wx.Colour(r, g, b, 128) # half transparent
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dc.SetPen(wx.Pen(penclr))
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dc.SetBrush(wx.Brush(brushclr))
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rect.SetPosition(pos)
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dc.DrawRectangleRect(rect)
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#----------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestPanel(nb, log)
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return win
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#----------------------------------------------------------------------
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overview = """<html><body>
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<h2><center>Alpha Drawing</center></h2>
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The wx.DC on Mac now supports alpha transparent drawing using pens and
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brushes. This is accomplished by enabling the wx.Colour class to have
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a fourth component for the alpha value, where 0 is fully transparent,
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and 255 is fully opaque.
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</body></html>
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
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@@ -60,6 +60,7 @@ _treeList = [
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'BitmapFromBuffer',
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'RawBitmapAccess',
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'DragScroller',
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'AlphaDrawing',
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]),
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# managed windows == things with a (optional) caption you can close
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@@ -232,6 +233,7 @@ _treeList = [
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# Images
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('Using Images', [
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'AlphaDrawing',
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'ArtProvider',
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'BitmapFromBuffer',
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'Cursor',
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@@ -247,6 +249,7 @@ _treeList = [
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# Other stuff
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('Miscellaneous', [
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'AlphaDrawing',
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'ColourDB',
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##'DialogUnits', # needs more explanations
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'DragScroller',
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